From 99aa1d933978b9d568d794cd7d2a85456677ff3a Mon Sep 17 00:00:00 2001 From: div0 Date: Tue, 1 May 2007 21:04:59 +0000 Subject: [PATCH] enlarge hitbox of powerups and health/armor to crouchbox again git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2436 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/t_items.qc | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/data/qcsrc/server/t_items.qc b/data/qcsrc/server/t_items.qc index 53f4b9502..68dc00a9d 100644 --- a/data/qcsrc/server/t_items.qc +++ b/data/qcsrc/server/t_items.qc @@ -378,7 +378,10 @@ void StartItem (string itemmodel, string pickupsound, float defaultrespawntime, self.touch = Item_Touch; setmodel (self, self.mdl); // precision set below self.effects |= EF_LOWPRECISION; - setsize (self, '-16 -16 0', '16 16 32'); + if((itemflags & FL_POWERUP) || self.health || self.armorvalue) + setsize (self, '-16 -16 0', '16 16 48'); + else + setsize (self, '-16 -16 0', '16 16 32'); if (itemflags & FL_WEAPON) { // neutral team color for pickup weapons -- 2.39.2