From 37956b275561eec61b9030dc5f0c24637d19186f Mon Sep 17 00:00:00 2001 From: kadaverjack Date: Mon, 24 Jul 2006 13:29:53 +0000 Subject: [PATCH] fixed sv_spectator_speed_multiplier to work on values >1 git-svn-id: svn://svn.icculus.org/nexuiz/trunk@1776 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/default.cfg | 2 +- data/qcsrc/server/cl_physics.qc | 6 +++--- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/data/default.cfg b/data/default.cfg index 4221f8dca..abbf64689 100644 --- a/data/default.cfg +++ b/data/default.cfg @@ -117,7 +117,7 @@ sv_accelerate 5.5 sv_airaccelerate 5.5 sv_friction 5 sv_maxspeed 400 -set sv_spectator_speed_multiplier 1.2 +set sv_spectator_speed_multiplier 1.5 sv_stepheight 34 set sv_friction_on_land 0 // factor of the speed which gets lost on landing seta sv_spectate 1 diff --git a/data/qcsrc/server/cl_physics.qc b/data/qcsrc/server/cl_physics.qc index ae9ee412e..98d4aca82 100644 --- a/data/qcsrc/server/cl_physics.qc +++ b/data/qcsrc/server/cl_physics.qc @@ -73,9 +73,9 @@ void SV_PlayerPhysics() } if(self.flags & FL_NOTARGET) - spd = sv_maxspeed * cvar("sv_spectator_speed_multiplier"); - else - spd = sv_maxspeed * maxspd_mod * swampspd_mod; + maxspd_mod = cvar("sv_spectator_speed_multiplier"); + + spd = sv_maxspeed * maxspd_mod * swampspd_mod; if(self.speed != spd) { -- 2.39.2