]> icculus.org git repositories - divverent/nexuiz.git/log
divverent/nexuiz.git
15 years agodon't inherit dlight causing effects to the first person model
div0 [Mon, 16 Mar 2009 07:24:22 +0000 (07:24 +0000)]
don't inherit dlight causing effects to the first person model

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6187 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocleanup: remove code to load w_*.zym weapon models;
div0 [Mon, 16 Mar 2009 07:19:57 +0000 (07:19 +0000)]
cleanup: remove code to load w_*.zym weapon models;
instead make the loading of the v_ model only happen if the h_ model defines the "weapon" tag.
That way, the h_ model can be both an "invisible hand" model, or an old-style "full weapon" model.
Also, note that the engine loads ZYM models properly as ZYM even if renamed to dpm, so there is no need to try all extensions.

All in all, this saves quite some file open calls and should help with dedicated server performance, especially on operating systems with slow file opening (e.g. Windows with a running on-access virus scanner).

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6186 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoh_ weapons source files
motorsep [Sun, 15 Mar 2009 21:14:56 +0000 (21:14 +0000)]
h_ weapons source files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6185 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agono longer need w_*.zym
div0 [Sun, 15 Mar 2009 21:04:39 +0000 (21:04 +0000)]
no longer need w_*.zym

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6184 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd warning for minstanex
div0 [Sun, 15 Mar 2009 21:03:57 +0000 (21:03 +0000)]
add warning for minstanex

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6183 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoNarrow the search for nearest waypoints to no more than 1500 qu when the bot is not...
mand1nga [Sun, 15 Mar 2009 20:41:24 +0000 (20:41 +0000)]
Narrow the search for nearest waypoints to no more than 1500 qu when the bot is not on the ground

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6182 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoCR reload time := 2 (for the new anim)
div0 [Sun, 15 Mar 2009 20:11:05 +0000 (20:11 +0000)]
CR reload time := 2 (for the new anim)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6181 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoShotgun moved forward a bit
motorsep [Sun, 15 Mar 2009 18:59:31 +0000 (18:59 +0000)]
Shotgun moved forward a bit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6180 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix some precaches
div0 [Sun, 15 Mar 2009 18:58:46 +0000 (18:58 +0000)]
fix some precaches

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6179 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix some casings
div0 [Sun, 15 Mar 2009 18:51:23 +0000 (18:51 +0000)]
fix some casings

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6178 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoGrenademodel centered, Hagar lowered, Minstanex raised.
motorsep [Sun, 15 Mar 2009 18:45:21 +0000 (18:45 +0000)]
Grenademodel centered, Hagar lowered, Minstanex raised.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6177 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded all the new weapon models to the compatpack
esteel [Sun, 15 Mar 2009 12:04:06 +0000 (12:04 +0000)]
added all the new weapon models to the compatpack

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6176 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agohandle casings using the "shell" tag; make them go left instead of right (fits better...
div0 [Sun, 15 Mar 2009 10:41:13 +0000 (10:41 +0000)]
handle casings using the "shell" tag; make them go left instead of right (fits better); eliminate no longer used shotorg argument from W_SetupShot

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6175 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix seeker shotorg
div0 [Sun, 15 Mar 2009 10:19:49 +0000 (10:19 +0000)]
fix seeker shotorg

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6174 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoimprove shotgun and shootfromcenter
div0 [Sun, 15 Mar 2009 10:15:05 +0000 (10:15 +0000)]
improve shotgun and shootfromcenter

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6173 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoSource files (blends and md5s) for h_ weapons
motorsep [Sun, 15 Mar 2009 01:41:21 +0000 (01:41 +0000)]
Source files (blends and md5s) for h_ weapons

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6172 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoupdate animation for certain weapons to make it more unique
motorsep [Sun, 15 Mar 2009 01:31:51 +0000 (01:31 +0000)]
update animation for certain weapons to make it more unique

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6171 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoFixed bug in the routing to alternative goals. Don't rate enemies as goals when they...
mand1nga [Sun, 15 Mar 2009 01:01:55 +0000 (01:01 +0000)]
Fixed bug in the routing to alternative goals. Don't rate enemies as goals when they're too close.

