2009-09-23 |
div0 | make uzi faster again |
tree | commitdiff |
2009-09-23 |
div0 | turn off ballistics for the mg and sg |
tree | commitdiff |
2009-09-22 |
div0 | new cvar: g_ghost_items (1 by default, can be set to... |
tree | commitdiff |
2009-09-22 |
div0 | more alpha again |
tree | commitdiff |
2009-09-22 |
div0 | better ghosting of weaponstay-3 weapons |
tree | commitdiff |
2009-09-22 |
tzork | eWheel now use .framegroups to save network traffic. |
tree | commitdiff |
2009-09-21 |
div0 | also less per-throw fuel |
tree | commitdiff |
2009-09-21 |
div0 | make hook take less fuel while hooked |
tree | commitdiff |
2009-09-21 |
div0 | fix think function call for electro |
tree | commitdiff |
2009-09-21 |
samual | Add vcproject files to Nexuiz qcsrc - todo: add compile... |
tree | commitdiff |
2009-09-21 |
div0 | mand1nga really shouldn't do a revert-fight against... |
tree | commitdiff |
2009-09-21 |
div0 | improve RL |
tree | commitdiff |
2009-09-20 |
mand1nga | Major reorganization of bots code (not finished yet) |
tree | commitdiff |
2009-09-20 |
div0 | make headshots work on turrets |
tree | commitdiff |
2009-09-20 |
div0 | friction is 4, not 5 |
tree | commitdiff |
2009-09-20 |
div0 | only autorespawn in cts or qualifying |
tree | commitdiff |
2009-09-20 |
div0 | allow breaking out of respawn loops :P |
tree | commitdiff |
2009-09-20 |
div0 | improve impulse 30/141 for cts |
tree | commitdiff |
2009-09-20 |
div0 | race: do not fully verify CTS maps |
tree | commitdiff |
2009-09-20 |
div0 | save/restore v_forward when calling weapon think functi... |
tree | commitdiff |
2009-09-20 |
mand1nga | Fixed waypoints |
tree | commitdiff |
2009-09-20 |
mand1nga | Airshot announcer for rocket launcher |
tree | commitdiff |
2009-09-20 |
mand1nga | Revert revert of lag simulation refactoring |
tree | commitdiff |
2009-09-20 |
mand1nga | Fix warning |
tree | commitdiff |
2009-09-20 |
mand1nga | Fix timelimit on racetrack |
tree | commitdiff |
2009-09-19 |
div0 | checksums... |
tree | commitdiff |
2009-09-19 |
div0 | also commit the CODE :P |
tree | commitdiff |
2009-09-19 |
div0 | impulse trigger multiplier cvars |
tree | commitdiff |
2009-09-18 |
fruitiex | clean up |
tree | commitdiff |
2009-09-18 |
div0 | change drawfont back afzer setting the big font |
tree | commitdiff |
2009-09-18 |
div0 | as it's 1 in the engine now, not needed to do this... |
tree | commitdiff |
2009-09-18 |
div0 | add a host_sleep checkbox (default 1) |
tree | commitdiff |
2009-09-18 |
div0 | enable doublejump for Q2 physics |
tree | commitdiff |
2009-09-18 |
div0 | support sv_gameplayfix_q2airaccelerate |
tree | commitdiff |
2009-09-18 |
div0 | make physicsQ actually match Quake 1 (physics code... |
tree | commitdiff |
2009-09-17 |
div0 | quake physics update |
tree | commitdiff |
2009-09-17 |
div0 | new weapon-stay mode 3: make taken weapons ghosted... |
tree | commitdiff |
2009-09-16 |
tzork | Make multiple turrets a bit less of a cpuhog by spreadi... |
tree | commitdiff |
2009-09-16 |
fruitiex | oops, g_shootfromcenter IS better after all, sorry... |
tree | commitdiff |
2009-09-16 |
fruitiex | argh, g_balance_rocketlauncher_speed alone did not... |
tree | commitdiff |
2009-09-16 |
fruitiex | g_shootfromcenter 0 works better with the current settings |
tree | commitdiff |
2009-09-16 |
div0 | fix stupid bug there ;) |
tree | commitdiff |
2009-09-16 |
div0 | check unreadhable command |
tree | commitdiff |
2009-09-16 |
div0 | impulse 107: mark unreachable waypoints |
tree | commitdiff |
2009-09-16 |
div0 | don't push the same WP twice to the route |
tree | commitdiff |
2009-09-16 |
lordhavoc | revert array-based goalstack/lag/wplink changes by... |
tree | commitdiff |
2009-09-16 |
fruitiex | CTF status change ping |
tree | commitdiff |
2009-09-16 |
div0 | fix species loading |
tree | commitdiff |
2009-09-15 |
div0 | slightly better electro trail |
tree | commitdiff |
2009-09-15 |
fruitiex | showspeed menu item replaced by cl_showspeed, cl_showac... |
tree | commitdiff |
2009-09-15 |
div0 | Nexuiz physics did not change from 1.1 to 1.5. So physi... |
