]> icculus.org git repositories - divverent/darkplaces.git/history - snd_main.h
nexbeam is now white and 8 units wide (rather than two beams, one 12 units and one...
[divverent/darkplaces.git] / snd_main.h
2004-11-22 molivierSeveral changes to the SFX lock code in the sound engin...
2004-11-20 havocfixed bug with engine sounds (for TE_ effects) and...
2004-10-13 molivierLots of minor fixes and improvements to the sound engin...