2006-12-03 |
div0 | simplified GetMaplistPosition |
tree | commitdiff |
2006-12-03 |
div0 | fixed map list position off-by-one |
tree | commitdiff |
2006-12-03 |
div0 | new map list selection g_maplist_shuffle that prefers... |
tree | commitdiff |
2006-12-02 |
div0 | chat bubble status --> scorelog |
tree | commitdiff |
2006-12-01 |
savagex | add a nice patch from esteel to fix the rapid weapon... |
tree | commitdiff |
2006-11-30 |
div0 | new settings: |
tree | commitdiff |
2006-11-29 |
esteel | removed variable was defined twice (attack_finished) |
tree | commitdiff |
2006-11-29 |
div0 | increase Nex refire delay |
tree | commitdiff |
2006-11-29 |
esteel | register campaign variable first to make it stop compla... |
tree | commitdiff |
2006-11-28 |
div0 | campaign settings now stored in data/campaign.cfg so... |
tree | commitdiff |
2006-11-27 |
esteel | set classname for flags (needed for q3 compatibility |
tree | commitdiff |
2006-11-27 |
esteel | somethings better be saved in config.cfg :) |
tree | commitdiff |
2006-11-27 |
savagex | add func_rain and func_snow from dpmod to Nexuiz trunk... |
tree | commitdiff |
2006-11-25 |
kadaverjack | raised weapon_shotgun so it doesn't clip through the... |
tree | commitdiff |
2006-11-25 |
esteel | Basic multi-campaign menu support, |
tree | commitdiff |
2006-11-12 |
kadaverjack | spawnfunctions for q3 ctf flags |
tree | commitdiff |
2006-11-12 |
div0 | no fbskins in teamplay please... |
tree | commitdiff |
2006-11-11 |
kadaverjack | cleaned up my autoscreenshot changes from this morning |
tree | commitdiff |
2006-11-11 |
kadaverjack | fixed sv_autoscreenshot (again... the last fix worked... |
tree | commitdiff |
2006-11-10 |
div0 | no -1 for teamchangers |
tree | commitdiff |
2006-11-09 |
savagex | replace a spawnflags == 4 with a | 4 |
tree | commitdiff |
2006-11-09 |
savagex | remove blabla print |
tree | commitdiff |
2006-11-09 |
savagex | tZork's platform damage patch. Needs testing, then... |
tree | commitdiff |
2006-11-08 |
div0 | now menu qc respects g_campaign_name |
tree | commitdiff |
2006-11-08 |
div0 | git-svn-id: svn://svn.icculus.org/nexuiz/trunk/data... |
tree | commitdiff |
2006-11-06 |
div0 | bail out if there are multiple worldspawns (to prevent... |
tree | commitdiff |
2006-10-29 |
div0 | added missing checks to clientcommands... |
tree | commitdiff |
2006-10-14 |
div0 | redistribute frags on forced teamchange |
tree | commitdiff |
2006-09-21 |
div0 | yaoops |
tree | commitdiff |
2006-09-21 |
div0 | thou shalt not copypaste, me toldeth myself |
tree | commitdiff |
2006-09-21 |
div0 | oops... |
tree | commitdiff |
2006-09-21 |
div0 | UNTESTED fix for "armor increases slowly for no reason... |
tree | commitdiff |
2006-09-20 |
kadaverjack | use another entity as exterior muzzle flash, attached... |
tree | commitdiff |
2006-09-19 |
kadaverjack | setattachment() for uzi muzzle flash... it's currently... |
tree | commitdiff |
2006-09-19 |
kadaverjack | changed ctf flag to use setattachment(), so it won... |
tree | commitdiff |
2006-09-15 |
kadaverjack | fixed telefragging in teamplay (note: mirrordamage... |
tree | commitdiff |
2006-09-09 |
kadaverjack | fixed exit_cfg handling & included patch by mehere101... |
tree | commitdiff |
2006-08-30 |
kadaverjack | removed .extralives |
tree | commitdiff |
2006-08-30 |
div0 | oops... minstagib changes attacker. So save it... |
tree | commitdiff |
2006-08-30 |
div0 | now handling MinstaGib laser correctly in mirror damage |
tree | commitdiff |
2006-08-30 |
div0 | oops... |
tree | commitdiff |
2006-08-30 |
div0 | oh, and don't forget sound... |
tree | commitdiff |
2006-08-30 |
div0 | minstagib + mirrordamage - what about just removing... |
tree | commitdiff |
2006-08-29 |
div0 | grammar fix... stupid me |
tree | commitdiff |
2006-08-29 |
div0 | if you have strength, the second Damage() call will... |
tree | commitdiff |
2006-08-29 |
div0 | restored "teamplay 2" for compatibility, "teamplay... |
tree | commitdiff |
2006-08-28 |
div0 | more controls for teamplay 2: |
tree | commitdiff |
2006-08-28 |
div0 | Nex is too strong... so allow server admins to change... |
tree | commitdiff |
2006-08-28 |
div0 | added cvar sv_allow_shownames: can disable the cl_shown... |
tree | commitdiff |
2006-08-26 |
div0 | no yoda for the dead |
tree | commitdiff |
2006-08-25 |
