From 80ddebfafd61e0e4fa27a39906fd0d3260944911 Mon Sep 17 00:00:00 2001 From: Taylor Richards Date: Tue, 25 Oct 2016 17:20:23 -0400 Subject: [PATCH] fix compiler error --- src/weapon/beam.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/src/weapon/beam.cpp b/src/weapon/beam.cpp index 5a111fb..037c0f3 100644 --- a/src/weapon/beam.cpp +++ b/src/weapon/beam.cpp @@ -1857,13 +1857,14 @@ int beam_get_model(object *objp) return Debris[objp->instance].model_num; #if !(defined(FS2_DEMO) || defined(FS1_DEMO)) - case OBJ_ASTEROID: + case OBJ_ASTEROID: { int subtype = Asteroids[objp->instance].asteroid_subtype; SDL_assert(Asteroids[objp->instance].type >= 0); if(Asteroids[objp->instance].type < 0){ return -1; } return Asteroid_info[Asteroids[objp->instance].type].model_num[subtype]; + } #endif default: -- 2.39.2