2006-08-26 |
div0 | no yoda for the dead |
tree | commitdiff |
2006-08-25 |
div0 | remove stuffing of the CONTENTS of mapname.cfg: not... |
tree | commitdiff |
2006-08-24 |
div0 | let "teamstatus" display the team scoreboard on the... |
tree | commitdiff |
2006-08-23 |
div0 | And this time, a REAL fix. |
tree | commitdiff |
2006-08-23 |
div0 | attempt to fix "backslash at end of line" bug |
tree | commitdiff |
2006-08-22 |
div0 | New and pointless mutator: g_running_guns :P |
tree | commitdiff |
2006-08-22 |
div0 | don't do antilag if you would have hit without it ... |
tree | commitdiff |
2006-08-22 |
div0 | oops... fix various bugs in decolorize :P |
tree | commitdiff |
2006-08-22 |
div0 | expanded to 128x64 |
tree | commitdiff |
2006-08-22 |
div0 | replaced flag icons by "running marine" icons; added... |
tree | commitdiff |
2006-08-22 |
kadaverjack | - removed -sndspeed from shell scripts |
tree | commitdiff |
2006-08-21 |
esteel | changed find to always find the first flag per team |
tree | commitdiff |
2006-08-21 |
esteel | code and icons to display to flag status taken, dropped... |
tree | commitdiff |
2006-08-20 |
savagex | add cl_showplayers to the menu (Player options) |
tree | commitdiff |
2006-08-20 |
div0 | just in case... bound(0, x, -1) is BAD |
tree | commitdiff |
2006-08-20 |
div0 | fixed out-of-range g_maplist_position causing runaway... |
tree | commitdiff |
2006-08-18 |
div0 | prevent non-visible players from name display |
tree | commitdiff |
2006-08-17 |
div0 | smaller radius |
tree | commitdiff |
2006-08-17 |
div0 | oops... seta of course |
tree | commitdiff |
2006-08-17 |
div0 | added the option "teamplay only" to cl_shownames |
tree | commitdiff |
2006-08-17 |
div0 | some adjustments to player name display |
tree | commitdiff |
2006-08-17 |
savagex | add Qantourisc to the credits for the work on the bots |
tree | commitdiff |
2006-08-17 |
div0 | Display player name when pointing to him. Removed impul... |
tree | commitdiff |
2006-08-17 |
div0 | Qantourisc's improved havocbots AI - have fun! |
tree | commitdiff |
2006-08-16 |
esteel | added newlines to config files to make 'exec name.cfg... |
tree | commitdiff |
2006-08-13 |
div0 | self.model is not the right thing to check - and mins... |
tree | commitdiff |
2006-08-13 |
div0 | setting developer_fteqccbugs activates test cases for... |
tree | commitdiff |
2006-08-11 |
div0 | and now it shows the LAST player the crosshair pointed to |
tree | commitdiff |
2006-08-11 |
div0 | "impulse 18" now shows the player you point to |
tree | commitdiff |
2006-08-10 |
strahlemann | upped light emitted by evil4_lights/s_light |
tree | commitdiff |
2006-08-09 |
div0 | removed a rather spammy dprint from the code I added... |
tree | commitdiff |
2006-08-09 |
div0 | New parameter for jump pads: height. |
tree | commitdiff |
2006-08-06 |
div0 | Oops... found textures from Q3A. Here are some replacem... |
tree | commitdiff |
2006-08-05 |
div0 | tZork's water texture from tznexdm01 with friendly... |
tree | commitdiff |
2006-08-05 |
div0 | added two of CheapAlert's other water-like textures... |
tree | commitdiff |
2006-08-05 |
div0 | Replaced Q3A's water texture by a modified version... |
tree | commitdiff |
2006-08-02 |
div0 | simplified weapon throw code by removing redundant... |
tree | commitdiff |
2006-08-01 |
div0 | "fall out of bluesky" fixed |
tree | commitdiff |
2006-07-30 |
kadaverjack | - drop flag when becomming specator |
tree | commitdiff |
2006-07-29 |
div0 | fix frag distribution for "spec" |
tree | commitdiff |
2006-07-28 |
div0 | damn, forgot to add these |
tree | commitdiff |
2006-07-28 |
div0 | checking for == 0 just in case |
tree | commitdiff |
2006-07-28 |
div0 | removed drop message for on-die drops |
tree | commitdiff |
2006-07-28 |
div0 | Ouch, that patch before was stupid. Fixed. Now winning... |
tree | commitdiff |
2006-07-28 |
div0 | say_team to centerprint |
tree | commitdiff |
2006-07-27 |
div0 | hopefully better text for map list editor |
tree | commitdiff |
2006-07-26 |
div0 | please test: unified W_ThrowWeapon and SpawnThrownWeapo... |
tree | commitdiff |
2006-07-24 |
kadaverjack | fixed sv_spectator_speed_multiplier to work on values >1 |
tree | commitdiff |
2006-07-24 |
div0 | added sv_motd to default.cfg |
tree | commitdiff |
2006-07-23 |
div0 | fix: misleading dprint, error message for missing map... |
tree | commitdiff |
2006-07-23 |
div0 | bots who try to catch their own tail are... dumb. Fixed. |
