2009-06-25 |
m0rfar | waypoint sprite update by fruitiex, I hope I didn't... |
tree | commitdiff |
2009-06-25 |
div0 | cl_gunalign: default to center handedness so you know... |
tree | commitdiff |
2009-06-25 |
m0rfar | hud fixes by FruitieX |
tree | commitdiff |
2009-06-25 |
div0 | use the proper blue color everywhere(?) |
tree | commitdiff |
2009-06-25 |
div0 | work around fteqcc bug with buildbar alignment |
tree | commitdiff |
2009-06-25 |
div0 | crosshair_hittest: new feature: enlarge when aiming... |
tree | commitdiff |
2009-06-25 |
tzork | Patch by Dib, Improved by tZork. |
tree | commitdiff |
2009-06-25 |
tzork | #367 - Timer team background bugfix |
tree | commitdiff |
2009-06-24 |
div0 | build bar: center it |
tree | commitdiff |
2009-06-24 |
div0 | half health bar be start health |
tree | commitdiff |
2009-06-24 |
div0 | damn, add back sys_ticrate var |
tree | commitdiff |
2009-06-24 |
div0 | - healthbars for players with attached sprite (flag... |
tree | commitdiff |
2009-06-23 |
div0 | use a healthbar for powerup respawns |
tree | commitdiff |
2009-06-23 |
div0 | healthbars for sprites (currently unused) |
tree | commitdiff |
2009-06-23 |
div0 | rename another field |
tree | commitdiff |
2009-06-23 |
div0 | rename a field in waypointsprites |
tree | commitdiff |
2009-06-23 |
div0 | sprites in xscale |
tree | commitdiff |
2009-06-23 |
div0 | fix currentammo patch again |
tree | commitdiff |
2009-06-23 |
div0 | HUD fixes v3; breaking currentammo :( |
tree | commitdiff |
2009-06-23 |
div0 | directhit fix; |
tree | commitdiff |
2009-06-23 |
mrbougo | make the radar change potentially usable for other... |
tree | commitdiff |
2009-06-23 |
mrbougo | nexball: little something I forgot to commit: show... |
tree | commitdiff |
2009-06-23 |
div0 | undo the skin index restriction |
tree | commitdiff |
2009-06-22 |
div0 | potential fix for clones |
tree | commitdiff |
2009-06-22 |
div0 | fix loop in sound_allowed |
tree | commitdiff |
2009-06-22 |
div0 | fix teleport bit handling: only when restarting the... |
tree | commitdiff |
2009-06-21 |
div0 | animinfo: treat more than 3 tokens not as error (as... |
tree | commitdiff |
2009-06-21 |
div0 | add new options |
tree | commitdiff |
2009-06-21 |
div0 | forbid the fbskin when forcing player models |
tree | commitdiff |
2009-06-21 |
div0 | when forcing models, do not allow the fbskins |
tree | commitdiff |
2009-06-21 |
div0 | fix latest commit ;) |
tree | commitdiff |
2009-06-21 |
div0 | actually read sv_clforceplayermodels |
tree | commitdiff |
2009-06-21 |
div0 | PLAYER MODEL FORCING. Highly experimental. cl_forcemode... |
tree | commitdiff |
2009-06-20 |
div0 | fix bot_sound_monopoly cvar |
tree | commitdiff |
2009-06-20 |
div0 | new cvar bot_sound_monopoly allows only bots to make... |
tree | commitdiff |
2009-06-20 |
div0 | fix crash in bot clear queue |
tree | commitdiff |
2009-06-19 |
div0 | fix screen resolutions, add eeepc resolutions |
tree | commitdiff |
2009-06-18 |
div0 | avoid using the same bot name again |
tree | commitdiff |
2009-06-18 |
div0 | new parameter "leadlimit", abort the game if someone... |
tree | commitdiff |
2009-06-18 |
mrbougo | update cvar hashes |
tree | commitdiff |
2009-06-17 |
div0 | add a new .float maycheat ;) |
tree | commitdiff |
2009-06-17 |
div0 | make bot command reading faster :P |
tree | commitdiff |
2009-06-17 |
div0 | work around another fteqcc bug... |
tree | commitdiff |
2009-06-17 |
div0 | new mutator: g_weaponarena none ;) |
tree | commitdiff |
2009-06-16 |
tzork | quick-fix for turret_flac |
tree | commitdiff |
2009-06-16 |
mrbougo | fix electro impact sound precache... thank you Ronan! :P |
tree | commitdiff |
2009-06-15 |
mrbougo | nexball changes: tweak bounciness using the new DP... |
tree | commitdiff |
2009-06-15 |
div0 | do not do blur fort he tuba |
tree | commitdiff |
2009-06-14 |
div0 | prefer waypoints of distance < 500 when finding random... |
tree | commitdiff |
2009-06-13 |
div0 | up attempts from 10 to 30 |
tree | commitdiff |
2009-06-13 |
div0 | new cvar check :( |
tree | commitdiff |