tree | commitdiff |
2009-09-15 |
div0 | give electro secondary a trail like in Nexuiz 1.0 :P |
tree | commitdiff |
2009-09-15 |
div0 | Nexuiz 1.0 player physics config |
tree | commitdiff |
2009-09-15 |
div0 | rename physicsQBR.cfg to physics20.cfg now that nothing... |
tree | commitdiff |
2009-09-15 |
div0 | fix hit contents mask attempt |
tree | commitdiff |
2009-09-15 |
div0 | another typo :( |
tree | commitdiff |
2009-09-15 |
div0 | fix typo |
tree | commitdiff |
2009-09-15 |
div0 | matching clientside changes for trueaim |
tree | commitdiff |
2009-09-15 |
div0 | trueaim: do a no-world trace for the rifle so shots... |
tree | commitdiff |
2009-09-15 |
div0 | such a strong SG needs even more spread :( |
tree | commitdiff |
2009-09-15 |
div0 | shotgun, again |
tree | commitdiff |
2009-09-15 |
div0 | fix robot species for grunt, mulder, xolar to be "solid... |
tree | commitdiff |
2009-09-15 |
div0 | robot gibs: new species "robot_solid", using the weird... |
tree | commitdiff |
2009-09-15 |
div0 | wow, now the SG was overpowered. Fixed. |
tree | commitdiff |
2009-09-15 |
div0 | yet another rebalance round |
tree | commitdiff |
2009-09-14 |
fruitiex | add units support to cl_showspeed and bump up the scale... |
tree | commitdiff |
2009-09-14 |
div0 | sideways friction: make negative values never decrease... |
tree | commitdiff |
2009-09-14 |
div0 | --typos |
tree | commitdiff |
2009-09-14 |
fruitiex | use sbar_bigfont in cl_showspeed |
tree | commitdiff |
2009-09-14 |
div0 | only apply radius damage if takedamage (NOT FOR 2.5.2) |
tree | commitdiff |
2009-09-14 |
div0 | whereever event_damage is set (or damageforcescale... |
tree | commitdiff |
2009-09-14 |
lordhavoc | use different number of radius damage traces depending... |
tree | commitdiff |
2009-09-14 |
lordhavoc | use less traces for radius damage again, and cap it... |
tree | commitdiff |
2009-09-14 |
div0 | fireball: less radius, a bit more damage, more speed |
tree | commitdiff |
2009-09-14 |
div0 | rebalance |
tree | commitdiff |
2009-09-14 |
div0 | antilag fix, possibly |
tree | commitdiff |
2009-09-13 |
div0 | fireball balance for havoc |
tree | commitdiff |
2009-09-13 |
fruitiex | g_waypoinstprite_alpha cvar |
tree | commitdiff |
2009-09-13 |
mrbougo | muh. defaultNexuiz hash did not match |
tree | commitdiff |
2009-09-13 |
fruitiex | fade out the ons radar, all icons on the radar as well... |
tree | commitdiff |
2009-09-13 |
fruitiex | also fade out radar and waypoints, fix showpressedkeys... |
tree | commitdiff |
2009-09-13 |
fruitiex | fade out showpressedkeys and showacceleration when... |
tree | commitdiff |
2009-09-13 |
fruitiex | [NOT FOR 2.5.2] fix the cvarcount |
tree | commitdiff |
2009-09-12 |
div0 | fix a crash MrBougo found by preventing clientcommand... |
tree | commitdiff |
2009-09-12 |
div0 | attempt to make update-cvarcount work on cygwin too |
tree | commitdiff |
2009-09-12 |
mrbougo | someone b0rked the cvar hashes :p |
tree | commitdiff |
2009-09-12 |
fruitiex | bigger cl_showpseed font, now looks nice with showaccel... |
tree | commitdiff |
2009-09-12 |
fruitiex | piece-o-cake demo ;) |
tree | commitdiff |
2009-09-12 |
div0 | fix con_chat_maximize |
tree | commitdiff |
2009-09-12 |
div0 | fireball: less likely to hurt yourself now |
tree | commitdiff |
2009-09-12 |
div0 | firemine: less smoke and stuff, more fps |
tree | commitdiff |
2009-09-12 |
div0 | fix warnings in accelerometer |
tree | commitdiff |
2009-09-12 |
div0 | (2.6) change: damage through floor be 30%, force throug... |
tree | commitdiff |
2009-09-12 |
div0 | fix hitloc handling in RadiusDamage in a seldom case |
tree | commitdiff |
2009-09-12 |
lordhavoc | fixed bug where every secondary test trace in RadiusDam... |
tree | commitdiff |
2009-09-12 |
div0 | better accelerometer, now fps independent |
tree | commitdiff |
2009-09-12 |
div0 | reduce robo gib scale |
tree | commitdiff |
2009-09-12 |
div0 | more guide rate delay |
tree | commitdiff |
2009-09-12 |
div0 | argh, fix typo |
tree | commitdiff |
2009-09-12 |
div0 | compat pack stuff again (robo gibs) |
tree | commitdiff |
next |