2008-01-30 |
div0 | make Shift- or Ctrl-Backspace no longer clear input... |
tree | commitdiff |
2008-01-30 |
div0 | bring back the harsh non-"Player" enforcement |
tree | commitdiff |
2008-01-30 |
div0 | fix logic in IsDifferentTeam |
tree | commitdiff |
2008-01-30 |
div0 | not that it matters - but register the Nex right with... |
tree | commitdiff |
2008-01-30 |
div0 | improve defaultmodel logic a little - make it possible... |
tree | commitdiff |
2008-01-30 |
div0 | possibly this does nothing, possibly this fixes a secur... |
tree | commitdiff |
2008-01-30 |
div0 | minor fix to switching back to previous weapon |
tree | commitdiff |
2008-01-29 |
div0 | fix weird weapon switch animation bug and weapon action... |
tree | commitdiff |
2008-01-29 |
div0 | -v_hwgamma |
tree | commitdiff |
2008-01-29 |
div0 | LMS does not need the "has weapons" map feature |
tree | commitdiff |
2008-01-29 |
div0 | replace the HugeSetOfIntegers by another string buffer... |
tree | commitdiff |
2008-01-28 |
div0 | remove "port"; add sv_vote_simple_majority |
tree | commitdiff |
2008-01-28 |
div0 | possibly kill the tempstring warnings when saving games... |
tree | commitdiff |
2008-01-27 |
div0 | fix spawnpoint selection again |
tree | commitdiff |
2008-01-26 |
div0 | traceline_hitcorpse again |
tree | commitdiff |
2008-01-26 |
lordhavoc | undo my broken fix and add a comment to explain the... |
tree | commitdiff |
2008-01-26 |
div0 | new command "gametype" to switch gametype, and notify... |
tree | commitdiff |
2008-01-26 |
div0 | fix userbinds; |
tree | commitdiff |
2008-01-26 |
div0 | looking in engine source told me I have to add 1024... |
tree | commitdiff |
2008-01-26 |
div0 | fix spawn run out bug when players camp on their own... |
tree | commitdiff |
2008-01-26 |
lordhavoc | fix bug in div0's fix for weird shotgun behavior when... |
tree | commitdiff |
2008-01-26 |
div0 | fix long searched bug with credits not scrolling up |
tree | commitdiff |
2008-01-26 |
div0 | change dragScrollTimer to be an absolute time instead... |
tree | commitdiff |
2008-01-26 |
div0 | change how menu_slowmo works to not change double clicks |
tree | commitdiff |
2008-01-26 |
div0 | added cvar "menu_slowmo" |
tree | commitdiff |
2008-01-26 |
div0 | keep shot origin at least 1qu away from walls |
tree | commitdiff |
2008-01-25 |
div0 | enhanced the RPN calculator a bit; improved extendmatch... |
tree | commitdiff |
2008-01-25 |
div0 | fix sv_init handling again |
tree | commitdiff |
2008-01-25 |
div0 | new entity misc_laser with particle effect misc_laser_beam |
tree | commitdiff |
2008-01-25 |
div0 | teamcheck == 0 should mean NO teamchecking, not non... |
tree | commitdiff |
2008-01-25 |
lordhavoc | commented out some dprints |
tree | commitdiff |
2008-01-25 |
lordhavoc | tweaked bot weapon choosing |
tree | commitdiff |
2008-01-25 |
div0 | make "ran out of spawns" winning condition even more... |
tree | commitdiff |
2008-01-25 |
lordhavoc | link waypoints if their XY dist is below 1050, not... |
tree | commitdiff |
2008-01-24 |
div0 | new command "dumpdb", makes a simpler format (easier... |
tree | commitdiff |
2008-01-24 |
div0 | new sv_cmds: loaddb, savedb |
tree | commitdiff |
2008-01-24 |
div0 | support maps without team specific spawn points in... |
tree | commitdiff |
2008-01-24 |
div0 | fix bug in mapinfo cache that made it not do anything... |
tree | commitdiff |
2008-01-24 |
lordhavoc | changed func_rain and func_snow behavior, their count... |
tree | commitdiff |
2008-01-24 |
div0 | MapInfo cache. Untested. Enjoy the bugs. Make your... |
tree | commitdiff |
2008-01-23 |
div0 | fix winner dialog; make NexuizImage be able to take... |
tree | commitdiff |
2008-01-23 |
div0 | fix duplicated stuff in credits.c... why did it even... |
tree | commitdiff |
2008-01-23 |
div0 | gotoXY -> gotoRC (misnaming) |
tree | commitdiff |
2008-01-23 |
div0 | fix minor bugs in pgup/pgdn, home/end keys in menu... |
tree | commitdiff |
2008-01-23 |
div0 | check for "player", as antilag relies on takeback now |
tree | commitdiff |
2008-01-23 |
div0 | oh, and fix antilag |
tree | commitdiff |
2008-01-23 |
div0 | fix the fix for the fix |
tree | commitdiff |
2008-01-23 |
div0 | fix the fix against shotgun through players |
tree | commitdiff |
2008-01-23 |
div0 | menu-div0test -> menu |
tree | commitdiff |
2008-01-23 |
div0 | -scmenu; make mapinfo default |
tree | commitdiff |
2008-01-23 |
