From 30c3fd28b93a9f49318590e7cb1b2b2f84fe610d Mon Sep 17 00:00:00 2001 From: div0 Date: Thu, 22 Jan 2009 07:40:44 +0000 Subject: [PATCH] fix assault resetting of spampoints git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5624 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/assault.qc | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-) diff --git a/data/qcsrc/server/assault.qc b/data/qcsrc/server/assault.qc index 431a512c7..378704da0 100644 --- a/data/qcsrc/server/assault.qc +++ b/data/qcsrc/server/assault.qc @@ -274,10 +274,11 @@ void assault_new_round() { ent = find(world, classname, "info_player_deathmatch"); while (ent) { - if(ent.team == COLOR_TEAM1) - ent.team = COLOR_TEAM2; - else if(ent.team == COLOR_TEAM2) - ent.team = COLOR_TEAM1; + if(ent.team_saved == COLOR_TEAM1) + ent.team_saved = COLOR_TEAM2; + else if(ent.team_saved == COLOR_TEAM2) + ent.team_saved = COLOR_TEAM1; + ent.team = ent.team_saved; ent = find(ent, classname, "info_player_deathmatch"); } -- 2.39.2