From 772ff27864b724c884ca5681fedc42711c63ec82 Mon Sep 17 00:00:00 2001 From: Dana Jansens Date: Wed, 4 Dec 2002 10:06:35 +0000 Subject: [PATCH] keep a queue of press/releases and the positions, so that the first motion event already has a position to base off of, so it is not lost!! --- src/actions.cc | 36 +++++++++++++++++++++++++++++++++++- src/actions.hh | 31 ++++++++++++++++++++++++------- 2 files changed, 59 insertions(+), 8 deletions(-) diff --git a/src/actions.cc b/src/actions.cc index 3f2e79f8..af33f51c 100644 --- a/src/actions.cc +++ b/src/actions.cc @@ -5,16 +5,20 @@ #endif #include "actions.hh" +#include "otk/display.hh" #include namespace ob { const unsigned int OBActions::DOUBLECLICKDELAY = 300; +const int OBActions::BUTTONS; OBActions::OBActions() : _button(0) { + for (int i=0; i0;) + _posqueue[i] = _posqueue[--i]; + _posqueue[0] = a; + a->button = e.button; + a->pos.setPoint(e.x, e.y); +} + +void OBActions::removePress(const XButtonEvent &e) +{ + ButtonPressAction *a = 0; + for (int i=0; ibutton == e.button) + a = _posqueue[i]; + if (a) // found one and removed it + _posqueue[i] = _posqueue[i+1]; + } + if (a) { // found one + _posqueue[BUTTONS-1] = a; + a->button = 0; + } +} + void OBActions::buttonPressHandler(const XButtonEvent &e) { OtkEventHandler::buttonPressHandler(e); + insertPress(e); // XXX: run the PRESS guile hook printf("GUILE: PRESS: win %lx modifiers %u button %u time %lx\n", @@ -43,6 +75,7 @@ void OBActions::buttonPressHandler(const XButtonEvent &e) void OBActions::buttonReleaseHandler(const XButtonEvent &e) { OtkEventHandler::buttonReleaseHandler(e); + removePress(e); // XXX: run the RELEASE guile hook printf("GUILE: RELEASE: win %lx modifiers %u button %u time %lx\n", @@ -116,7 +149,8 @@ void OBActions::motionHandler(const XMotionEvent &e) { // XXX: i can envision all sorts of crazy shit with this.. gestures, etc printf("GUILE: MOTION: win %lx modifiers %u x %d y %d\n", - (long)e.window, e.state, e.x, e.y); + (long)e.window, e.state, + e.x - _posqueue[0]->pos.x(), e.y - _posqueue[0]->pos.y()); } diff --git a/src/actions.hh b/src/actions.hh index 3df4fe4a..3d45966e 100644 --- a/src/actions.hh +++ b/src/actions.hh @@ -6,11 +6,13 @@ @brief The action interface for user-available actions */ -#include "otk/display.hh" #include "otk/point.hh" -#include "otk/rect.hh" #include "otk/eventhandler.hh" +extern "C" { +#include +} + namespace ob { //! The action interface for user-available actions @@ -20,23 +22,38 @@ namespace ob { */ class OBActions : public otk::OtkEventHandler { public: - struct MouseButtonAction { + struct ButtonReleaseAction { Window win; unsigned int button; Time time; - MouseButtonAction() { win = 0; button = 0; time = 0; } + ButtonReleaseAction() { win = 0; button = 0; time = 0; } + }; + + struct ButtonPressAction { + unsigned int button; + otk::Point pos; + ButtonPressAction() { button = 0; } }; private: // milliseconds XXX: config option static const unsigned int DOUBLECLICKDELAY; + static const int BUTTONS = 5; - //! The last 2 button release processed for CLICKs - MouseButtonAction _release; //! The mouse button currently being watched from a press for a CLICK unsigned int _button; + //! The last button release processed for CLICKs + ButtonReleaseAction _release; + //! The point where the mouse was when each mouse button was pressed + /*! + Used for motion events as the starting position. + */ + ButtonPressAction *_posqueue[BUTTONS]; - void insertPress(Window win, unsigned int button, Time time); + //! Insert a button/position in the _posqueue + void insertPress(const XButtonEvent &e); + //! Remove a button/position from the _posqueue + void removePress(const XButtonEvent &e); public: OBActions(); -- 2.39.2