]> icculus.org git repositories - divverent/nexuiz.git/history - qcsrc/menu-div0test/nexuiz/dialog_settings.c
fix logic bug in HDR vs Bloom. Don't like this solution from UI design perspective...
[divverent/nexuiz.git] / qcsrc / menu-div0test / nexuiz / dialog_settings.c
2007-11-04 esteeladded basic options to the audio tab
2007-11-03 esteelmoved player options menu to multiplayer and added...
2007-11-03 esteela first simple player options menu
2007-10-30 div0oops... there was a m_goto call in the wrong layer...
2007-10-30 div0added an empty line below the tab buttons
2007-10-30 div0tabbed dialog