some new non-crappy crosshairs by z, making the other per-weapon crosshairs look...
authordiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 8 Jun 2009 10:25:37 +0000 (10:25 +0000)
committerdiv0 <div0@f962a42d-fe04-0410-a3ab-8c8b0445ebaa>
Mon, 8 Jun 2009 10:25:37 +0000 (10:25 +0000)
commit923e2f105045383aedb842d94fe6cea2252d1632
tree3632b48f826bef0fccb608a981270aa06507e7ec
parent559886b1e3b54221ef2acc49099f263d0c9a1d83
some new non-crappy crosshairs by z, making the other per-weapon crosshairs look even more like crap than before

git-svn-id: svn://svn.icculus.org/nexuiz/trunk@6913 f962a42d-fe04-0410-a3ab-8c8b0445ebaa
data/defaultNexuiz.cfg
data/gfx/crosshairlaser.tga
data/gfx/crosshairnex.tga
data/gfx/crosshairrocketlauncher.tga
data/gfx/crosshairshotgun.tga
data/textures/tuba_gloss.tga
data/weapons.cfg
data/weaponsHavoc.cfg