From e965ca68ddd8dee2d7d83ff2781a89547fb30496 Mon Sep 17 00:00:00 2001 From: div0 Date: Mon, 16 Mar 2009 07:28:48 +0000 Subject: [PATCH] in weapon arena, spawn powerups and health and armor again (these can still be turned off by separate cvars) git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6188 f962a42d-fe04-0410-a3ab-8c8b0445ebaa --- data/qcsrc/server/t_items.qc | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/data/qcsrc/server/t_items.qc b/data/qcsrc/server/t_items.qc index 6a500465d..74588b1ec 100644 --- a/data/qcsrc/server/t_items.qc +++ b/data/qcsrc/server/t_items.qc @@ -473,7 +473,13 @@ void StartItem (string itemmodel, string pickupsound, float defaultrespawntime, weaponsInMap |= weaponid; - if(g_lms || g_weaponarena) + if(g_lms) + { + startitem_failed = TRUE; + remove(self); + return; + } + else if (g_weaponarena && ((weaponid & WEPBIT_ALL) || (itemid & IT_AMMO))) { startitem_failed = TRUE; remove(self); -- 2.39.2