2009-02-25 |
avirox | - Breakables should be destroyed when health == 0,... |
tree | commitdiff |
2009-02-25 |
div0 | fix crash with sv_spectate 0 in team games |
tree | commitdiff |
2009-02-25 |
div0 | remove assault entities in non-assault games |
tree | commitdiff |
2009-02-24 |
div0 | remove a slipped-in debug print |
tree | commitdiff |
2009-02-24 |
div0 | fix nixnex :( |
tree | commitdiff |
2009-02-24 |
div0 | couldn't use that one :P |
tree | commitdiff |
2009-02-24 |
div0 | try to fix mutator list |
tree | commitdiff |
2009-02-24 |
div0 | fix cl_teamradar_foreground_alpha (the blendfunc it... |
tree | commitdiff |
2009-02-24 |
div0 | back to previous nex zym |
tree | commitdiff |
2009-02-24 |
div0 | fix shotorg adjuster |
tree | commitdiff |
2009-02-24 |
div0 | fix a warning, and g_grappling_hook now gives initial... |
tree | commitdiff |
2009-02-24 |
div0 | prevent a "modify free entity" warning in the porto |
tree | commitdiff |
2009-02-23 |
m0rfar | New dom points by ai |
tree | commitdiff |
2009-02-23 |
div0 | WFRAME_FIRE2 |
tree | commitdiff |
2009-02-23 |
morphed | lots of weapon content changes, new models, new animati... |
tree | commitdiff |
2009-02-23 |
esteel | added sv_vote_stop, the amount of time till one can... |
tree | commitdiff |
2009-02-22 |
mand1nga | Bots: Check for dangers when running |
tree | commitdiff |
2009-02-22 |
div0 | make also CTF skin cvar'red |
tree | commitdiff |
2009-02-22 |
div0 | new cvar check values |
tree | commitdiff |
2009-02-22 |
div0 | also write a record marker for CTF (so one can extract... |
tree | commitdiff |
2009-02-21 |
mand1nga | Replaced magic numbers with BOT_PICKUP_RATING_* "consta... |
tree | commitdiff |
2009-02-21 |
mand1nga | Bots: Added bunny-hopping support :) |
tree | commitdiff |
2009-02-20 |
div0 | fix cfgs |
tree | commitdiff |
2009-02-20 |
div0 | a 50 armor |
tree | commitdiff |
2009-02-20 |
div0 | g_ctf_flag_mdl_red |
tree | commitdiff |
2009-02-20 |
div0 | nex beam stuff by green |
tree | commitdiff |
2009-02-20 |
div0 | angles "un-holding" fixed |
tree | commitdiff |
2009-02-20 |
div0 | disable the voice messages that still lack content... |
tree | commitdiff |
2009-02-20 |
div0 | turn some errors into warnings with error recovery... |
tree | commitdiff |
2009-02-19 |
esteel | make ready toggle the readystate and remove the unready... |
tree | commitdiff |
2009-02-19 |
esteel | show the WelcomeMessage only on join for welcome_messag... |
tree | commitdiff |
2009-02-19 |
esteel | fixed typo in ready code |
tree | commitdiff |
2009-02-19 |
esteel | obey fteqcc |
tree | commitdiff |
2009-02-19 |
esteel | heh, didn't i say it needs more testing? sorry |
tree | commitdiff |
2009-02-19 |
esteel | unready feature.. needs more testing though |
tree | commitdiff |
2009-02-19 |
mand1nga | Commited timelimit_overtime patch by GreEn`mArine |
tree | commitdiff |
2009-02-17 |
div0 | fix centerprint bug |
tree | commitdiff |
2009-02-17 |
div0 | remove the debug projectile on electro |
tree | commitdiff |
2009-02-17 |
div0 | make use of EF_TELEPORT_BIT for weapon animation |
tree | commitdiff |
2009-02-17 |
div0 | fix projectile delaying |
tree | commitdiff |
2009-02-17 |
div0 | allow to temporarily hide the shot origin editor |
tree | commitdiff |
2009-02-17 |
div0 | merge extensions.qh |
tree | commitdiff |
2009-02-17 |
div0 | DP_QC_GETTAGINFO_BONEPROPERTIES |
tree | commitdiff |
2009-02-16 |
m0rfar | * flipped TAG weapon icon |
tree | commitdiff |
2009-02-16 |
div0 | properly expire centerprints when scr_centertime <= 0 |
tree | commitdiff |
2009-02-13 |
div0 | decal fixes |
tree | commitdiff |
2009-02-13 |
mand1nga | Bots: Removed bot_ai_facingwall_timeout as its not... |
tree | commitdiff |
2009-02-13 |
div0 | hopefully fix ready restart after countdown |
tree | commitdiff |
2009-02-13 |
div0 | fix distribution |
tree | commitdiff |
2009-02-13 |
mand1nga | Bots: Avoid getting stuck against a wall, remove goals... |
tree | commitdiff |
2009-02-12 |
div0 | SP_LMS_RANK) // allow writing to this field in intermis... |
