From 952808a78b744488fa84ca670611aad89922702a Mon Sep 17 00:00:00 2001 From: div0 Date: Sun, 2 Apr 2006 00:39:31 +0000 Subject: [PATCH] Made CTF actually use noise2 = sound/ctf/capture.wav. git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1211 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/gamec/ctf.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/data/qcsrc/server/gamec/ctf.c b/data/qcsrc/server/gamec/ctf.c index 83a3cbd6c..ddf1a58b9 100644 --- a/data/qcsrc/server/gamec/ctf.c +++ b/data/qcsrc/server/gamec/ctf.c @@ -48,7 +48,6 @@ void(entity e) RegenFlag = e.movetype = MOVETYPE_TOSS; e.solid = SOLID_TRIGGER; // TODO: play a sound here - sound (e, CHAN_AUTO, self.noise3, 1, ATTN_NONE); setorigin(e, e.oldorigin); e.angles = e.mangle; e.cnt = FLAG_BASE; @@ -133,6 +132,7 @@ void() FlagThink = bprint("The RED flag has returned to base\n"); else bprint("The BLUE flag has returned to base\n"); + sound (e, CHAN_AUTO, self.noise3, 1, ATTN_NONE); ReturnFlag(self); } return; @@ -249,6 +249,7 @@ void() FlagTouch = head.frags = head.frags + cvar("g_ctf_flagscore_capture_team");//FLAGSCORE_CAPTURE_TEAM; head = find(head, classname, "player"); } + sound (self, CHAN_AUTO, self.noise2, 1, ATTN_NONE); RegenFlag (other.flagcarried); other.flagcarried = world; other.next_take_time = time + 1; -- 2.39.2