]> icculus.org git repositories - divverent/nexuiz.git/history - glsl/default.glsl
chat bubble status --> scorelog
[divverent/nexuiz.git] / glsl / default.glsl
2006-06-12 lordhavocfurther half-precision optimizations for NVIDIA, and...
2006-06-12 div0glsl now supports SceneBrightness, makes HDR better
2006-04-30 lordhavocuse more full precision math, especially on offsetmappi...
2006-04-16 savagexsync glsl shader with DP CVS
2006-04-09 savagexOptimized shader with new (faster, more robust IMO...