From fce15d1379b3c47d91c3ac8c78582634e6de403f Mon Sep 17 00:00:00 2001 From: div0 Date: Tue, 6 Feb 2007 11:48:47 +0000 Subject: [PATCH] don't print welcome messages THAT often! Eats traffic. please test with campaign. May be broken. Haven't tested yet. git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2158 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/teamplay.qc | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/data/qcsrc/server/teamplay.qc b/data/qcsrc/server/teamplay.qc index 0a0b8c546..255b3699f 100644 --- a/data/qcsrc/server/teamplay.qc +++ b/data/qcsrc/server/teamplay.qc @@ -306,6 +306,10 @@ void PrintWelcomeMessage(entity pl) return; self.welcomemessage_time2 = time + 0.8; */ + if(self.cvar_scr_centertime == 0) return; + if(self.welcomemessage_time2 > time) return; + self.welcomemessage_time2 = time + self.cvar_scr_centertime * 0.8; + if(self.classname == "observer") { if(cvar("g_lms") && self.frags <= 0 && self.frags > -666) @@ -322,9 +326,6 @@ void PrintWelcomeMessage(entity pl) } - if(self.welcomemessage_time2 > time) return; - self.welcomemessage_time2 = time + 1.0; - if(cvar("g_campaign")) { centerprint(pl, campaign_message); -- 2.39.2