]> icculus.org git repositories - divverent/nexuiz.git/history - data/sound/ambient
camera support: func_warpzone_camera -> target_position (this uses the shader common...
[divverent/nexuiz.git] / data / sound / ambient /
2009-01-28 div0more sound changes
2008-08-05 div0revert the -6dB change to the sounds - it was simply...
2008-08-05 div0make all sounds except for announcers and music 6dB...
2007-03-14 strahlemanngit-svn-id: svn://svn.icculus.org/nexuiz/trunk@2227...
2006-06-11 div0now all ambient sounds and player slime/lava sounds...
2006-06-05 div0encoded unused ambient sounds to OggVorbis to save...
2006-05-12 savagexadd some ambientsound from OpenArena
2005-11-07 savagexcommit 1.2.1 game media