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icculus.org git repositories - divverent/nexuiz.git/log
div0 [Wed, 15 Jul 2009 09:04:35 +0000 (09:04 +0000)]
race: when time limit ends, do not stop the race, but let everyone finish his lap (untested, please test)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7221
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
m0rfar [Wed, 15 Jul 2009 00:31:33 +0000 (00:31 +0000)]
mediasource: grunge brushes (used in hud)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7220
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Tue, 14 Jul 2009 05:37:16 +0000 (05:37 +0000)]
race HUD
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7219
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 13 Jul 2009 10:36:10 +0000 (10:36 +0000)]
remove model forcing feature until further notice, due to zyms having mismatching bone indexes.
Code can be reenabled by specifying -DALLOW_FORCEMODELS on the fteqcc command line.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7217
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 13 Jul 2009 10:24:21 +0000 (10:24 +0000)]
if con_chat is disabled, still clip centerprint against the upper edge of the HUD
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7216
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 13 Jul 2009 05:49:00 +0000 (05:49 +0000)]
do not randomly order players who have completed no lap in qualifying, but always start them from behind
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7215
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 13 Jul 2009 04:25:11 +0000 (04:25 +0000)]
match also new race records
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7214
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Mon, 13 Jul 2009 04:23:13 +0000 (04:23 +0000)]
fix :recordset: eventlog lines
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7213
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 12 Jul 2009 19:58:15 +0000 (19:58 +0000)]
fix typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7212
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 12 Jul 2009 19:36:29 +0000 (19:36 +0000)]
fix race name
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7211
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 12 Jul 2009 19:35:49 +0000 (19:35 +0000)]
fix campaign + race, I think
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7210
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 12 Jul 2009 18:55:31 +0000 (18:55 +0000)]
CTS to menu;
Nexrun weapons cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7209
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 12 Jul 2009 17:46:28 +0000 (17:46 +0000)]
do not require "has weapons" in cts
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7208
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 12 Jul 2009 16:12:24 +0000 (16:12 +0000)]
do not apply kill delay in qualifying (race/cts) rounds
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7207
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 12 Jul 2009 16:00:05 +0000 (16:00 +0000)]
mapinfo: support #include in settemps
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7206
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 12 Jul 2009 15:50:48 +0000 (15:50 +0000)]
normalize formatting of physics cfg files
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7205
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 12 Jul 2009 15:47:16 +0000 (15:47 +0000)]
fix some more stuff separating rc/cts
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7204
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sun, 12 Jul 2009 12:11:55 +0000 (12:11 +0000)]
use -1 as "unknown skill"
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7203
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 12 Jul 2009 12:06:48 +0000 (12:06 +0000)]
CTS line
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7202
f962a42d -fe04-0410-a3ab-
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div0 [Sun, 12 Jul 2009 12:02:49 +0000 (12:02 +0000)]
bye bye "Race", hello "CTS" and "Race" (in mapinfo: rc)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7201
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 11 Jul 2009 21:14:27 +0000 (21:14 +0000)]
entities.def
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7200
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 11 Jul 2009 21:08:15 +0000 (21:08 +0000)]
document cl_gentle 2 in cvar description
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7199
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 11 Jul 2009 21:07:17 +0000 (21:07 +0000)]
cl_gentle 2: work properly even in sv_gentle 1 mode
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7198
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 11 Jul 2009 21:05:26 +0000 (21:05 +0000)]
cl_gentle 1: morphed's effect
cl_gentle 2: my effect
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7197
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 11 Jul 2009 20:57:52 +0000 (20:57 +0000)]
fix yet another bug by TH :(
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7196
f962a42d -fe04-0410-a3ab-
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morphed [Sat, 11 Jul 2009 19:58:08 +0000 (19:58 +0000)]
new player images for menu made by Ronan
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7195
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 11 Jul 2009 17:36:35 +0000 (17:36 +0000)]
meta works not like I thought :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7194
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 11 Jul 2009 15:38:23 +0000 (15:38 +0000)]
fix "randomly stuck at spawn" bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7193
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 11 Jul 2009 15:27:00 +0000 (15:27 +0000)]
more penalty time fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7192
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Sat, 11 Jul 2009 12:55:08 +0000 (12:55 +0000)]
experimental race penalty time system (entity fields race_penalty and race_penalty_reason, entities trigger_race_checkpoint and trigger_race_penalty)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7188
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 10 Jul 2009 20:54:57 +0000 (20:54 +0000)]
fix radio buttons
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7187
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 10 Jul 2009 20:39:07 +0000 (20:39 +0000)]
more stuff we really don't need (yet)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7186
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 10 Jul 2009 20:38:23 +0000 (20:38 +0000)]
I don't think we still need dismal, we hid it from the menu, and nobody missed it.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7185
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 10 Jul 2009 20:29:38 +0000 (20:29 +0000)]
As long as it is broken (no proper race spawnpoints, not playable in actual race), let's remove cyberparcour01.