tree | commitdiff |
2009-02-12 |
div0 | make it possible to spectate in LMS (but spectators... |
tree | commitdiff |
2009-02-12 |
div0 | remove most naggers in intermission |
tree | commitdiff |
2009-02-12 |
div0 | fix "cannot be executed" message on sbar_columns_set... |
tree | commitdiff |
2009-02-12 |
div0 | get rid of some columns in LMS |
tree | commitdiff |
2009-02-12 |
div0 | better default column layouts |
tree | commitdiff |
2009-02-12 |
div0 | hopefully fix score display in LMS |
tree | commitdiff |
2009-02-12 |
div0 | turn off autotaunts by default; make sure the checkbox... |
tree | commitdiff |
2009-02-11 |
div0 | bring Uzi back to old settings, make CR weaker, ballist... |
tree | commitdiff |
2009-02-11 |
mand1nga | Bots: Evaluate the risks of picking up items or chasing... |
tree | commitdiff |
2009-02-11 |
tzork | Make all turrets use csqc projectiles |
tree | commitdiff |
2009-02-11 |
tzork | make TFL_DMG_HEADSHAKE work |
tree | commitdiff |
2009-02-11 |
tzork | remove g_balance_seeker_missile_activate_delay (csqc... |
tree | commitdiff |
2009-02-11 |
div0 | avoid sending small trails |
tree | commitdiff |
2009-02-11 |
div0 | add a somewhat working tr_bullet trail effect to make... |
tree | commitdiff |
2009-02-11 |
div0 | bullets with g_antilag_bullets now have some poor excus... |
tree | commitdiff |
2009-02-11 |
div0 | fix a simple div by zero |
tree | commitdiff |
2009-02-11 |
div0 | showpressedkeys. |
tree | commitdiff |
2009-02-11 |
div0 | cl_casings cvar |
tree | commitdiff |
2009-02-11 |
div0 | add some debugging checks to finally find the reason... |
tree | commitdiff |
2009-02-11 |
div0 | g_antilag_bullets: |
tree | commitdiff |
2009-02-10 |
div0 | fix a simple (but not related to the big bug) bug in CTF |
tree | commitdiff |
2009-02-10 |
div0 | new race record marker (for extracting the records... |
tree | commitdiff |
2009-02-10 |
div0 | fix inverse logic in projectile drawing |
tree | commitdiff |
2009-02-10 |
div0 | slight improvement for csqc rendered projectiles: draw... |
tree | commitdiff |
2009-02-09 |
mand1nga | Bot improvements: |
tree | commitdiff |
2009-02-09 |
div0 | death to fireBullet |
tree | commitdiff |
2009-02-09 |
div0 | make movetypes code a bit more flexible (allow an entit... |
tree | commitdiff |
2009-02-09 |
div0 | nobody will bruteforce THIS one :P |
tree | commitdiff |
2009-02-09 |
div0 | verify spawnpoints when loading the map and bail out... |
tree | commitdiff |
2009-02-08 |
div0 | less rotation for GL |
tree | commitdiff |
2009-02-08 |
div0 | also remove ammo counter after throwing the last weapon |
tree | commitdiff |
2009-02-08 |
div0 | properly hide the weapon after throwing the last one |
tree | commitdiff |
2009-02-08 |
div0 | draw crosshair LAST |
tree | commitdiff |
2009-02-07 |
div0 | make sure flags grow back after being squished |
tree | commitdiff |
2009-02-07 |
div0 | fixing interpolation a bit |
tree | commitdiff |
2009-02-07 |
div0 | fix another typo |
tree | commitdiff |
2009-02-07 |
div0 | fix the race timer again :) |
tree | commitdiff |
2009-02-07 |
div0 | better graphics for strength and invisible timer; now... |
tree | commitdiff |
2009-02-07 |
div0 | use sbar_alpha_fg more |
tree | commitdiff |
2009-02-06 |
div0 | remove duplicate sending of maxclients (client has... |
tree | commitdiff |
2009-02-06 |
div0 | patch by mirceakitsune |
tree | commitdiff |
2009-02-06 |
div0 | always fade out centerprints |
tree | commitdiff |
2009-02-06 |
div0 | make centerprint messages fade out |
tree | commitdiff |
2009-02-06 |
div0 | weapon_laser spawn func; |
tree | commitdiff |
2009-02-06 |
div0 | pinata |
tree | commitdiff |
2009-02-06 |
div0 | disable primary mortar grenade rotation |
tree | commitdiff |
2009-02-06 |
div0 | adjust RL shot origin, scale 3 for rocket |
tree | commitdiff |
2009-02-06 |
div0 | 4x rocket scale (trying this out) |
tree | commitdiff |
2009-02-06 |
div0 | fix impulse 404 :P |
tree | commitdiff |
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