From cc3eeef398fbb8091f476e4f7eed7dc412838b11 Mon Sep 17 00:00:00 2001 From: div0 Date: Fri, 20 Apr 2007 23:24:36 +0000 Subject: [PATCH] hit sound fix again git-svn-id: svn://svn.icculus.org/nexuiz/branches/nexuiz-2.0@2371 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/g_world.qc | 14 ++++++++------ 1 file changed, 8 insertions(+), 6 deletions(-) diff --git a/data/qcsrc/server/g_world.qc b/data/qcsrc/server/g_world.qc index 17bbdd315..1d2e90e26 100644 --- a/data/qcsrc/server/g_world.qc +++ b/data/qcsrc/server/g_world.qc @@ -1932,14 +1932,16 @@ void EndFrame() FOR_EACH_REALCLIENT(self) { if(self.classname == "spectator") - self.hitsound = self.enemy.hitsound; - if(self.hitsound) { - stuffcmd(self, "play2 misc/hit.wav\n"); - self.hitsound = FALSE; + if(self.enemy.hitsound) + stuffcmd(self, "play2 misc/hit.wav\n"); + } + else + { + if(self.hitsound) + stuffcmd(self, "play2 misc/hit.wav\n"); } } FOR_EACH_CLIENT(self) - if(clienttype(self) == CLIENTTYPE_BOT) - self.hitsound = FALSE; + self.hitsound = FALSE; } -- 2.39.2