tree | commitdiff |
2006-07-22 |
div0 | time/fraglimit in welcome message |
tree | commitdiff |
2006-07-21 |
kadaverjack | fixed menu defaults for g_balance_weaponswitchdelay... |
tree | commitdiff |
2006-07-21 |
m0rfar | Don't picmip the liftbutton texture (warfare). Players... |
tree | commitdiff |
2006-07-20 |
lordhavoc | convert degrees to radians before calling cos in maxfir... |
tree | commitdiff |
2006-07-19 |
div0 | oops... fixed the dprints |
tree | commitdiff |
2006-07-19 |
div0 | some additional prints; set maplist index only on succe... |
tree | commitdiff |
2006-07-19 |
div0 | fixed obvious bug in map selection... still there is... |
tree | commitdiff |
2006-07-18 |
div0 | fix for "winning" message in draw games |
tree | commitdiff |
2006-07-14 |
div0 | increased max shot distance from 8192 to 32768 |
tree | commitdiff |
2006-07-12 |
div0 | better coloring for "set _scoreboard 1" |
tree | commitdiff |
2006-07-12 |
div0 | added simple server console score info with team info... |
tree | commitdiff |
2006-07-11 |
div0 | Well, I told you it is broken. func_group has to be... |
tree | commitdiff |
2006-07-11 |
div0 | ent file to map file merger added. USE WITH CAUTION... |
tree | commitdiff |
2006-07-11 |
savagex | aggressor has a scale of 1.25 |
tree | commitdiff |
2006-07-11 |
div0 | oops, that with bloodprison was debugging code |
tree | commitdiff |
2006-07-11 |
div0 | farewell uses patchmeta |
tree | commitdiff |
2006-07-09 |
div0 | empty = evil |
tree | commitdiff |
2006-07-09 |
div0 | so this is how you do local sounds... |
tree | commitdiff |
2006-07-09 |
div0 | when teamsaying, also play misc/talk.wav |
tree | commitdiff |
2006-07-09 |
div0 | make say_team look different from say in team games... |
tree | commitdiff |
2006-07-09 |
div0 | frag distribution - also do it when someone becomes... |
tree | commitdiff |
2006-07-09 |
div0 | when changing teams or leaving, your scores are now... |
tree | commitdiff |
2006-07-07 |
div0 | made the (hopefully never occurring) debugging error... |
tree | commitdiff |
2006-07-06 |
div0 | added documentation for "health" "-1" on func_button... |
tree | commitdiff |
2006-07-05 |
strahlemann | updated runningman and runningman_1on1remix |
tree | commitdiff |
2006-07-05 |
m0rfar | Compiled runningmanctf with the missing lamp models |
tree | commitdiff |
2006-07-05 |
strahlemann | added lamp-models for dm18-based maps. still needs... |
tree | commitdiff |
2006-07-04 |
div0 | sometimes weapon disappears completely. Maybe the WS_RA... |
tree | commitdiff |
2006-07-04 |
div0 | another one |
tree | commitdiff |
2006-07-04 |
div0 | additional check for lasertarget removal to prevent... |
tree | commitdiff |
2006-07-04 |
savagex | add eX to the shaderlist |
tree | commitdiff |
2006-07-04 |
savagex | add shader for eX texture set. Only those textures... |
tree | commitdiff |
2006-07-04 |
kadaverjack | slightly optimised hitsounds and don't play a sound... |
tree | commitdiff |
2006-07-04 |
kadaverjack | remove lasertarget on client disconnect |
tree | commitdiff |
2006-07-03 |
div0 | fixes "Revenge from the grave" bug, please test and... |
tree | commitdiff |
2006-07-03 |
kadaverjack | don't spam errors on laser alt fire, if previous weapon... |
tree | commitdiff |
2006-07-02 |
kadaverjack | - fixed domination scoring bugs |
tree | commitdiff |
2006-07-02 |
m0rfar | oops, forgot the worldspawn message ;) |
tree | commitdiff |
2006-07-02 |
m0rfar | merged .ent to .map. Did some minor tweaking to the... |
tree | commitdiff |
2006-07-02 |
savagex | commit eX texture set by evillair. The shader issue... |
tree | commitdiff |
2006-07-02 |
m0rfar | Fixed 2 brushes. Strahlemann needs to recompile or... |
tree | commitdiff |
2006-07-01 |
div0 | shotgun times, the second |
tree | commitdiff |
2006-07-01 |
savagex | secondary shotgun fire: change animtime to 0.25 and... |
tree | commitdiff |
2006-06-30 |
m0rfar | Basementctf - Merged .ent to .map |
tree | commitdiff |
2006-06-30 |
div0 | weapon_thinkf now is safe to be called twice in a frame... |
tree | commitdiff |
2006-06-29 |
esteel | Corrected more defaults |
tree | commitdiff |
2006-06-29 |
kadaverjack | fixed default value for m_pitch in menu |
tree | commitdiff |
2006-06-29 |
div0 | added command "gotomap" which does the same as chmap... |
tree | commitdiff |
2006-06-28 |
kadaverjack | added cvar g_weapon_stay (deathmatch 2 is not very... |
tree | commitdiff |
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