2003-08-27 |
electro_ben | bots should be able to pick up weapons and powerups... |
tree | commitdiff |
2003-08-27 |
electro_ben | jumppads patched... for mappers |
tree | commitdiff |
2003-08-27 |
electro_ben | jumppads and respawning removed from todo list, they... |
tree | commitdiff |
2003-08-19 |
electro_ben | jump can now trigger respawn (as well as fire) |
tree | commitdiff |
2003-08-19 |
electro_ben | player deaths/respawning now semi-operational |
tree | commitdiff |
2003-08-19 |
vermeulenl | another small change |
tree | commitdiff |
2003-08-19 |
electro_ben | - jumppads, mapped just like q3 (trigger_push targettin... |
tree | commitdiff |
2003-08-19 |
electro_ben | *** empty log message *** |
tree | commitdiff |
2003-08-19 |
electro_ben | - bot plugged in (frikbot base) |
tree | commitdiff |
2003-08-19 |
electro_ben | the frikbot core, slight variable changes to get it... |
tree | commitdiff |
2003-08-19 |
vermeulenl | todo stuff (again) |
tree | commitdiff |
2003-08-19 |
vermeulenl | todo stuff |
tree | commitdiff |
2003-08-17 |
vermeulenl | little mistake |
tree | commitdiff |
2003-08-17 |
vermeulenl | quite a lot of stuff. Now the crylink and Nex go threw... |
tree | commitdiff |
2003-08-12 |
vermeulenl | rain/snow added, not tested |
tree | commitdiff |
2003-08-12 |
vermeulenl | added casings |
tree | commitdiff |
2003-08-12 |
vermeulenl | small changes, hagar explosion, and i moved all the... |
tree | commitdiff |
2003-08-11 |
seienabunae | Turned ugly Explosion function into ImpactEffect |
tree | commitdiff |
2003-08-11 |
vermeulenl | Some weapon changes... this new one requires you have... |
tree | commitdiff |
2003-08-11 |
seienabunae | Added secondary fire mode, three of the weapons have... |
tree | commitdiff |
2003-08-11 |
seienabunae | Small change, rocket jumping should take out a bit... |
tree | commitdiff |
2003-08-11 |
seienabunae | no message |
tree | commitdiff |
2003-08-11 |
seienabunae | Minor change |
tree | commitdiff |
2003-08-11 |
seienabunae | Added teleporters |
tree | commitdiff |
2003-08-11 |
seienabunae | Fixed radius damage from healing the victim at certain... |
tree | commitdiff |
2003-08-11 |
seienabunae | Updated todo |
tree | commitdiff |
2003-08-11 |
seienabunae | Moved explosion effects a bit away from walls |
tree | commitdiff |
2003-08-11 |
vermeulenl | Todo list |
tree | commitdiff |
2003-08-11 |
seienabunae | Added explosion sprites |
tree | commitdiff |
2003-08-11 |
vermeulenl | got rid of the hagar and crylink floats |
tree | commitdiff |
2003-08-11 |
vermeulenl | Just some more weapon stuff (crylink, hagar, ammo updat... |
tree | commitdiff |
2003-08-10 |
seienabunae | Assimilated subs.qc into the already existing func.qc |
tree | commitdiff |
2003-08-10 |
seienabunae | The grenade and rocket launchers now do full damage... |
tree | commitdiff |
2003-08-10 |
vermeulenl | I just messed up some things... |
tree | commitdiff |
2003-08-10 |
vermeulenl | Fixed order of weapons |
tree | commitdiff |
2003-08-10 |
vermeulenl | Small changes, and misc_model |
tree | commitdiff |
2003-08-10 |
vermeulenl | Moved the defs from the plat.qc to field.qc |
tree | commitdiff |
2003-08-10 |
vermeulenl | Plat.qc added |
tree | commitdiff |
2003-08-10 |
seienabunae | Moved some functions to func.qc |
tree | commitdiff |
2003-08-10 |
seienabunae | Fixed RadiusDamage |
tree | commitdiff |
2003-08-09 |
seienabunae | no message |
tree | commitdiff |
2003-08-09 |
seienabunae | Deleted |
tree | commitdiff |
2003-08-09 |
seienabunae | Added defs files |
tree | commitdiff |
2003-08-09 |
seienabunae | Deleting files that should not be there :) |
tree | commitdiff |
2003-08-09 |
vermeulenl | Putting on cvs... |
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