From 2284ff5da512bfba694f00f19761b32f592b052a Mon Sep 17 00:00:00 2001 From: div0 Date: Mon, 15 Oct 2007 22:50:15 +0000 Subject: [PATCH] assault maps are as_something.mapcfg (fix missing map type string) git-svn-id: svn://svn.icculus.org/nexuiz/trunk@2832 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/default.cfg | 3 +++ data/qcsrc/server/g_world.qc | 2 ++ 2 files changed, 5 insertions(+) diff --git a/data/default.cfg b/data/default.cfg index 179232ab2..ee9f281dd 100644 --- a/data/default.cfg +++ b/data/default.cfg @@ -400,6 +400,9 @@ set g_arena_powerups 0 // enables powerups (superhealth, strength and shield), // onslaught set g_onslaught 0 +// assault +set g_assault 0 + // server game balance settings set g_balance_armor_regen 0 set g_balance_armor_rot 0.1 diff --git a/data/qcsrc/server/g_world.qc b/data/qcsrc/server/g_world.qc index 7c744d8c0..b6311088c 100644 --- a/data/qcsrc/server/g_world.qc +++ b/data/qcsrc/server/g_world.qc @@ -388,6 +388,8 @@ string GetGametype() return "kh"; else if (game == GAME_ONSLAUGHT) return "ons"; + else if (game == GAME_ASSAULT) + return "as"; return "dm"; } -- 2.39.2