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icculus.org git repositories - divverent/nexuiz.git/log
mand1nga [Wed, 10 Jun 2009 18:39:27 +0000 (18:39 +0000)]
Fixed bot command moveto
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6963
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div0 [Wed, 10 Jun 2009 17:17:45 +0000 (17:17 +0000)]
sbar_color_bg_team
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6962
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div0 [Wed, 10 Jun 2009 17:06:52 +0000 (17:06 +0000)]
tuba image ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6961
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div0 [Wed, 10 Jun 2009 16:28:04 +0000 (16:28 +0000)]
compat pack: hud stuff
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6960
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div0 [Wed, 10 Jun 2009 16:09:03 +0000 (16:09 +0000)]
teamradar HUD hack so it can be at the right
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6959
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div0 [Wed, 10 Jun 2009 15:50:13 +0000 (15:50 +0000)]
FruitieX's new HUD, except for the teamradar changes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6958
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div0 [Wed, 10 Jun 2009 13:42:59 +0000 (13:42 +0000)]
bots: minor fixes, still not good...
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6957
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div0 [Wed, 10 Jun 2009 09:20:43 +0000 (09:20 +0000)]
minor fixes for bots scripting
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6956
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div0 [Wed, 10 Jun 2009 07:16:46 +0000 (07:16 +0000)]
entities merge
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6955
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div0 [Wed, 10 Jun 2009 07:15:32 +0000 (07:15 +0000)]
restricted spawnpoints (1 = bot only, 2 = human only)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6954
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div0 [Wed, 10 Jun 2009 07:07:02 +0000 (07:07 +0000)]
bot scripting: new commands movetotarget, aimtarget.
With specially made maps (with targets having a defined targetname), this allows scripting e.g. shooting buttons
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6953
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div0 [Wed, 10 Jun 2009 06:52:05 +0000 (06:52 +0000)]
bot preallocating; better init handling
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6952
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 9 Jun 2009 19:31:07 +0000 (19:31 +0000)]
fix bug in the .conf
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6951
f962a42d -fe04-0410-a3ab-
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div0 [Tue, 9 Jun 2009 19:25:16 +0000 (19:25 +0000)]
random bot choice should be better
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6950
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div0 [Tue, 9 Jun 2009 19:17:48 +0000 (19:17 +0000)]
midi2cfg-ng: a rewrite of midi2cfg using a config file, to later support percussion easily
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6949
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div0 [Tue, 9 Jun 2009 14:20:58 +0000 (14:20 +0000)]
fix tempo change handling bug
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6948
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div0 [Tue, 9 Jun 2009 13:27:33 +0000 (13:27 +0000)]
did findradius change in the engine? fixing pushable gibs
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6947
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div0 [Tue, 9 Jun 2009 13:11:09 +0000 (13:11 +0000)]
bots now play the tuba too ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6946
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div0 [Tue, 9 Jun 2009 13:00:34 +0000 (13:00 +0000)]
also force chase cam in tuba arena
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6945
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div0 [Tue, 9 Jun 2009 12:57:17 +0000 (12:57 +0000)]
more tuba damage again
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6944
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div0 [Tue, 9 Jun 2009 12:44:50 +0000 (12:44 +0000)]
make csqc slightly faster
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6943
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div0 [Tue, 9 Jun 2009 12:17:28 +0000 (12:17 +0000)]
tuba --> compat pack
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6942
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div0 [Tue, 9 Jun 2009 11:42:54 +0000 (11:42 +0000)]
better error message
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6941