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6170 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded motorsep to Thanks list
lordhavoc [Sun, 15 Mar 2009 00:33:28 +0000 (00:33 +0000)]
added motorsep to Thanks list

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6169 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agothe rest of the weapons' hands
motorsep [Sun, 15 Mar 2009 00:10:25 +0000 (00:10 +0000)]
the rest of the weapons' hands

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6168 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoPorto and RL hands
motorsep [Sat, 14 Mar 2009 23:36:59 +0000 (23:36 +0000)]
Porto and RL hands

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6167 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoNex hand
motorsep [Sat, 14 Mar 2009 23:21:08 +0000 (23:21 +0000)]
Nex hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6166 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@6165 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
motorsep [Sat, 14 Mar 2009 23:05:38 +0000 (23:05 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6165 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoLaser hand
motorsep [Sat, 14 Mar 2009 22:55:42 +0000 (22:55 +0000)]
Laser hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6164 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix hook origin
div0 [Sat, 14 Mar 2009 22:46:50 +0000 (22:46 +0000)]
fix hook origin

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6163 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoHookgun hand
motorsep [Sat, 14 Mar 2009 22:26:21 +0000 (22:26 +0000)]
Hookgun hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6162 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoFixed typo in last commit
mand1nga [Sat, 14 Mar 2009 22:09:56 +0000 (22:09 +0000)]
Fixed typo in last commit

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6161 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoHLAC hand
motorsep [Sat, 14 Mar 2009 22:02:41 +0000 (22:02 +0000)]
HLAC hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6160 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoSearch for nearest waypoints more progressively. This reduces greatly the server...
mand1nga [Sat, 14 Mar 2009 21:53:42 +0000 (21:53 +0000)]
Search for nearest waypoints more progressively. This reduces greatly the server load on some maps (mentalspace, reservoir)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6159 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@6158 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
motorsep [Sat, 14 Mar 2009 21:53:36 +0000 (21:53 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6158 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agobugfix for basement (some texture alignment, and brush alignment)
div0 [Sat, 14 Mar 2009 21:53:13 +0000 (21:53 +0000)]
bugfix for basement (some texture alignment, and brush alignment)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6157 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@6156 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
motorsep [Sat, 14 Mar 2009 21:43:15 +0000 (21:43 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6156 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix texture path in v_hagar
div0 [Sat, 14 Mar 2009 21:24:55 +0000 (21:24 +0000)]
fix texture path in v_hagar

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6155 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoGL hand updated
motorsep [Sat, 14 Mar 2009 21:17:57 +0000 (21:17 +0000)]
GL hand updated

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6154 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodisplay "sv_cmd gettaginfo" more accurately
div0 [Sat, 14 Mar 2009 21:03:58 +0000 (21:03 +0000)]
display "sv_cmd gettaginfo" more accurately

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6153 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agonew v_hagar.md3
motorsep [Sat, 14 Mar 2009 20:59:41 +0000 (20:59 +0000)]
new v_hagar.md3

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6152 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoupdated GL hand
motorsep [Sat, 14 Mar 2009 20:00:29 +0000 (20:00 +0000)]
updated GL hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6151 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoGL hand
motorsep [Sat, 14 Mar 2009 19:46:51 +0000 (19:46 +0000)]
GL hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6150 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoElectro hand
motorsep [Sat, 14 Mar 2009 19:00:45 +0000 (19:00 +0000)]
Electro hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6149 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoCrylink hand
motorsep [Sat, 14 Mar 2009 18:38:45 +0000 (18:38 +0000)]
Crylink hand

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6148 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agotiny cleanup for the shot origin stuff
div0 [Sat, 14 Mar 2009 13:59:52 +0000 (13:59 +0000)]
tiny cleanup for the shot origin stuff

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6147 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix loading of the zyms
div0 [Sat, 14 Mar 2009 13:48:18 +0000 (13:48 +0000)]
fix loading of the zyms

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6146 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded support for models/weapons/h_name.zym models
lordhavoc [Sat, 14 Mar 2009 13:30:14 +0000 (13:30 +0000)]
added support for models/weapons/h_name.zym models

