2009-03-28 |
m0rfar | Radiant texture fixes again. People should learn to... |
tree | commitdiff |
2009-03-27 |
div0 | remove some stuff in case the build system is used |
tree | commitdiff |
2009-03-27 |
div0 | add a cvar menu_updatecheck that can be used to turn... |
tree | commitdiff |
2009-03-27 |
div0 | protect dom points for 0.3s |
tree | commitdiff |
2009-03-27 |
div0 | now REALLY make sure jetpack sound turns off |
tree | commitdiff |
2009-03-27 |
tzork | texture atlas hp/ar pickups. |
tree | commitdiff |
2009-03-27 |
div0 | turn off jetpack sound when dead |
tree | commitdiff |
2009-03-27 |
esteel | fix sv_vote_nospectators 1 blocking admins from using... |
tree | commitdiff |
2009-03-27 |
div0 | jetpack fly sound |
tree | commitdiff |
2009-03-27 |
tzork | Updated turret models (fixed normals) + marker.md3... |
tree | commitdiff |
2009-03-27 |
tzork | +one |
tree | commitdiff |
2009-03-27 |
tzork | Turret config updates. |
tree | commitdiff |
2009-03-27 |
div0 | make sure entities.def stays in sync |
tree | commitdiff |
2009-03-27 |
tzork | Wops. crash fix. |
tree | commitdiff |
2009-03-27 |
div0 | add some effects cvars |
tree | commitdiff |
2009-03-27 |
tzork | Better walker and ewheel. |
tree | commitdiff |
2009-03-27 |
tzork | Lib updates |
tree | commitdiff |
2009-03-27 |
tzork | Add TE_CSQC_LIGHTNINGARC (server) |
tree | commitdiff |
2009-03-27 |
esteel | typo fixes by victim (I turned numbers < 10 into text... |
tree | commitdiff |
2009-03-27 |
tzork | Add TE_CSQC_LIGHTNINGARC |
tree | commitdiff |
2009-03-27 |
div0 | yet another fteqcc bug |
tree | commitdiff |
2009-03-26 |
esteel | fix typo.. in case the bot count was the typo please... |
tree | commitdiff |
2009-03-26 |
div0 | fix an acceleration bug in the jetpack |
tree | commitdiff |
2009-03-26 |
div0 | hook: unlimited ammo PROPER handling |
tree | commitdiff |
2009-03-26 |
div0 | jetpack: support unlimited ammo |
tree | commitdiff |
2009-03-26 |
div0 | jetpack: 3 ammo/sec. Finally this should be good..... |
tree | commitdiff |
2009-03-26 |
div0 | add jetpack to keybinds |
tree | commitdiff |
2009-03-26 |
div0 | if g_jetpack, set some starting cells |
tree | commitdiff |
2009-03-26 |
div0 | make jetpack able to coexist with hook (only the weapon... |
tree | commitdiff |
2009-03-26 |
div0 | fix g_weapon_stay 2, and make it the default in the... |
tree | commitdiff |
2009-03-26 |
div0 | slightly less control again, but more upwards speed |
tree | commitdiff |
2009-03-26 |
div0 | jetpack: more control |
tree | commitdiff |
2009-03-26 |
div0 | now twice as expensive (jetpack) |
tree | commitdiff |
2009-03-26 |
div0 | jetpack fuel HUD |
tree | commitdiff |
2009-03-26 |
div0 | fix insane ammo consumption when trying to move down :P |
tree | commitdiff |
2009-03-26 |
div0 | cvar check |
tree | commitdiff |
2009-03-26 |
div0 | Add a team check to trigger_teleport and trigger_push... |
tree | commitdiff |
2009-03-26 |
div0 | new and better jetpack code and settings |
tree | commitdiff |
2009-03-26 |
div0 | undo MF_ROCKET |
tree | commitdiff |
2009-03-26 |
div0 | weapon stay 2: allow ammo from dropped weapons |
tree | commitdiff |
2009-03-25 |
div0 | even less up speed |
tree | commitdiff |
2009-03-25 |
div0 | jetpack: less upspeed |
tree | commitdiff |
2009-03-25 |
div0 | s/ammo/fuel/ :P |
tree | commitdiff |
2009-03-25 |
div0 | damn, add a missing check |
tree | commitdiff |
2009-03-25 |
div0 | cvar check |
tree | commitdiff |
2009-03-25 |
div0 | jetpack: show remaining ammo |
tree | commitdiff |
2009-03-25 |
div0 | fix jetpack when out of ammo |
tree | commitdiff |
2009-03-25 |
div0 | fix jetpack acceleration |
tree | commitdiff |
2009-03-25 |
div0 | feature not for 2.5: jetpack |
tree | commitdiff |
2009-03-25 |
div0 | nixnex: remove non-normal weapons |
tree | commitdiff |
2009-03-25 |
div0 | swap silvercity with strength (skill difference) |
tree | commitdiff |
2009-03-24 |
m0rfar | invisibility was too strong imo. raised alpha to 0.15 |
