From 0c4ad44e83b1f492a691efd4e18b75b0a335f914 Mon Sep 17 00:00:00 2001 From: havoc Date: Fri, 22 Oct 2010 18:49:53 +0000 Subject: [PATCH] added GAME_MOONHELM git-svn-id: svn://svn.icculus.org/twilight/trunk/darkplaces@10558 d7cf8633-e32d-0410-b094-e92efae38249 --- common.c | 3 +++ common.h | 1 + 2 files changed, 4 insertions(+) diff --git a/common.c b/common.c index 9615b5a7..71c059ac 100644 --- a/common.c +++ b/common.c @@ -1514,6 +1514,9 @@ static const gamemode_info_t gamemode_info [GAME_COUNT] = // GAME_STRAPBOMB // COMMANDLINEOPTION: Game: -strapbomb runs the game Strap-on-bomb Car { "strapbomb", "-strapbomb", "Strap-on-bomb Car", "id1", NULL, "strap", "strapbomb" }, +// GAME_MOONHELM +// COMMANDLINEOPTION: Game: -moonhelm runs the game MoonHelm +{ "moonhelm", "-moonhelm", "MoonHelm", "data", NULL, "mh", "moonhelm" }, }; void COM_InitGameType (void) diff --git a/common.h b/common.h index 0902ca77..1e17fab8 100644 --- a/common.h +++ b/common.h @@ -274,6 +274,7 @@ typedef enum gamemode_e GAME_BLOODOMNICIDE, GAME_STEELSTORM, // added by motorsep GAME_STRAPBOMB, // added by motorsep for Urre + GAME_MOONHELM, GAME_COUNT } gamemode_t; -- 2.39.2