2009-09-09 |
div0 | that's it. Now alpha in the middle of the two, and... |
tree | commitdiff |
2009-09-09 |
div0 | if we go this route, we need more alpha |
tree | commitdiff |
2009-09-09 |
div0 | another attempt... |
tree | commitdiff |
2009-09-09 |
div0 | increase alpha of hidden items |
tree | commitdiff |
2009-09-08 |
div0 | random weapon arena: try to ensure the weapon ALWAYS... |
tree | commitdiff |
2009-09-08 |
mrbougo | define localcmd correctly in svqc; add client- and... |
tree | commitdiff |
2009-09-08 |
div0 | do not switch weapon after suicide (respawn will do... |
tree | commitdiff |
2009-09-08 |
div0 | stupid stupid stupid ;) |
tree | commitdiff |
2009-09-08 |
div0 | add missing fdecl |
tree | commitdiff |
2009-09-08 |
div0 | random weapon arena: switch gun after frag too |
tree | commitdiff |
2009-09-08 |
div0 | hopefully fix sound origins for explosions (#521) |
tree | commitdiff |
2009-09-08 |
div0 | fix #523 (items being too bright) |
tree | commitdiff |
2009-09-08 |
div0 | Random Mutator Day: RANDOM WEAPON ARENA. You spawn... |
tree | commitdiff |
2009-09-08 |
tzork | Turrets update: |
tree | commitdiff |
2009-09-07 |
m0rfar | g_ctf_captimerecord_allow_assisted -> g_ctf_captimereco... |
tree | commitdiff |
2009-09-07 |
div0 | remove a print from turrets |
tree | commitdiff |
2009-09-07 |
div0 | laser: add a cvar g_balance_laser_*_shotangle to change... |
tree | commitdiff |
2009-09-06 |
tzork | Make turrets faster, part 1. |
tree | commitdiff |
2009-09-06 |
div0 | magic ear: decolorize before matching |
tree | commitdiff |
2009-09-06 |
div0 | make flac turret able to hit fireball, hopefully |
tree | commitdiff |
2009-09-06 |
div0 | remove EF_FLAME flag :P |
tree | commitdiff |
2009-09-06 |
div0 | fireball: support setting turrets on fire |
tree | commitdiff |
2009-09-06 |
fruitiex | one float elapsedTime too much defined, oops :( |
tree | commitdiff |
2009-09-06 |
div0 | fireball: also hurt turrets |
tree | commitdiff |
2009-09-06 |
div0 | do not blur crosshair in chase cam |
tree | commitdiff |
2009-09-06 |
div0 | swap rocket and grenade explode effect, as grenade... |
tree | commitdiff |
2009-09-06 |
div0 | move antilag player recording elsewhere, as per suggest... |
tree | commitdiff |
2009-09-06 |
div0 | after the previous change, I can safely make 2-digits... |
tree | commitdiff |
2009-09-05 |
div0 | fix menu display at non-4:3 aspect ratio by drawing... |
tree | commitdiff |
2009-09-05 |
div0 | default to a good campaign if default is wrong |
tree | commitdiff |
2009-09-05 |
fruitiex | finish sbar_columns_help text |
tree | commitdiff |
2009-09-05 |
div0 | new property for menu skins: ALIGN_BACKGROUND |
tree | commitdiff |
2009-09-05 |
fruitiex | [NOT FOR 2.5.2] oops, forgot something :( |
tree | commitdiff |
2009-09-05 |
fruitiex | [NOT FOR 2.5.2] huge sbar.qc cleanup |
tree | commitdiff |
2009-09-05 |
div0 | increase float accuracy for race time accumulation |
tree | commitdiff |
2009-09-05 |
div0 | race: use a time accumulator fed by player physics... |
tree | commitdiff |
2009-09-05 |
div0 | fix fireball mins/maxs |
tree | commitdiff |
2009-09-04 |
mand1nga | Updated cvar checksum |
tree | commitdiff |
2009-09-04 |
mand1nga | Refactored goal stack into an array |
tree | commitdiff |
2009-09-04 |
fruitiex | [NOT FOR 2.5.2] HUD support for 100ths in race plus... |
tree | commitdiff |
2009-09-04 |
div0 | allow recalling the welcome message by +show_info in... |
tree | commitdiff |
2009-09-04 |
div0 | another warning with a good reason :( |
tree | commitdiff |
2009-09-04 |
div0 | I knew there was a typo in there :P |
tree | commitdiff |
2009-09-04 |
div0 | properly mark splash damage for electro |
tree | commitdiff |
2009-09-04 |
div0 | change the values networked as "long" in scores and... |
tree | commitdiff |
2009-09-04 |
div0 | hm... if we start networking score items as long if... |
tree | commitdiff |
2009-09-03 |
mand1nga | Fix warning |
tree | commitdiff |
2009-09-03 |
blub0 | making it compile again - div0: please check the pow... |
tree | commitdiff |
2009-09-03 |
blub0 | reverting the preparations, we first need a stringwidth... |
tree | commitdiff |
2009-09-03 |
div0 | send scores as long when needed, and race times always... |
tree | commitdiff |
2009-09-03 |