lordhavoc | fix bug where you could shoot through someone if you... |
tree | commitdiff |
2008-01-23 |
div0 | if spawnpoints fail in initial state, error out again |
tree | commitdiff |
2008-01-23 |
div0 | fix some window titles |
tree | commitdiff |
2008-01-23 |
div0 | revert that CTF change. Instead, don't load/save the... |
tree | commitdiff |
2008-01-23 |
div0 | don't use the capture time DB when sv_cheats is 1 |
tree | commitdiff |
2008-01-23 |
div0 | put the skin under control whether the title bar shall... |
tree | commitdiff |
2008-01-23 |
div0 | make posiiton of zoomed-out title bar skinnable |
tree | commitdiff |
2008-01-23 |
div0 | Nexposee + Title bar: move title text out of the bar... |
tree | commitdiff |
2008-01-23 |
div0 | also specially treat control points that are attackable... |
tree | commitdiff |
2008-01-23 |
div0 | Onslaught: use the new waypoint sprites! But I don... |
tree | commitdiff |
2008-01-23 |
div0 | fix bug WinningCondition_RanOutOfSpawns that made it... |
tree | commitdiff |
2008-01-22 |
lordhavoc | changed all te_ effects (except te_bloodshower) to... |
tree | commitdiff |
2008-01-22 |
div0 | oops, one more of these |
tree | commitdiff |
2008-01-22 |
div0 | fix two minor bugs |
tree | commitdiff |
2008-01-22 |
div0 | oops... |
tree | commitdiff |
2008-01-22 |
div0 | minor fixed for Onslaught + sprites |
tree | commitdiff |
2008-01-22 |
avirox | - Removed usetargets code from generator spawn func... |
tree | commitdiff |
2008-01-22 |
div0 | fix viewzoom for observers |
tree | commitdiff |
2008-01-22 |
div0 | handle self/oself CORRECTLY this time |
tree | commitdiff |
2008-01-22 |
div0 | new entity "func_wall", takes a model (or submodel... |
tree | commitdiff |
2008-01-22 |
div0 | make Arena's reset function also reset spawnpoints |
tree | commitdiff |
2008-01-22 |
div0 | small Assault simplification that should be doing nothing |
tree | commitdiff |
2008-01-21 |
lordhavoc | fix attack_finished timing on first shot of a burst... |
tree | commitdiff |
2008-01-21 |
div0 | Better handle running out of spawns: |
tree | commitdiff |
2008-01-21 |
avirox | - onslaught_generator now activates its targets on... |
tree | commitdiff |
2008-01-21 |
div0 | make onslaught_spawnpoint_use into spawnpoint_use for... |
tree | commitdiff |
2008-01-21 |
div0 | minor fixes in onslaught (like, destroyed control point... |
tree | commitdiff |
2008-01-21 |
div0 | svn propset svn:eol-style native **/*.{c,h,qm,qc,qh... |
tree | commitdiff |
2008-01-21 |
avirox | - SelectSpawnPoint now supports onslaught game mode |
tree | commitdiff |
2008-01-21 |
kadaverjack | updated mbuiltin.qc for old menu |
tree | commitdiff |
2008-01-21 |
avirox | - Tweaked onslaught game mode detection for info_playe... |
tree | commitdiff |
2008-01-21 |
avirox | - Node links now activate their "target"s on capture |
tree | commitdiff |
2008-01-21 |
avirox | - Spawn points can now be activated (turns to player... |
tree | commitdiff |
2008-01-20 |
div0 | always output the debug message of antilag (gets remove... |
tree | commitdiff |
2008-01-20 |
div0 | even more antilag debug code (developer 2) |
tree | commitdiff |
2008-01-20 |
div0 | New models for health/armor by tZork, and new GL and... |
tree | commitdiff |
2008-01-20 |
div0 | 800x600 can use 800x600 consize again |
tree | commitdiff |
2008-01-20 |
div0 | when typing in server list box, enter the text into... |
tree | commitdiff |
2008-01-19 |
div0 | now REALLY fix tab order |
tree | commitdiff |
2008-01-19 |
div0 | make positions of Nexposee windows skinnable; swap... |
tree | commitdiff |
2008-01-19 |
div0 | make menu know that r_water depends on r_glsl |
tree | commitdiff |
2008-01-19 |
div0 | fix GotoFirstMap logic |
tree | commitdiff |
2008-01-19 |
div0 | better 50hp model by tZork |
tree | commitdiff |
2008-01-19 |
div0 | "cmd lsmaps" for mapinfo mode lists all installed maps... |
tree | commitdiff |
2008-01-19 |
div0 | fix cheat |
tree | commitdiff |
2008-01-19 |
div0 | forcing a scroll-up looks bad, removed |
tree | commitdiff |
2008-01-19 |
div0 | make use of DP_SV_SHUTDOWN |
tree | commitdiff |
2008-01-19 |
div0 | minor change in reorganizing code. You now can merge... |
tree | commitdiff |
2008-01-19 |
div0 | fix reorganizing code when number of buckets changed |
tree | commitdiff |
2008-01-19 |
div0 | make size of credits dialog customizable by skin (so... |
tree | commitdiff |
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