2004-05-22 |
havoc | added sv_gameplayfix_grenadebouncedownsteps, sv_gamepla... |
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2004-05-13 |
havoc | Tomaz's nametime patch (prevent frequent name changes... |
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2004-03-10 |
havoc | added Print versions of Printf functions and made all... |
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2004-02-21 |
havoc | rate limited networking ("rate" command in client conso... |
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2004-02-21 |
havoc | moved light matrix generation out of the render code... |
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2003-08-30 |
havoc | reverted the massive svs.connectedclients change, now... |
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2003-08-06 |
havoc | working code is better than broken code |
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2003-08-06 |
havoc | upgraded network protocol to DPPROTOCOL_VERSION4 -... |
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2003-07-03 |
havoc | got rid of sv_predict because it caused too many proble... |
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2003-06-22 |
havoc | This is the network rewrite I've been working on for... |
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2003-05-28 |
havoc | got rid of my attempts to delay sending the ServerInfo... |
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2003-05-25 |
havoc | some cleanups to hostcache (got rid of driver/address... |
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2003-04-26 |
havoc | reverted dynamic allocation of sv.edicts because there... |
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2003-04-25 |
havoc | sv.edicts (and related things) are now dynamically... |
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2003-03-21 |
havoc | added more SV_CheckVelocity calls on players for safety... |
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2003-02-10 |
havoc | MAX_EDICTS has changed to 32768. Yes this is madness... |
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2002-10-29 |
havoc | changed how QC interpreter handles edict field access... |
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2002-10-28 |
havoc | faster number to edict lookup (sv.edictstable) and... |
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2002-09-11 |
havoc | whitespace |
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2002-09-09 |
havoc | svs.clients is now allocated dynamically according... |
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2002-06-09 |
lordhavoc | SV_PointContents removed (all calls replaced with Mod_P... |
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2002-06-02 |
knghtbrd | DP code cleanup, stage one - all headers that can be... |
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2002-04-06 |
lordhavoc | added back the hacky NAT routing fix since it actually... |
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2002-04-01 |
lordhavoc | removed hacky network code that tried to make DP work... |
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2002-02-27 |
lordhavoc | renamed byte to qbyte throughout engine to eliminate... |
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2002-02-19 |
lordhavoc | added viewzoom extension to QC and client (smooth snipe... |
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2002-02-18 |
lordhavoc | new entity protocol, GREATLY improved over quake, massi... |
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2002-02-05 |
lordhavoc | cleaned up entity culling in server code, implemented... |
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2001-05-27 |
lordhavoc | cleaned up nearly all of the externs in .c files (moved... |
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2001-05-11 |
lordhavoc | ***map loader generates portals for the map*** (can... |
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2001-04-06 |
lordhavoc | optimized AngleVectors calls (pass NULL for vectors... |
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2000-11-26 |
lordhavoc | cruft removal, general cleanup, fix for delta compressi... |
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2000-10-15 |
lordhavoc | Gigantic commit - dlight system rewritten |
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2000-09-06 |
lordhavoc | Linux GLX, a lot of code shrinkage/cleanup, assembly... |
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2000-08-25 |
lordhavoc | pmodel fixes (now works properly in listen/singleplayer) |
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2000-08-22 |
lordhavoc | Initial revision |
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