tree | commitdiff |
2009-03-24 |
m0rfar | Add glowmaps to the OLD ctf flag skins. To simulate... |
tree | commitdiff |
2009-03-24 |
div0 | comment-only changes, updated locations that refer... |
tree | commitdiff |
2009-03-24 |
div0 | - add a "forbidden" flag to mapinfo that's stronger... |
tree | commitdiff |
2009-03-24 |
div0 | campaign rename |
tree | commitdiff |
2009-03-24 |
div0 | add a new campaign |
tree | commitdiff |
2009-03-24 |
div0 | rename the campaing txt file |
tree | commitdiff |
2009-03-24 |
div0 | we no longer need mutator_reset.cfg |
tree | commitdiff |
2009-03-24 |
div0 | Downer + TDM |
tree | commitdiff |
2009-03-24 |
div0 | also set the engine cvars timelimit and fraglimit so... |
tree | commitdiff |
2009-03-24 |
div0 | oops... |
tree | commitdiff |
2009-03-24 |
div0 | campaign: more fixes |
tree | commitdiff |
2009-03-24 |
div0 | sprites updates; Dom point sprites |
tree | commitdiff |
2009-03-24 |
div0 | domination: waypointsprites support to make it a viable... |
tree | commitdiff |
2009-03-24 |
div0 | allow leaving campaign again :P |
tree | commitdiff |
2009-03-24 |
div0 | oops, forgot these files |
tree | commitdiff |
2009-03-24 |
div0 | make the campaign cheatproof by ignoring the cvars... |
tree | commitdiff |
2009-03-24 |
div0 | skyway can KH |
tree | commitdiff |
2009-03-24 |
div0 | undo the r_dynamic check there, as it's now forced... |
tree | commitdiff |
2009-03-24 |
div0 | force r_dynamic 1 |
tree | commitdiff |
2009-03-23 |
tzork | Fix dual plasma (now uses both barrels) |
tree | commitdiff |
2009-03-23 |
tzork | fix turret NaN crash due to runaway angles. |
tree | commitdiff |
2009-03-23 |
m0rfar | Downsized weaponskins to 512x512. Does look about the... |
tree | commitdiff |
2009-03-23 |
m0rfar | r_shadow_realtime_dlight depends on r_dynamic |
tree | commitdiff |
2009-03-23 |
div0 | gibs: handle wasfreed |
tree | commitdiff |
2009-03-23 |
div0 | add some cleartemps calls |
tree | commitdiff |
2009-03-23 |
tzork | Fix a possible (but unlikely) error in turret_do_updates |
tree | commitdiff |
2009-03-22 |
mand1nga | Fix for bot_aim() suggested by Qantourisc, makes this... |
tree | commitdiff |
2009-03-22 |
tzork | fixed a ent leak. |
tree | commitdiff |
2009-03-22 |
tzork | Testmap for a* + walkers. |
tree | commitdiff |
2009-03-22 |
tzork | updated turrets cfg. |
tree | commitdiff |
2009-03-22 |
tzork | Massive turrets updates. |
tree | commitdiff |
2009-03-22 |
tzork | pathlib changed to use with AStar. |
tree | commitdiff |
2009-03-21 |
div0 | DP_QC_GETTIME, sv_cmd time |
tree | commitdiff |
2009-03-21 |
div0 | make gettaginfo_relative_ent invisible :( |
tree | commitdiff |
2009-03-21 |
div0 | minstagib: play hit sound for shidl hits again |
tree | commitdiff |
2009-03-21 |
mand1nga | Replaced water levels with meaningful constants |
tree | commitdiff |
2009-03-20 |
div0 | easy cel shading: q3map2 ... -bsp -celshader cel/black_... |
tree | commitdiff |
2009-03-20 |
div0 | add lots of useful color tga files |
tree | commitdiff |
2009-03-20 |
div0 | use the walk movetype instead, hope it's better |
tree | commitdiff |
2009-03-20 |
div0 | clear onground while dragging |
tree | commitdiff |
2009-03-20 |
div0 | dragging: that bounce is annoying :P |
tree | commitdiff |
2009-03-20 |
div0 | don't change angles of submodel |
tree | commitdiff |
2009-03-20 |
div0 | fix spawning from spectator mode (no longer cause a... |
tree | commitdiff |
2009-03-20 |
div0 | use the same tag scale workaround for misc_follow attaching |
tree | commitdiff |
2009-03-20 |
div0 | prevent bugs with dragging a player while he dies |
tree | commitdiff |
2009-03-20 |
div0 | entity dragging: make it more gravity gun-like |
tree | commitdiff |
2009-03-20 |
div0 | document this change |
tree | commitdiff |
2009-03-20 |
div0 | target_spawn: allow cloning from other ents |
tree | commitdiff |
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