2007-05-03 |
div0 | ignore key events in intermission |
tree | commitdiff |
2007-05-03 |
div0 | don't check the default model... especially not every... |
tree | commitdiff |
2007-05-03 |
div0 | keyhunt: afk players should not get a key |
tree | commitdiff |
2007-05-03 |
div0 | keyhunt: silence unnecessary dprints |
tree | commitdiff |
2007-05-03 |
div0 | oops, not using the constant here... |
tree | commitdiff |
2007-05-03 |
div0 | keyhunt: ifdeffed out attachment code |
tree | commitdiff |
2007-05-02 |
div0 | oops........ |
tree | commitdiff |
2007-05-02 |
div0 | oops... clean up message mess |
tree | commitdiff |
2007-05-02 |
div0 | message cleanup |
tree | commitdiff |
2007-05-02 |
div0 | oops. ftos. |
tree | commitdiff |
2007-05-02 |
div0 | fix uneven scoring when key gets destroyed |
tree | commitdiff |
2007-05-02 |
div0 | oops, when swapping team colors, I missed this one |
tree | commitdiff |
2007-05-02 |
div0 | keys now were TOO bright... |
tree | commitdiff |
2007-05-02 |
div0 | keyhunt: use right colors on keys; use MF_ROTATE instea... |
tree | commitdiff |
2007-05-02 |
div0 | when tossing keys after gibbing, use a minimum angle... |
tree | commitdiff |
2007-05-02 |
div0 | oops... draw lighting between real key origins |
tree | commitdiff |
2007-05-01 |
div0 | no wpchange needed any more |
tree | commitdiff |
2007-05-01 |
div0 | keyhunt: keys are now throwable and react to splash... |
tree | commitdiff |
2007-05-01 |
div0 | make weapon throwing use physics styles |
tree | commitdiff |
2007-05-01 |
div0 | enlarge hitbox of powerups and health/armor to crouchbo... |
tree | commitdiff |
2007-05-01 |
esteel | func_bob can also damage players now if dmg/dmgtime... |
tree | commitdiff |
2007-05-01 |
div0 | try to swap yellow/pink teams |
tree | commitdiff |
2007-05-01 |
div0 | changed hardcoded team numbers to COLOR_TEAMn. Not... |
tree | commitdiff |
2007-04-30 |
div0 | don't do stuff in intermission |
tree | commitdiff |
2007-04-30 |
div0 | fix a harmless division by zero |
tree | commitdiff |
2007-04-30 |
div0 | itemid, not itemflags |
tree | commitdiff |
2007-04-30 |
div0 | keyhunt: improved bots; fix minplayers changing bot_number |
tree | commitdiff |
2007-04-30 |
div0 | kh: higher score when more teams are on the map |
tree | commitdiff |
2007-04-30 |
div0 | correct pusher message |
tree | commitdiff |
2007-04-30 |
div0 | replace sound for dropping key; spectators now see... |
tree | commitdiff |
2007-04-30 |
div0 | draw lines between connected keys |
tree | commitdiff |
2007-04-30 |
div0 | add sounds for keyhunt |
tree | commitdiff |
2007-04-30 |
div0 | delay interfere message; add point limit to default.cfg |
tree | commitdiff |
2007-04-30 |
div0 | make friend sprites work again |
tree | commitdiff |
2007-04-30 |
div0 | two simple KH bugs... |
tree | commitdiff |
2007-04-30 |
div0 | rotate them |
tree | commitdiff |
2007-04-30 |
div0 | game mode "keyhunt", still in testing |
tree | commitdiff |
2007-04-30 |
div0 | itemsInMap (Dresk) |
tree | commitdiff |
2007-04-29 |
div0 | fix division by 0 |
tree | commitdiff |
2007-04-28 |
kadaverjack | - always turn missiles in direction of flight |
tree | commitdiff |
2007-04-26 |
lordhavoc | changed all sound names from .ogg to .wav, the engine... |
tree | commitdiff |
2007-04-25 |
div0 | autoscreenshot fixed again |
tree | commitdiff |
2007-04-25 |
div0 | use play2() function (as preparation for sound packs) |
tree | commitdiff |
2007-04-25 |
div0 | redirection now only attempts twice |
tree | commitdiff |
2007-04-25 |
div0 | netname checking moved to engine |
tree | commitdiff |
2007-04-25 |
div0 | no longer need workaround against broken strlennocol |
tree | commitdiff |
2007-04-24 |
div0 | fix missing jumppad sounds for bots |
tree | commitdiff |
2007-04-24 |
div0 | reduced redirection timeouts |
tree | commitdiff |
2007-04-24 |
div0 | quit_and_redirect improved, can now redirect to "self... |
tree | commitdiff |
2007-04-23 |
kadaverjack | added target_teleporter support |
tree | commitdiff |
2007-04-21 |
kadaverjack | - changed newlines string to #define and added even... |
tree | commitdiff |
2007-04-21 |
