From 4347a1b43c7c73887d3f1e483e2e16e4b5cdadc4 Mon Sep 17 00:00:00 2001 From: fruitiex Date: Sat, 19 Dec 2009 09:59:05 +0000 Subject: [PATCH] set -2 on defrag checkpoints, still does not fully fix the problem where two players cant pass the cp simultaneously... git-svn-id: svn://svn.icculus.org/nexuiz/trunk@8416 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/race.qc | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) diff --git a/data/qcsrc/server/race.qc b/data/qcsrc/server/race.qc index e1fd29897..e7f917359 100644 --- a/data/qcsrc/server/race.qc +++ b/data/qcsrc/server/race.qc @@ -614,6 +614,12 @@ void trigger_race_checkpoint_verify() race_highest_checkpoint = 255; race_timed_checkpoint = 255; } + entity targ; + for(targ = world; (targ = find(targ, target, self.targetname)); ) + if (targ.classname == "trigger_multiple") { + targ.wait = -2; // still needs investigating, why cant two players pass a (defrag) checkpoint at the same time? + targ.delay = 0; + } } else { for(cp = world; (cp = find(cp, classname, "trigger_race_checkpoint")); ) @@ -692,7 +698,6 @@ void spawnfunc_target_checkpoint() // defrag entity } defrag_ents = 1; - EXACTTRIGGER_INIT; self.use = checkpoint_use; -- 2.39.2