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2010-02-28 | div0 | hide the glitch when warpzone changes angles by almost... | blob | commitdiff | raw |
2010-02-28 | div0 | use r_drawexteriormodel to hide graphics glitch | blob | commitdiff | raw | diff to current |
2010-02-28 | div0 | fix nearclip threshold | blob | commitdiff | raw | diff to current |
2010-02-28 | div0 | properly transport projectiles | blob | commitdiff | raw | diff to current |
2010-02-28 | div0 | nex also supports warpzones now | blob | commitdiff | raw | diff to current |
2010-02-28 | div0 | MinstaNex now can shoot through warpzones... using... | blob | commitdiff | raw | diff to current |
2010-02-28 | div0 | server culling camera support | blob | commitdiff | raw | diff to current |
2010-02-28 | div0 | more warpzone fixes - now angled warpzones work too | blob | commitdiff | raw | diff to current |
2010-02-28 | div0 | make warpzonelib depend less on Nexuiz | blob | commitdiff | raw | diff to current |
2010-02-28 | div0 | warpzonelib - the beginning | blob | commitdiff | raw | diff to current |