kadaverjack | reset the flag's angles when carried |
tree | commitdiff |
2007-04-20 |
div0 | fix hit sounds again |
tree | commitdiff |
2007-04-20 |
div0 | support the numbots field |
tree | commitdiff |
2007-04-20 |
div0 | make spawnpoint dropping depend on g_spawnpoints_autodrop |
tree | commitdiff |
2007-04-20 |
div0 | - removed empty line from default.cfg and credits |
tree | commitdiff |
2007-04-20 |
div0 | need the first down-trace to not shift waypoints slight... |
tree | commitdiff |
2007-04-19 |
esteel | join menu now displays human player count |
tree | commitdiff |
2007-04-19 |
div0 | fix "unused"; zoom sets in default.cfg should have... |
tree | commitdiff |
2007-04-19 |
div0 | new attempt to fix waypoints; weapon system no |
tree | commitdiff |
2007-04-18 |
div0 | oops, two warnings |
tree | commitdiff |
2007-04-18 |
div0 | also drop waypoints to floor; no hard errors for broken... |
tree | commitdiff |
2007-04-18 |
div0 | move waypoints out of solid when needed; |
tree | commitdiff |
2007-04-18 |
div0 | Dear havocbots, |
tree | commitdiff |
2007-04-18 |
esteel | corrected csqc 'dead' check |
tree | commitdiff |
2007-04-18 |
div0 | CTF capture times - two digits please! |
tree | commitdiff |
2007-04-18 |
kadaverjack | attach rl flash |
tree | commitdiff |
2007-04-18 |
div0 | set lowprecision whereever possible |
tree | commitdiff |
2007-04-17 |
kadaverjack | - fixed hitsounds when spectating bots |
tree | commitdiff |
2007-04-16 |
div0 | spectator hit sounds |
tree | commitdiff |
2007-04-16 |
kadaverjack | only show ONE weapon at a time to spectators |
tree | commitdiff |
2007-04-16 |
div0 | show weapon to spectators too |
tree | commitdiff |
2007-04-16 |
div0 | make the "no attachment + nodepthtest" path set attachm... |
tree | commitdiff |
2007-04-16 |
div0 | attachment + EF_NODEPTHTEST is a notwork. Once fixed... |
tree | commitdiff |
2007-04-16 |
div0 | no setorigin in waypoint sprites (havoc); |
tree | commitdiff |
2007-04-16 |
lordhavoc | round down flag capture times to integer values, the... |
tree | commitdiff |
2007-04-15 |
div0 | only need console log output ONCE |
tree | commitdiff |
2007-04-15 |
div0 | now using DP_SV_CMD/DP_QC_CMD; removed cvar abuse by... |
tree | commitdiff |
2007-04-14 |
div0 | cl_zoomfactor undefined means old client means buggy... |
tree | commitdiff |
2007-04-14 |
div0 | engine update fixed zooming; so now 3.1x is the equival... |
tree | commitdiff |
2007-04-14 |
div0 | print without action... corrected the check |
tree | commitdiff |
2007-04-14 |
lordhavoc | weapons now have force settings |
tree | commitdiff |
2007-04-13 |
div0 | menu changes to autoswitch/shownames/showgibs now take... |
tree | commitdiff |
2007-04-13 |
div0 | sorry, forgot this file |
tree | commitdiff |
2007-04-13 |
div0 | waypoint sprites system mainly for CTF; currently with... |
tree | commitdiff |
2007-04-13 |
div0 | new zoom customization: cl_zoomspeed, cl_zoomfactor |
tree | commitdiff |
2007-04-11 |
div0 | oops, this was meant to be local only |
tree | commitdiff |
2007-04-11 |
div0 | no more tdeath |
tree | commitdiff |
2007-04-08 |
div0 | Dresk: remove dlight from weapon for strength/shield |
tree | commitdiff |
2007-04-08 |
div0 | make hook update more often |
tree | commitdiff |
2007-04-04 |
div0 | reverting Q1BSP compatibility change (breaks cl_movemen... |
tree | commitdiff |
2007-04-04 |
div0 | branch needs this declaration |
tree | commitdiff |
2007-04-04 |
div0 | Q1 map support; ctf1 now works! |
tree | commitdiff |
2007-04-04 |
div0 | move player selection display to prethink |
tree | commitdiff |
2007-04-03 |
div0 | oops, water jump too |
tree | commitdiff |
2007-04-03 |
div0 | moved jump to SV_PlayerPhysics (please test) - needed... |
tree | commitdiff |
2007-04-01 |
div0 | fix netname the right way; check for empty string in say |
tree | commitdiff |
2007-04-01 |
div0 | fix up broken netnames (thanks, Burning) |
tree | commitdiff |
2007-04-01 |
div0 | never trust Dresk's code (back to QC implementation... |
tree | commitdiff |
2007-04-01 |
div0 | oops, cvar name... |
tree | commitdiff |
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