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6145 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomore robustness for weapon animation (should fix the jerkiness)
div0 [Sat, 14 Mar 2009 13:03:39 +0000 (13:03 +0000)]
more robustness for weapon animation (should fix the jerkiness)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6144 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodocument breakage of func_illusionary
div0 [Sat, 14 Mar 2009 12:55:44 +0000 (12:55 +0000)]
document breakage of func_illusionary

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6143 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agodo the same as last commit, but don't rely on the function call happening in a non...
div0 [Fri, 13 Mar 2009 21:25:41 +0000 (21:25 +0000)]
do the same as last commit, but don't rely on the function call happening in a non-clmovement frame

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6142 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofight float inaccuracy in the animation system
div0 [Fri, 13 Mar 2009 21:23:18 +0000 (21:23 +0000)]
fight float inaccuracy in the animation system

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6141 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoUpdated bots changes again
mand1nga [Fri, 13 Mar 2009 21:20:35 +0000 (21:20 +0000)]
Updated bots changes again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6140 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoUpdated changes in bots
mand1nga [Fri, 13 Mar 2009 21:18:14 +0000 (21:18 +0000)]
Updated changes in bots

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6139 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoNew camping rifle animations by motorsep
m0rfar [Fri, 13 Mar 2009 19:42:37 +0000 (19:42 +0000)]
New camping rifle animations by motorsep

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6138 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocampingrifle animinfo fix by motersep
m0rfar [Fri, 13 Mar 2009 18:28:38 +0000 (18:28 +0000)]
campingrifle animinfo fix by motersep

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6137 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoabort the vote if there was just 1 choice anyway
div0 [Fri, 13 Mar 2009 12:50:50 +0000 (12:50 +0000)]
abort the vote if there was just 1 choice anyway

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6136 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoalso the radar images got changed from _mini to _radar
esteel [Fri, 13 Mar 2009 12:28:03 +0000 (12:28 +0000)]
also the radar images got changed from _mini to _radar

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6135 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadd the new .dpm models to the compat pack in case people run svn trunk
esteel [Fri, 13 Mar 2009 12:24:36 +0000 (12:24 +0000)]
add the new .dpm models to the compat pack in case people run svn trunk

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6134 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoderive the shot origin automatically from the hand model; properly support shootfromc...
div0 [Fri, 13 Mar 2009 12:21:49 +0000 (12:21 +0000)]
derive the shot origin automatically from the hand model; properly support shootfromcenter again

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6133 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix weapon position with qcweaponanimation off
lordhavoc [Fri, 13 Mar 2009 10:53:41 +0000 (10:53 +0000)]
fix weapon position with qcweaponanimation off

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6132 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agominor edits to make code more similar to old versions
lordhavoc [Fri, 13 Mar 2009 10:42:23 +0000 (10:42 +0000)]
minor edits to make code more similar to old versions

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6131 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agochanged idle fps to 10
lordhavoc [Fri, 13 Mar 2009 05:28:50 +0000 (05:28 +0000)]
changed idle fps to 10

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6130 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomotorsep did a hand model for the camping rifle
lordhavoc [Fri, 13 Mar 2009 05:25:30 +0000 (05:25 +0000)]
motorsep did a hand model for the camping rifle

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6129 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoFixed addvote alias
mand1nga [Fri, 13 Mar 2009 00:32:14 +0000 (00:32 +0000)]
Fixed addvote alias

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6128 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoBasic ladder handling for bots
mand1nga [Thu, 12 Mar 2009 15:42:05 +0000 (15:42 +0000)]
Basic ladder handling for bots

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6127 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoMore bots related cvars descriptions
mand1nga [Thu, 12 Mar 2009 14:02:10 +0000 (14:02 +0000)]
More bots related cvars descriptions

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6126 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake physics nearly normal
lordhavoc [Thu, 12 Mar 2009 13:32:43 +0000 (13:32 +0000)]
make physics nearly normal

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6125 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agogive laser secondary a little force, but not much
lordhavoc [Thu, 12 Mar 2009 13:07:08 +0000 (13:07 +0000)]
give laser secondary a little force, but not much

