From e3d6aab39219adcae62546fc9d33b3280ca67f0b Mon Sep 17 00:00:00 2001 From: div0 Date: Tue, 31 Mar 2009 08:32:26 +0000 Subject: [PATCH] fix the low gravity campaign level git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6389 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/campaign.qc | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/data/qcsrc/server/campaign.qc b/data/qcsrc/server/campaign.qc index e39f6268d..af391b7e4 100644 --- a/data/qcsrc/server/campaign.qc +++ b/data/qcsrc/server/campaign.qc @@ -94,6 +94,10 @@ void CampaignPreInit() cvar_set("bot_number", ftos(campaign_bots[0])); MapInfo_SwitchGameType(MapInfo_Type_FromString(campaign_gametype[0])); + // copy sv_gravity cvar, as the engine needs it too (sorry, this will mess + // with the menu a little still...) + cvar_set_builtin("sv_gravity", cvar_string("sv_gravity")); + if(Campaign_Invalid()) return; -- 2.39.2