]> icculus.org git repositories - divverent/nexuiz.git/history - data/textures/evil4_techfloors/tfloor_rndholes_drty_norm.tga
new gib types: alien and robot_shiny, and blood types, depending on playermodel
[divverent/nexuiz.git] / data / textures / evil4_techfloors / tfloor_rndholes_drty_norm.tga
2008-07-21 tzorkNormals, displacement and gloss for evil4