]> icculus.org git repositories - divverent/darkplaces.git/history - snd_wav.h
changed the flat bump texture (for no bumpmap textures) to have a 128 height instead...
[divverent/darkplaces.git] / snd_wav.h
2004-03-25 molivierMoved the WAV loading code out of "snd_mem.c". Removed...