From f924e5a1c7b455959440f3787a617597ebf6a675 Mon Sep 17 00:00:00 2001 From: div0 Date: Sun, 11 Jan 2009 19:50:47 +0000 Subject: [PATCH] actually stop the electro_fly sound git-svn-id: svn://svn.icculus.org/nexuiz/trunk@5492 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/w_electro.qc | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/data/qcsrc/server/w_electro.qc b/data/qcsrc/server/w_electro.qc index 165d72b5f..b6d3728f4 100644 --- a/data/qcsrc/server/w_electro.qc +++ b/data/qcsrc/server/w_electro.qc @@ -35,6 +35,7 @@ void W_Plasma_Explode_Combo (void) { org2 = findbetterlocation (self.origin, 8); pointparticles(particleeffectnum("electro_combo"), org2, '0 0 0', 1); + stopsound (self, CHAN_PAIN); sound (self, CHAN_PROJECTILE, "weapons/electro_impact_combo.wav", VOL_BASE, ATTN_NORM); self.event_damage = SUB_Null; @@ -44,7 +45,7 @@ void W_Plasma_Explode_Combo (void) { void W_Plasma_Touch (void) { - PROJECTILE_TOUCH_NOSOUND; + PROJECTILE_TOUCH; if (other.takedamage == DAMAGE_AIM) { W_Plasma_Explode (); } else { -- 2.39.2