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6124 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoswap laser modes in havoc, so primary is for jumping, similar to stock nexuiz and...
esteel [Thu, 12 Mar 2009 13:04:16 +0000 (13:04 +0000)]
swap laser modes in havoc, so primary is for jumping, similar to stock nexuiz and secondary does damage

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6123 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoeject multiple shell casings from secondary fire of shotgun if ammo is
lordhavoc [Thu, 12 Mar 2009 13:02:52 +0000 (13:02 +0000)]
eject multiple shell casings from secondary fire of shotgun if ammo is
more than 1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6122 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoeject multiple shell casings from shotgun if ammo is more than 1
lordhavoc [Thu, 12 Mar 2009 13:01:09 +0000 (13:01 +0000)]
eject multiple shell casings from shotgun if ammo is more than 1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6121 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofixed a bug that caused the campingrifle's reload anim to not play
lordhavoc [Thu, 12 Mar 2009 12:25:17 +0000 (12:25 +0000)]
fixed a bug that caused the campingrifle's reload anim to not play
fixed a bug with weapon switches/respawning in qc weapon animation

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6120 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoforgot this file
lordhavoc [Thu, 12 Mar 2009 12:24:58 +0000 (12:24 +0000)]
forgot this file

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6119 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agotweaked ammo limits a bit in havoc
lordhavoc [Thu, 12 Mar 2009 12:23:21 +0000 (12:23 +0000)]
tweaked ammo limits a bit in havoc

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6118 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agobetter error message for cvar check
div0 [Thu, 12 Mar 2009 11:28:07 +0000 (11:28 +0000)]
better error message for cvar check

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6117 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoupdated Havoc config
lordhavoc [Thu, 12 Mar 2009 10:47:51 +0000 (10:47 +0000)]
updated Havoc config
moved weaponreplace lines into weapons configs

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6116 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix two weapon bugs that were overriding player animations
lordhavoc [Thu, 12 Mar 2009 09:37:45 +0000 (09:37 +0000)]
fix two weapon bugs that were overriding player animations

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6115 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoimplement sv_gameplayfix_slidemoveprojectiles behaviour
div0 [Thu, 12 Mar 2009 08:43:29 +0000 (08:43 +0000)]
implement sv_gameplayfix_slidemoveprojectiles behaviour

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6114 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agomake qc-based weapon animation look better
div0 [Thu, 12 Mar 2009 08:17:44 +0000 (08:17 +0000)]
make qc-based weapon animation look better

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6113 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agogit-svn-id: svn://svn.icculus.org/nexuiz/trunk@6112 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
lordhavoc [Thu, 12 Mar 2009 07:23:17 +0000 (07:23 +0000)]
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6112 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofixed muzzleflashes with sv_qcweaponanimation mode
lordhavoc [Thu, 12 Mar 2009 06:52:05 +0000 (06:52 +0000)]
fixed muzzleflashes with sv_qcweaponanimation mode
implemented support for models/weapons/h_name.dpm (and .animinfo)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6111 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix bugs with camping rifle introduced by my anim changes
lordhavoc [Thu, 12 Mar 2009 05:21:34 +0000 (05:21 +0000)]
fix bugs with camping rifle introduced by my anim changes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6110 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded sv_qcweaponanimation cvar
lordhavoc [Thu, 12 Mar 2009 04:34:03 +0000 (04:34 +0000)]
added sv_qcweaponanimation cvar

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6109 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded sv_qcweaponanimation cvar which enables entirely qc-based weapon
lordhavoc [Thu, 12 Mar 2009 04:32:41 +0000 (04:32 +0000)]
added sv_qcweaponanimation cvar which enables entirely qc-based weapon
animations if set to 1

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6108 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoBots: Swimming support (only to get out of water)
mand1nga [Thu, 12 Mar 2009 03:56:37 +0000 (03:56 +0000)]
Bots: Swimming support (only to get out of water)
Avoid evaluation of pick-ups under water
Adjusted detection of vertical jumpads
If there is no enemy at sight wear the laser instead of no weapon
Doors recognition (tested only with accident_v3)
Avoid another strategy think if an alternative goal was chosen on the same frame
Fixed some indents and trailing whitespaces (done automatically by codeblocks, sorry)
Other minor fixes/changes