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div0 [Tue, 9 Jun 2009 11:41:20 +0000 (11:41 +0000)]
better display of stuck notes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6940
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div0 [Tue, 9 Jun 2009 11:19:58 +0000 (11:19 +0000)]
midi: better channel handling
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6939
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div0 [Tue, 9 Jun 2009 10:17:01 +0000 (10:17 +0000)]
more tuba stuff :P now with a glow texture
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6938
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div0 [Tue, 9 Jun 2009 07:35:04 +0000 (07:35 +0000)]
fix bot allocation. fugue c minor now is 9 bots.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6937
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div0 [Tue, 9 Jun 2009 07:33:56 +0000 (07:33 +0000)]
alos handle the case of no bot command being queued
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6936
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div0 [Tue, 9 Jun 2009 07:28:09 +0000 (07:28 +0000)]
little optimization for bot command searching
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6935
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div0 [Tue, 9 Jun 2009 06:57:11 +0000 (06:57 +0000)]
cvar bot_god: god mode for bots
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6934
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div0 [Mon, 8 Jun 2009 19:53:04 +0000 (19:53 +0000)]
imidi2cfg: more stuff ;) staccato mode switchable, bots stop moving while not playing
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6933
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div0 [Mon, 8 Jun 2009 19:43:23 +0000 (19:43 +0000)]
remove another print
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6932
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div0 [Mon, 8 Jun 2009 19:27:37 +0000 (19:27 +0000)]
CTF flag effects
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6931
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div0 [Mon, 8 Jun 2009 19:23:31 +0000 (19:23 +0000)]
sshair sizes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6930
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div0 [Mon, 8 Jun 2009 19:08:20 +0000 (19:08 +0000)]
remove a print
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6929
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div0 [Mon, 8 Jun 2009 19:06:54 +0000 (19:06 +0000)]
tuba: display some smoke ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6928
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div0 [Mon, 8 Jun 2009 18:32:02 +0000 (18:32 +0000)]
better handling of buttons
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6927
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div0 [Mon, 8 Jun 2009 18:31:59 +0000 (18:31 +0000)]
I know it's wrong, but it sounds better. Tuba now one octave higher.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6926
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div0 [Mon, 8 Jun 2009 17:50:17 +0000 (17:50 +0000)]
use the new notes ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6925
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div0 [Mon, 8 Jun 2009 17:44:49 +0000 (17:44 +0000)]
tuba: support the new notes :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6924
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div0 [Mon, 8 Jun 2009 17:37:04 +0000 (17:37 +0000)]
tuba: +jump = octave higher (need to make ogg files for this now)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6923
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div0 [Mon, 8 Jun 2009 17:22:47 +0000 (17:22 +0000)]
tuba: more blood out of ears; work around pain animation bug with clones
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6922
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div0 [Mon, 8 Jun 2009 17:10:09 +0000 (17:10 +0000)]
tuba: let blood come out of the ears ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6921
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mand1nga [Mon, 8 Jun 2009 15:33:46 +0000 (15:33 +0000)]
Don't execute commands while dead
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6920
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mand1nga [Mon, 8 Jun 2009 15:10:08 +0000 (15:10 +0000)]
Added resetqueue bot command
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6919
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 8 Jun 2009 15:10:00 +0000 (15:10 +0000)]
midi to bot config (not really good yet, probably needs a rewrite to support both bot "teams")
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6918
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div0 [Mon, 8 Jun 2009 13:58:12 +0000 (13:58 +0000)]
make wait_until relative to time of the sv_cmd
