From baa9eb0120b0de5816f8c82b749a4b9ff50638d6 Mon Sep 17 00:00:00 2001 From: lordhavoc Date: Wed, 1 Jun 2005 06:10:55 +0000 Subject: [PATCH] fixed hagar and rocket explosion effect() calls to play the right number of frames, and both at 30fps git-svn-id: svn://svn.icculus.org/nexuiz/trunk@430 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- qcsrc/gamec/w_hagar.c | 2 +- qcsrc/gamec/w_rocketlauncher.c | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/qcsrc/gamec/w_hagar.c b/qcsrc/gamec/w_hagar.c index 6cd0d6c59..5947cfecb 100644 --- a/qcsrc/gamec/w_hagar.c +++ b/qcsrc/gamec/w_hagar.c @@ -33,7 +33,7 @@ void W_Hagar_Explode (void) vector org2; float b; org2 = findbetterlocation (self.origin); - effect (org2, "models/sprites/hagarexplosion.spr32", 0, 20, 30); + effect (org2, "models/sprites/hagarexplosion.spr32", 0, 19, 30); b = crandom(); if (b<-0.7) sound (self, CHAN_BODY, "weapons/hagexp1.wav", 1, ATTN_NORM); diff --git a/qcsrc/gamec/w_rocketlauncher.c b/qcsrc/gamec/w_rocketlauncher.c index 77f065af0..2e755a266 100644 --- a/qcsrc/gamec/w_rocketlauncher.c +++ b/qcsrc/gamec/w_rocketlauncher.c @@ -34,7 +34,7 @@ void W_Rocket_Explode (void) vector org2; org2 = findbetterlocation (self.origin); te_explosion (org2); - effect (org2, "models/sprites/rocketexplosion.spr32", 0, 20, 40); + effect (org2, "models/sprites/rocketexplosion.spr32", 0, 26, 30); sound (self, CHAN_BODY, "weapons/rocket_impact.wav", 1, ATTN_NORM); self.event_damage = SUB_Null; -- 2.39.2