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6107 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix compile (don't need the weapon model qh files)
lordhavoc [Wed, 11 Mar 2009 21:44:17 +0000 (21:44 +0000)]
fix compile (don't need the weapon model qh files)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6106 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoadded dpm weapon support
lordhavoc [Wed, 11 Mar 2009 21:39:56 +0000 (21:39 +0000)]
added dpm weapon support
added motorsep's fixed up w_uzi model

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6105 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years ago-allweapons
div0 [Wed, 11 Mar 2009 20:45:17 +0000 (20:45 +0000)]
-allweapons
+mostweapons
remove seeker from LMS

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6104 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoa very simple approach at switching between havoc and data
esteel [Wed, 11 Mar 2009 19:59:46 +0000 (19:59 +0000)]
a very simple approach at switching between havoc and data

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6103 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoget rid of the v_flipped toggle
div0 [Wed, 11 Mar 2009 19:46:32 +0000 (19:46 +0000)]
get rid of the v_flipped toggle

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6102 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix a typo in movetypes.qc that can cause entities to leave onground state
div0 [Tue, 10 Mar 2009 15:19:37 +0000 (15:19 +0000)]
fix a typo in movetypes.qc that can cause entities to leave onground state

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6101 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agosmall typo in a cvar description
esteel [Tue, 10 Mar 2009 09:35:37 +0000 (09:35 +0000)]
small typo in a cvar description

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6100 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoresync the weapon cfg files
div0 [Tue, 10 Mar 2009 08:09:08 +0000 (08:09 +0000)]
resync the weapon cfg files

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6099 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agowhile i'm at it, also add my alias sv_restart
esteel [Tue, 10 Mar 2009 07:04:55 +0000 (07:04 +0000)]
while i'm at it, also add my alias sv_restart

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6098 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agolast checking works, so use gametype in server.cfg
esteel [Tue, 10 Mar 2009 06:58:10 +0000 (06:58 +0000)]
last checking works, so use gametype in server.cfg
add aliases sv_loadconfig and addvote

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6097 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoinitialize mapinfo on startup (so the gametype command becomes available)
div0 [Tue, 10 Mar 2009 06:39:43 +0000 (06:39 +0000)]
initialize mapinfo on startup (so the gametype command becomes available)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6096 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoalso credit terencehill
esteel [Mon, 9 Mar 2009 20:56:34 +0000 (20:56 +0000)]
also credit terencehill

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6094 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agocredited MrBougo, raise your hand if you want your realname added too
esteel [Mon, 9 Mar 2009 18:39:30 +0000 (18:39 +0000)]
credited MrBougo, raise your hand if you want your realname added too

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6093 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agobasics.html spellchecked by MrBougo, thanks!
esteel [Mon, 9 Mar 2009 18:34:33 +0000 (18:34 +0000)]
basics.html spellchecked by MrBougo, thanks!

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6092 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix CR reloadtime(?)
div0 [Mon, 9 Mar 2009 15:41:54 +0000 (15:41 +0000)]
fix CR reloadtime(?)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6091 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoshootfromcenter: try to display the weapon model in the middle of the screen to show...
div0 [Mon, 9 Mar 2009 14:34:23 +0000 (14:34 +0000)]
shootfromcenter: try to display the weapon model in the middle of the screen to show to the player that this mode is active (fails for minstanex and seeker, needs model fixes)

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6090 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agoshow "1 vote" instead of "1 votes"
div0 [Mon, 9 Mar 2009 13:20:21 +0000 (13:20 +0000)]
show "1 vote" instead of "1 votes"

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6088 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agotry to fix the "don't care" message spam
div0 [Mon, 9 Mar 2009 12:23:05 +0000 (12:23 +0000)]
try to fix the "don't care" message spam

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6087 f962a42d-fe04-0410-a3ab-8c8b0445ebaa

15 years agofix typo in a cvar name
div0 [Mon, 9 Mar 2009 10:25:01 +0000 (10:25 +0000)]
fix typo in a cvar name

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6085 f962a42d-fe04-0410-a3ab-8c8b0445ebaa