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6917
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div0 [Mon, 8 Jun 2009 13:01:23 +0000 (13:01 +0000)]
bot scripting: fix a bug that allows only one command to be executed per frame
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6916
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div0 [Mon, 8 Jun 2009 11:12:46 +0000 (11:12 +0000)]
make tuba tuning depend on colormap, not player#
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6915
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div0 [Mon, 8 Jun 2009 10:27:06 +0000 (10:27 +0000)]
a crosshair for the tuba
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6914
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div0 [Mon, 8 Jun 2009 10:25:37 +0000 (10:25 +0000)]
some new non-crappy crosshairs by z, making the other per-weapon crosshairs look even more like crap than before
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6913
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div0 [Mon, 8 Jun 2009 07:32:04 +0000 (07:32 +0000)]
only spawn tuba in developer or cheats mode
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6912
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 8 Jun 2009 07:28:49 +0000 (07:28 +0000)]
fix rotating tuba model
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6911
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div0 [Mon, 8 Jun 2009 07:10:51 +0000 (07:10 +0000)]
don't disable the WEP_TUBA any more
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6910
f962a42d -fe04-0410-a3ab-
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div0 [Mon, 8 Jun 2009 07:07:42 +0000 (07:07 +0000)]
tuba model origin fixes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6909
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div0 [Mon, 8 Jun 2009 07:01:00 +0000 (07:01 +0000)]
normals on the tuba were flipped, fixed
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6908
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div0 [Mon, 8 Jun 2009 06:32:29 +0000 (06:32 +0000)]
tuba model and texture (not well working yet, will make modeltool able to shift md3s)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6907
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div0 [Sun, 7 Jun 2009 20:04:56 +0000 (20:04 +0000)]
tuba: don't hurt team mates, they have ear plugs matching your team's tubas ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6906
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div0 [Sun, 7 Jun 2009 19:44:12 +0000 (19:44 +0000)]
really fix latest commit
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6905
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div0 [Sun, 7 Jun 2009 19:42:47 +0000 (19:42 +0000)]
get the tuba out of the weapon arena menu
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6904
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div0 [Sun, 7 Jun 2009 17:20:24 +0000 (17:20 +0000)]
fix antilag AGAIN ;) (this time, if antilagged bullets are off)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6902
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div0 [Sun, 7 Jun 2009 17:14:58 +0000 (17:14 +0000)]
more tuba fixes :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6901
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div0 [Sun, 7 Jun 2009 16:01:49 +0000 (16:01 +0000)]
tuba: shorter notes (please test)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6900
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div0 [Sun, 7 Jun 2009 11:09:15 +0000 (11:09 +0000)]
more tuba stuff ;)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6899
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div0 [Sun, 7 Jun 2009 11:08:49 +0000 (11:08 +0000)]
The @!#%'n Tuba can be played now! Only model still missing.
Sound samples generated from freepats.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6898
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mand1nga [Sun, 7 Jun 2009 01:01:42 +0000 (01:01 +0000)]
Add the /&$·%#?"!1Tuba to Havoc mode
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6897
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mand1nga [Sat, 6 Jun 2009 21:03:19 +0000 (21:03 +0000)]
ONS ai. Currently only one role (offense) is supported. Please test.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6896
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mand1nga [Sat, 6 Jun 2009 21:01:11 +0000 (21:01 +0000)]
Additional cleaning of 'bot_list'. This seems to fix bots standing on the same place on 1 player vs 1 bot matches
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6895
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div0 [Sat, 6 Jun 2009 19:57:38 +0000 (19:57 +0000)]
Here it is: the @!#%'n Tuba.
But it does not work yet, audio samples do not exist yet.