div0 | remove stuffing of the CONTENTS of mapname.cfg: not... |
tree | commitdiff |
2006-08-23 |
div0 | And this time, a REAL fix. |
tree | commitdiff |
2006-08-23 |
div0 | attempt to fix "backslash at end of line" bug |
tree | commitdiff |
2006-08-22 |
div0 | New and pointless mutator: g_running_guns :P |
tree | commitdiff |
2006-08-22 |
div0 | don't do antilag if you would have hit without it ... |
tree | commitdiff |
2006-08-22 |
div0 | oops... fix various bugs in decolorize :P |
tree | commitdiff |
2006-08-22 |
kadaverjack | - removed -sndspeed from shell scripts |
tree | commitdiff |
2006-08-21 |
esteel | changed find to always find the first flag per team |
tree | commitdiff |
2006-08-21 |
esteel | code and icons to display to flag status taken, dropped... |
tree | commitdiff |
2006-08-20 |
div0 | just in case... bound(0, x, -1) is BAD |
tree | commitdiff |
2006-08-20 |
div0 | fixed out-of-range g_maplist_position causing runaway... |
tree | commitdiff |
2006-08-18 |
div0 | prevent non-visible players from name display |
tree | commitdiff |
2006-08-17 |
div0 | smaller radius |
tree | commitdiff |
2006-08-17 |
div0 | added the option "teamplay only" to cl_shownames |
tree | commitdiff |
2006-08-17 |
div0 | some adjustments to player name display |
tree | commitdiff |
2006-08-17 |
div0 | Display player name when pointing to him. Removed impul... |
tree | commitdiff |
2006-08-17 |
div0 | Qantourisc's improved havocbots AI - have fun! |
tree | commitdiff |
2006-08-13 |
div0 | self.model is not the right thing to check - and mins... |
tree | commitdiff |
2006-08-13 |
div0 | setting developer_fteqccbugs activates test cases for... |
tree | commitdiff |
2006-08-11 |
div0 | and now it shows the LAST player the crosshair pointed to |
tree | commitdiff |
2006-08-11 |
div0 | "impulse 18" now shows the player you point to |
tree | commitdiff |
2006-08-09 |
div0 | removed a rather spammy dprint from the code I added... |
tree | commitdiff |
2006-08-09 |
div0 | New parameter for jump pads: height. |
tree | commitdiff |
2006-08-02 |
div0 | simplified weapon throw code by removing redundant... |
tree | commitdiff |
2006-08-01 |
div0 | "fall out of bluesky" fixed |
tree | commitdiff |
2006-07-30 |
kadaverjack | - drop flag when becomming specator |
tree | commitdiff |
2006-07-29 |
div0 | fix frag distribution for "spec" |
tree | commitdiff |
2006-07-28 |
div0 | damn, forgot to add these |
tree | commitdiff |
2006-07-28 |
div0 | checking for == 0 just in case |
tree | commitdiff |
2006-07-28 |
div0 | removed drop message for on-die drops |
tree | commitdiff |
2006-07-28 |
div0 | Ouch, that patch before was stupid. Fixed. Now winning... |
tree | commitdiff |
2006-07-28 |
div0 | say_team to centerprint |
tree | commitdiff |
2006-07-26 |
div0 | please test: unified W_ThrowWeapon and SpawnThrownWeapo... |
tree | commitdiff |
2006-07-24 |
kadaverjack | fixed sv_spectator_speed_multiplier to work on values >1 |
tree | commitdiff |
2006-07-23 |
div0 | fix: misleading dprint, error message for missing map... |
tree | commitdiff |
2006-07-23 |
div0 | bots who try to catch their own tail are... dumb. Fixed. |
tree | commitdiff |
2006-07-22 |
div0 | time/fraglimit in welcome message |
tree | commitdiff |
2006-07-20 |
lordhavoc | convert degrees to radians before calling cos in maxfir... |
tree | commitdiff |
2006-07-19 |
div0 | oops... fixed the dprints |
tree | commitdiff |
2006-07-19 |
div0 | some additional prints; set maplist index only on succe... |
tree | commitdiff |
2006-07-19 |
div0 | fixed obvious bug in map selection... still there is... |
tree | commitdiff |
2006-07-18 |
div0 | fix for "winning" message in draw games |
tree | commitdiff |
2006-07-14 |
div0 | increased max shot distance from 8192 to 32768 |
tree | commitdiff |
2006-07-12 |
div0 | better coloring for "set _scoreboard 1" |
tree | commitdiff |
2006-07-12 |
div0 | added simple server console score info with team info... |
tree | commitdiff |
2006-07-09 |
div0 | empty = evil |
tree | commitdiff |
2006-07-09 |
div0 | so this is how you do local sounds... |
tree | commitdiff |
2006-07-09 |
div0 | when teamsaying, also play misc/talk.wav |
tree | commitdiff |
2006-07-09 |
div0 | make say_team look different from say in team games... |
tree | commitdiff |
2006-07-09 |
div0 | frag distribution - also do it when someone becomes... |
tree | commitdiff |
next |