When the map has had the necessary changes:
- race spawns with race_place set, at least six of them for a map of this size
- playable in actual race => being thrown off the track by a single shot or a small mistake should not typically kill you, but allow you to get back and continue, losing time in the process
feel free to add it back again.
Refer to Docs/mapping.txt for details on putting the race spawns.
I'll keep the textures and shaders in, as they can help other mappers.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7184
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 10 Jul 2009 20:04:05 +0000 (20:04 +0000)]
fix odd warning
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7183
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 10 Jul 2009 19:37:42 +0000 (19:37 +0000)]
reload fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7182
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 10 Jul 2009 19:36:12 +0000 (19:36 +0000)]
make sure bullet counter is never > amount nails
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7181
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 10 Jul 2009 19:23:56 +0000 (19:23 +0000)]
make headshot damage 100 again, as it won't get stronger than the nex by this anyway
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7180
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 10 Jul 2009 18:45:36 +0000 (18:45 +0000)]
rifle ring -> compat pack
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7179
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 10 Jul 2009 18:43:37 +0000 (18:43 +0000)]
fixed some CHs ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7178
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 10 Jul 2009 18:30:22 +0000 (18:30 +0000)]
rifle bullet counter indicator
no longer needs to reload after switch!
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7177
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 10 Jul 2009 18:12:43 +0000 (18:12 +0000)]
rifle: invert the meaning of the bulletcounter field
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7176
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 10 Jul 2009 11:54:17 +0000 (11:54 +0000)]
fix cvar check values
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7175
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Fri, 10 Jul 2009 06:10:56 +0000 (06:10 +0000)]
fix crash in CTF when bots are leaving at end of match
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7174
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
morphed [Thu, 9 Jul 2009 20:35:42 +0000 (20:35 +0000)]
new cl_gentle fx
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7173
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 9 Jul 2009 17:28:13 +0000 (17:28 +0000)]
ACLs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7172
f962a42d -fe04-0410-a3ab-
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div0 [Thu, 9 Jul 2009 16:32:49 +0000 (16:32 +0000)]
g_mapinfo_* settings
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7171
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 18:59:04 +0000 (18:59 +0000)]
more ons fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7170
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 18:48:06 +0000 (18:48 +0000)]
minor ons sprite fix
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7169
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 18:41:21 +0000 (18:41 +0000)]
warning-only fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7168
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 17:00:58 +0000 (17:00 +0000)]
try to bugfix onslaught, PLEASE TEST...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7167
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 15:50:15 +0000 (15:50 +0000)]
add a debug command sv_cmd onslaught_updatelinks
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7166
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 15:46:36 +0000 (15:46 +0000)]
fix warnings
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7165
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
div0 [Wed, 8 Jul 2009 15:38:27 +0000 (15:38 +0000)]
egyptsoc_r
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7164
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 15:32:57 +0000 (15:32 +0000)]
new voting layout
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7163
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 15:25:12 +0000 (15:25 +0000)]
close 408
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7162
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 15:23:58 +0000 (15:23 +0000)]
remove "origin" lines
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7161
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 15:21:33 +0000 (15:21 +0000)]
remove recoil from minstanex
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7160
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 15:11:29 +0000 (15:11 +0000)]
sync entities.def
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7159
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 15:09:02 +0000 (15:09 +0000)]
race: checkpoints with spawnflag FINISH are now a separate finish CP
teleport: fix typo
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7158
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 13:25:07 +0000 (13:25 +0000)]
misc_teleport_dest: allow setting a max speed for players who get teleported
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7157
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 09:02:58 +0000 (09:02 +0000)]
sync entities
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7156
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 07:03:26 +0000 (07:03 +0000)]
- add a "frustrating" flag to race maps in mapinfo so they are not playable by default
- set the flag on cyberparcour01
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7155
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 8 Jul 2009 05:48:04 +0000 (05:48 +0000)]
sync docs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7154
f962a42d -fe04-0410-a3ab-
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mrbougo [Tue, 7 Jul 2009 14:37:24 +0000 (14:37 +0000)]
nexball compat pack files
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7153
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 7 Jul 2009 13:30:12 +0000 (13:30 +0000)]
more stuff into compat pack
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7152
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 7 Jul 2009 10:54:35 +0000 (10:54 +0000)]
fix reload-switch away-reload bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7151
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 7 Jul 2009 05:15:32 +0000 (05:15 +0000)]
onslaught: new toys, new toys
cvars for:
CP build time
CP start health when building
CP regeneration
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7150
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 7 Jul 2009 05:05:57 +0000 (05:05 +0000)]
fix minor WPS bug preventing build bars from getting removed properly
