From 6c6419f2096b4a55001d49a8c9c35a5c48409956 Mon Sep 17 00:00:00 2001 From: div0 Date: Sat, 13 Jan 2007 23:44:11 +0000 Subject: [PATCH] only play countdown sound if less than 0.5s until next number git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2107 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/cl_client.qc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/data/qcsrc/server/cl_client.qc b/data/qcsrc/server/cl_client.qc index eda9ffbd0..82eec0e9c 100644 --- a/data/qcsrc/server/cl_client.qc +++ b/data/qcsrc/server/cl_client.qc @@ -1320,7 +1320,8 @@ void ShowRespawnCountdown() if(number <= self.respawn_countdown) { self.respawn_countdown = number - 1; - stuffcmd(self, strcat("play2 announcer/robotic/", ftos(number), ".ogg\n")); + if(ceil(self.death_time - (time + 0.5)) == number) // only say it if it is the same number even in 0.5s; to prevent overlapping sounds + stuffcmd(self, strcat("play2 announcer/robotic/", ftos(number), ".ogg\n")); } } } -- 2.39.2