div0 | trigger_impulse: make it sane again (strength 1 = ident... |
tree | commitdiff |
2009-09-03 |
lordhavoc | fixed a bug which prevented falloff modes from working... |
tree | commitdiff |
2009-09-03 |
lordhavoc | rewrote acceleration/damping mode in trigger_impulse... |
tree | commitdiff |
2009-09-03 |
lordhavoc | rewrote rubble handling to fix more bugs |
tree | commitdiff |
2009-09-03 |
blub0 | Okay, this is preparation for the freetype support... |
tree | commitdiff |
2009-09-03 |
div0 | fix routing to personal waypoints that I broke today |
tree | commitdiff |
2009-09-03 |
div0 | - do not crash on "disconnect" or "quit" in CTF |
tree | commitdiff |
2009-09-03 |
div0 | prevent screwup when trying to route to a waypoint... |
tree | commitdiff |
2009-09-03 |
div0 | race: big preparation for higher-res timer; see the... |
tree | commitdiff |
2009-09-03 |
lordhavoc | fix bugs with removal of least recent rubble, there... |
tree | commitdiff |
2009-09-03 |
div0 | make declaration of getresolution match DP |
tree | commitdiff |
2009-09-03 |
mand1nga | Refactored waypoint linking into human readable code... |
tree | commitdiff |
2009-09-03 |
mand1nga | Refactored lag simulation to human-readable code |
tree | commitdiff |
2009-09-02 |
div0 | [NOT FOR 2.5.2] fireball: better damage reporting to... |
tree | commitdiff |
2009-09-02 |
div0 | fix setsize warning |
tree | commitdiff |
2009-09-02 |
div0 | fix bogus "unreachable code" by changing the break... |
tree | commitdiff |
2009-09-02 |
div0 | [NOT FOR 2.5.2] fireball now uses less alpha on shockwave |
tree | commitdiff |
2009-09-02 |
div0 | redo fire math |
tree | commitdiff |
2009-09-01 |
div0 | [NOT FOR 2.5.2] uncomment the stuff I commented out... |
tree | commitdiff |
2009-09-01 |
div0 | [NOT FOR 2.5.2] fireball weapon: code changes, cfgs |
tree | commitdiff |
2009-09-01 |
div0 | do not rot/regen fuel when using unlimited ammo |
tree | commitdiff |
2009-09-01 |
tzork | <div0> add a 0 as second argument then commit |
tree | commitdiff |
2009-09-01 |
div0 | modeleffects: also network skin |
tree | commitdiff |
2009-09-01 |
div0 | spawnflag 256 on most damageable entities = ignore... |
tree | commitdiff |
2009-09-01 |
div0 | fix typo |
tree | commitdiff |
2009-09-01 |
div0 | honor teleport bit |
tree | commitdiff |
2009-09-01 |
div0 | teleport bit for projectiles |
tree | commitdiff |
2009-09-01 |
div0 | proper shockwave origin |
tree | commitdiff |
2009-09-01 |
div0 | fix size calc in shockwave |
tree | commitdiff |
2009-08-31 |
lordhavoc | fix transparent items behavior for teamed items |
tree | commitdiff |
2009-08-31 |
div0 | turn off warmup in runematch too (warmup code SUCKS) |
tree | commitdiff |
2009-08-31 |
div0 | [NOT FOR 2.5.2] projectiles on jumppads: make them... |
tree | commitdiff |
2009-08-30 |
lordhavoc | made items transparent when awaiting respawn, not invisible |
tree | commitdiff |
2009-08-30 |
div0 | add a subsystem to set players on fire (unused) |
tree | commitdiff |
2009-08-30 |
div0 | allow projectile "trails" when not moving (unused yet) |
tree | commitdiff |
2009-08-29 |
mand1nga | Even distribution of attackers |
tree | commitdiff |
2009-08-29 |
fruitiex | hide cl_showpressedkeys and cl_showspeed if r_letterbox... |
tree | commitdiff |
2009-08-29 |
div0 | new cvars sv_taunt, sv_autotaunt |
tree | commitdiff |
2009-08-28 |
div0 | jumppads: do not touch pushltime on non-players |
tree | commitdiff |
2009-08-28 |
div0 | { |
tree | commitdiff |
2009-08-26 |
tzork | Fix turrets bboxes. |
tree | commitdiff |
2009-08-26 |
fruitiex | warmup text hidden for spectators |
tree | commitdiff |
2009-08-26 |
fruitiex | sbar.qc positioning fixes, please test |
tree | commitdiff |
2009-08-26 |
div0 | make CTF flag cap shockwave clientside too |
tree | commitdiff |
2009-08-26 |
div0 | onslaught: change another model effect to be clientside... |
tree | commitdiff |
2009-08-26 |
fruitiex | move fuel ammo at vid_conwidth < 800 |
tree | commitdiff |
2009-08-26 |
fruitiex | move powerup timer instead of scores at vid_conwidth... |
tree | commitdiff |
2009-08-26 |
fruitiex | dynamic placement for the spectator's name according... |
tree | commitdiff |
2009-08-26 |
fruitiex | bigger observed player's name |
tree | commitdiff |
2009-08-26 |
lordhavoc | fix compile error |
tree | commitdiff |
next |