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7149
f962a42d -fe04-0410-a3ab-
8c8b0445ebaa
mrbougo [Mon, 6 Jul 2009 07:26:46 +0000 (07:26 +0000)]
cut one frame off the rifle reload anim, which ended with a weird warp
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7148
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 6 Jul 2009 06:08:57 +0000 (06:08 +0000)]
make ONS less spammy: only show healthbars on not shielded control points
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7147
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 6 Jul 2009 05:46:38 +0000 (05:46 +0000)]
first test of waypointsprites with healthbars for onslaught
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7146
f962a42d -fe04-0410-a3ab-
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m0rfar [Sun, 5 Jul 2009 16:57:24 +0000 (16:57 +0000)]
scoreboard update 1.2.1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7145
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 4 Jul 2009 18:12:13 +0000 (18:12 +0000)]
nexrun physics file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7144
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 4 Jul 2009 15:36:37 +0000 (15:36 +0000)]
disable automatic DM entries for mapinfo in Nexball maps
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7143
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 4 Jul 2009 15:19:55 +0000 (15:19 +0000)]
slight csqc physics speedup, should not help much with gibs though
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7142
f962a42d -fe04-0410-a3ab-
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mrbougo [Fri, 3 Jul 2009 09:58:48 +0000 (09:58 +0000)]
nixnex: add support for g_use_ammunition 0, g_nixnex_with_powerups, g_nixnex_with_healtharmor
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7141
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 3 Jul 2009 09:10:24 +0000 (09:10 +0000)]
add a second trigger for the CPMA+airaccel_qw incompatibility workaround
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7140
f962a42d -fe04-0410-a3ab-
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div0 [Fri, 3 Jul 2009 08:31:51 +0000 (08:31 +0000)]
CPMA strafe acceleration nerfing: force full QW acceleration while using nerfed strafe acceleration
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7139
f962a42d -fe04-0410-a3ab-
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mrbougo [Thu, 2 Jul 2009 07:34:49 +0000 (07:34 +0000)]
add nexball in server.cfg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7138
f962a42d -fe04-0410-a3ab-
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div0 [Wed, 1 Jul 2009 18:30:59 +0000 (18:30 +0000)]
fix uncustomizing player entities
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7137
f962a42d -fe04-0410-a3ab-
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m0rfar [Tue, 30 Jun 2009 20:53:56 +0000 (20:53 +0000)]
New scoreboard style by terencehill
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7136
f962a42d -fe04-0410-a3ab-
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mrbougo [Tue, 30 Jun 2009 19:10:54 +0000 (19:10 +0000)]
adding the stroke characters to the compat pack
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7135
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 30 Jun 2009 18:28:33 +0000 (18:28 +0000)]
LOD (cl_playerdetailreduction) enabled now, master switch sv_loddistance1 (also turns off model forcing, though)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7134
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div0 [Tue, 30 Jun 2009 17:33:35 +0000 (17:33 +0000)]
some LOD stuff fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7133
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div0 [Tue, 30 Jun 2009 14:41:34 +0000 (14:41 +0000)]
eof fixes for all qc, qh, c filesd
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7132
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div0 [Tue, 30 Jun 2009 14:36:36 +0000 (14:36 +0000)]
eol-style only
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7131
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div0 [Tue, 30 Jun 2009 13:36:51 +0000 (13:36 +0000)]
some player CEFC fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7130
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div0 [Tue, 30 Jun 2009 13:20:00 +0000 (13:20 +0000)]
change LOD code to support the models the way morphed named them. Next time, morphed, follow the existing code!
To use LOD, compile your progs with:
fteqcc -DALLOW_VARIABLE_LOD
(note: it takes a lot of extra CPU time on servers with many players)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7129
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morphed [Tue, 30 Jun 2009 13:01:32 +0000 (13:01 +0000)]
.skin files for LoD models
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7128
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morphed [Tue, 30 Jun 2009 12:58:39 +0000 (12:58 +0000)]
Level of detail version for all player models, and various changes to original models
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7127
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m0rfar [Tue, 30 Jun 2009 12:56:35 +0000 (12:56 +0000)]
cyberparcour01 update by sev. It should be easier for "normal" players to finish a lap now. :)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7126
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div0 [Tue, 30 Jun 2009 12:51:57 +0000 (12:51 +0000)]
fix two bugs in health/armor/fuel rot rewrite
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7125
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morphed [Tue, 30 Jun 2009 12:17:53 +0000 (12:17 +0000)]
improved textures for Inssurectionist and Lycanthrope
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7124
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div0 [Mon, 29 Jun 2009 06:06:00 +0000 (06:06 +0000)]
rot/regen system cleanup; hopefully no actual change
for fuel, rot now goes to 100 as before, but regen only goes to 50
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7123
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m0rfar [Sun, 28 Jun 2009 15:49:29 +0000 (15:49 +0000)]
source and script for hud numbers
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7122
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m0rfar [Sun, 28 Jun 2009 15:38:07 +0000 (15:38 +0000)]
hudfixes v6 + new numbers + timerbg
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7121
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m0rfar [Sun, 28 Jun 2009 11:51:56 +0000 (11:51 +0000)]
...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7120
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m0rfar [Sun, 28 Jun 2009 11:45:17 +0000 (11:45 +0000)]
hudfixes_v5
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7119
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morphed [Sat, 27 Jun 2009 21:47:06 +0000 (21:47 +0000)]
I changed Pyria.female to 1
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@7118
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