DO NOT MERGE THIS INTO BRANCH.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6894
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mand1nga [Sat, 6 Jun 2009 19:42:23 +0000 (19:42 +0000)]
Updated default cached waypoints
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6893
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mand1nga [Sat, 6 Jun 2009 19:19:11 +0000 (19:19 +0000)]
Better placement of auto-generated waypoints
Set hasgoals to false if no real goal was found
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6892
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mand1nga [Sat, 6 Jun 2009 19:16:30 +0000 (19:16 +0000)]
Waypoints for ONS generators
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6891
f962a42d -fe04-0410-a3ab-
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mand1nga [Sat, 6 Jun 2009 19:15:22 +0000 (19:15 +0000)]
Fix wrong entity references
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6890
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div0 [Sat, 6 Jun 2009 16:02:04 +0000 (16:02 +0000)]
more tooltips
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6889
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div0 [Sat, 6 Jun 2009 12:37:52 +0000 (12:37 +0000)]
fix minstanex checkammo (secondary fire needs no ammo)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6883
f962a42d -fe04-0410-a3ab-
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div0 [Sat, 6 Jun 2009 12:19:47 +0000 (12:19 +0000)]
fix resolution multiplier option
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6882
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div0 [Sat, 6 Jun 2009 10:51:09 +0000 (10:51 +0000)]
undo a stupid commit :P
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6881
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div0 [Sat, 6 Jun 2009 10:44:57 +0000 (10:44 +0000)]
menu: add saturation slider, fix warning about fteqcc miscompiling menu tolltip code
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6880
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div0 [Sat, 6 Jun 2009 10:08:13 +0000 (10:08 +0000)]
better layout
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6879
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div0 [Sat, 6 Jun 2009 10:04:49 +0000 (10:04 +0000)]
tooltip updates
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6878
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div0 [Sat, 6 Jun 2009 09:56:39 +0000 (09:56 +0000)]
more files, more files
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6877
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div0 [Sat, 6 Jun 2009 09:39:35 +0000 (09:39 +0000)]
RL damage 105 is best
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6876
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mand1nga [Fri, 5 Jun 2009 23:24:22 +0000 (23:24 +0000)]
CTF ai: Improved defense role. Switch to offense if there is only one bot on the team. Other minor changes
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6875
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div0 [Fri, 5 Jun 2009 18:03:48 +0000 (18:03 +0000)]
remove another unused file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6874
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div0 [Fri, 5 Jun 2009 13:55:11 +0000 (13:55 +0000)]
remove unused video file
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6873
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div0 [Fri, 5 Jun 2009 13:31:34 +0000 (13:31 +0000)]
electrobitch says "awesome" too, so sync them
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6872
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mrbougo [Fri, 5 Jun 2009 10:08:11 +0000 (10:08 +0000)]
woops
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6870
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div0 [Fri, 5 Jun 2009 09:42:17 +0000 (09:42 +0000)]
ncrease build distance (it's a cheat anyway)
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6869
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div0 [Fri, 5 Jun 2009 07:53:46 +0000 (07:53 +0000)]
merge
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6868
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div0 [Fri, 5 Jun 2009 07:52:01 +0000 (07:52 +0000)]
update weapon descriptions:
+warning for seeker
-warning for rifle
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6867
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div0 [Fri, 5 Jun 2009 07:26:20 +0000 (07:26 +0000)]
html output
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6866
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div0 [Fri, 5 Jun 2009 07:02:17 +0000 (07:02 +0000)]
new cheat, "make"
cmd make models/items/g_h100.md3 1
spawns a megahealth model at the crosshair. It is rotated to stand away from the surface.
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6865
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mand1nga [Fri, 5 Jun 2009 02:14:34 +0000 (02:14 +0000)]
Updated waypoints for runningmanctf
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6864
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mand1nga [Fri, 5 Jun 2009 02:11:58 +0000 (02:11 +0000)]
Major rewrite of the CTF ai
Handle the the deadflag field on all roles
Please test and report
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6863
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mand1nga [Fri, 5 Jun 2009 02:06:55 +0000 (02:06 +0000)]
Fixed bug on the path finding to dropped ctf flags
Better detection of used jumpads/teleports
Make the bot walk (wander) to a near visible waypoint if it can't walk to any goal
Let the bot ai access the deadflag field all the time
Reverted last change in the targeting of enemies (bad results)
Minor cleaning
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6862
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div0 [Thu, 4 Jun 2009 11:55:41 +0000 (11:55 +0000)]
refactor only
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6861
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div0 [Thu, 4 Jun 2009 09:56:53 +0000 (09:56 +0000)]
target_items: properly handle fuel regen/rot when changing ammo_fuel
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6860
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mand1nga [Thu, 4 Jun 2009 01:07:00 +0000 (01:07 +0000)]
Adjusted glow trail colors
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6859
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div0 [Wed, 3 Jun 2009 19:37:39 +0000 (19:37 +0000)]
fix antilag bug with point blank shots going through target
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6858
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div0 [Wed, 3 Jun 2009 16:10:09 +0000 (16:10 +0000)]
handle direct conn better
git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6857
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