2009-06-13 |
div0 | fix zoomstate networking |
tree | commitdiff |
2009-06-13 |
div0 | louder tuba please |
tree | commitdiff |
2009-06-13 |
div0 | remove a double classname assignment; improve description |
tree | commitdiff |
2009-06-13 |
div0 | DP_SV_BOUNCEFACTOR |
tree | commitdiff |
2009-06-13 |
div0 | more menu fixes |
tree | commitdiff |
2009-06-13 |
div0 | fix a warning |
tree | commitdiff |
2009-06-13 |
div0 | add more game types to menu fraglimit selector |
tree | commitdiff |
2009-06-13 |
div0 | two minor HUD patches; more persistence for bot scripti... |
tree | commitdiff |
2009-06-13 |
div0 | don't display any damage for tuba, but hdie the warning |
tree | commitdiff |
2009-06-13 |
div0 | bot scripting: be more persistent in moveto command... |
tree | commitdiff |
2009-06-13 |
div0 | undo mand1nga's revert, and make it conditional on... |
tree | commitdiff |
2009-06-13 |
div0 | bot script: change var placeholder from $ to @ to not... |
tree | commitdiff |
2009-06-12 |
mand1nga | Less greediness + minor tweaks |
tree | commitdiff |
2009-06-12 |
mand1nga | Reverted the changes in tracewalk calls introduced... |
tree | commitdiff |
2009-06-12 |
div0 | menu cleanups |
tree | commitdiff |
2009-06-12 |
div0 | crifle: make a cvar whether to reload on switch, but... |
tree | commitdiff |
2009-06-12 |
div0 | yay! dynamic assignment of places for bot scripting :) |
tree | commitdiff |
2009-06-12 |
div0 | don't count DEATH_TELEFRAG against non-players as hit |
tree | commitdiff |
2009-06-12 |
tzork | de-junk vehicles/racer.qc slightly. |
tree | commitdiff |
2009-06-12 |
tzork | wops |
tree | commitdiff |
2009-06-12 |
tzork | vehicles server & client code, disabled by default... |
tree | commitdiff |
2009-06-12 |
div0 | fix last commit |
tree | commitdiff |
2009-06-12 |
div0 | barrier: only wait for bots that actually have commands |
tree | commitdiff |
2009-06-12 |
div0 | remove debug code from barrier (making bots yellow... |
tree | commitdiff |
2009-06-12 |
div0 | fix bot barriers, add a "load" command to bot_cmd |
tree | commitdiff |
2009-06-12 |
tzork | Get rid of g_turrets_unit_ewheel_std_target_range_fire... |
tree | commitdiff |
2009-06-12 |
div0 | bots scripting: use a string buffer now |
tree | commitdiff |
2009-06-12 |
div0 | try to fix the world write bug in RadiusDamage |
tree | commitdiff |
2009-06-11 |
mand1nga | New cvar bot_ai_enemydetectionradius for limiting bots... |
tree | commitdiff |
2009-06-11 |
div0 | s/ogg/wav/ |
tree | commitdiff |
2009-06-11 |
div0 | new cvar g_telefrags |
tree | commitdiff |
2009-06-11 |
div0 | jetpack attenuation is now a cvar |
tree | commitdiff |
2009-06-11 |
div0 | - fix aimtotarget in bot scripting |
tree | commitdiff |
2009-06-11 |
div0 | fix bot moveto command and routing... now all bots... |
tree | commitdiff |
2009-06-11 |
div0 | team color brightness |
tree | commitdiff |
2009-06-11 |
div0 | make blue team color brighter to match red |
tree | commitdiff |
2009-06-11 |
mand1nga | Display accuracy stats at the end of match |
tree | commitdiff |
2009-06-11 |
mand1nga | Support for accuracy stats by Diabolik. See your stats... |
tree | commitdiff |
2009-06-11 |
mand1nga | Fix compiler warnings |
tree | commitdiff |
2009-06-11 |
mand1nga | Choose same weapons for non-player enemies |
tree | commitdiff |
2009-06-11 |
mand1nga | Bunch of fixes and improvements to ONS ai |
tree | commitdiff |
2009-06-10 |
mand1nga | Use SV_ParseClientCommand instead of clientcommand |
tree | commitdiff |
2009-06-10 |
mand1nga | Make bots use the #~½¬&<hr>·@!Tuba if available ;) |
tree | commitdiff |
2009-06-10 |
mand1nga | Fix ftqecc warning |
tree | commitdiff |
2009-06-10 |
mand1nga | More fixes for bot command moveto |
tree | commitdiff |
2009-06-10 |
div0 | why &, use == |
tree | commitdiff |
2009-06-10 |
div0 | add some missing precaches |
tree | commitdiff |
2009-06-10 |
div0 | remove a debug lightning |
tree | commitdiff |
2009-06-10 |
mand1nga | Fixed bot command moveto |
tree | commitdiff |
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