From e1545bfc867392efa0c3397e7ebfebbbaf13840e Mon Sep 17 00:00:00 2001 From: lordhavoc Date: Fri, 10 Mar 2006 22:24:21 +0000 Subject: [PATCH] modified grenades to have no size (like electro balls now have no size), this makes them more reliable when firing past edges of walls (where they often bounced off the wall, to the dismay of the shooter) git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1152 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/gamec/w_grenadelauncher.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/data/qcsrc/server/gamec/w_grenadelauncher.c b/data/qcsrc/server/gamec/w_grenadelauncher.c index c131c9095..25593d9d8 100644 --- a/data/qcsrc/server/gamec/w_grenadelauncher.c +++ b/data/qcsrc/server/gamec/w_grenadelauncher.c @@ -107,7 +107,7 @@ void W_Grenade_Attack (void) gren.solid = SOLID_BBOX; gren.effects = EF_NOSHADOW; setmodel(gren, "models/grenademodel.md3"); - setsize(gren, '-6 -6 -3', '6 6 3'); + setsize(gren, '0 0 0', '0 0 0'); setorigin(gren, org); gren.nextthink = time + cvar("g_balance_grenadelauncher_primary_lifetime"); @@ -142,7 +142,7 @@ void W_Grenade_Attack2 (void) gren.solid = SOLID_BBOX; gren.effects = EF_NOSHADOW; setmodel(gren, "models/grenademodel.md3"); - setsize(gren, '-6 -6 -3', '6 6 3'); + setsize(gren, '0 0 -3', '0 0 -3'); setorigin(gren, org); gren.nextthink = time + cvar("g_balance_grenadelauncher_secondary_lifetime"); -- 2.39.2