From d3e36921be4a02649853d4631137c242c516e6b7 Mon Sep 17 00:00:00 2001 From: mand1nga Date: Wed, 26 Aug 2009 00:56:41 +0000 Subject: [PATCH] Fixed tracking of stats in warmup stage git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7523 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/w_common.qc | 3 +++ 1 file changed, 3 insertions(+) diff --git a/data/qcsrc/server/w_common.qc b/data/qcsrc/server/w_common.qc index e4b923a3b..34a46563e 100644 --- a/data/qcsrc/server/w_common.qc +++ b/data/qcsrc/server/w_common.qc @@ -215,6 +215,7 @@ void W_BallisticBullet_Hit (void) } //calculate hits for ballistic weapons + if not(inWarmupStage) if not(self.owner.isbot) { if(hit) @@ -379,6 +380,7 @@ void fireBallisticBullet(vector start, vector dir, float spread, float pSpeed, f proj.oldvelocity = proj.velocity; //calculate fired bullets for ballistics + if not(inWarmupStage) if not(self.isbot) { self.bullets_fired[self.weapon] += 1; @@ -423,6 +425,7 @@ void fireBallisticBullet(vector start, vector dir, float spread, float pSpeed, f self.velocity = v0; self.gravity = g0; + if not(inWarmupStage) if not(self.isbot) { self.bullets_fired[self.weapon] += 1; -- 2.39.2