]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server
r6077 | div0 | 2009-03-07 23:06:34 +0100 (Sat, 07 Mar 2009) | 2 lines
[divverent/nexuiz.git] / data / qcsrc / server /
2008-07-08 div0r3790 | div0 | 2008-07-08 19:46:58 +0200 (Tue, 08 Jul...
2008-07-03 div0r3762-3770 | div0 | 2008-07-03 08:32:57 +0200 (Thu...
2008-07-02 div0r3755 | div0 | 2008-07-02 11:53:48 +0200 (Wed, 02 Jul...
2008-07-02 div0r3746 | div0 | 2008-06-30 21:37:50 +0200 (Mon, 30 Jun...
2008-07-02 div0r3744 | div0 | 2008-06-30 10:30:29 +0200 (Mon, 30 Jun...
2008-07-02 div0merge 3733-3736 (sv_gentle)
2008-06-30 div0r3742 | div0 | 2008-06-30 08:54:23 +0200 (Mon, 30 Jun...
2008-06-30 div0r3737 | div0 | 2008-06-30 08:39:41 +0200 (Mon, 30 Jun...
2008-06-29 div0r3730 | div0 | 2008-06-29 12:31:38 +0200 (Sun, 29 Jun...
2008-06-28 div0--------------------------------------------------...
2008-06-27 div0merge trunk
2008-01-04 kadaverjackchanged g_minstagib_invis_alpha <= 0 to use EF_NODRAW...
2007-12-27 div0- graphics config changes
2007-12-20 div0- g_player_brightness cvar (still needs engine support)
2007-11-29 div0trunk->branch merge:
2007-11-12 kadaverjacknew item for minstagib: item_minst_cells (disables...
2007-11-04 m0rfarHide the players for a tic and not 0.2 sec in teleporte...
2007-10-31 div0change menu_showteamselect alias to use menu_cmd (compa...
2007-10-21 div0minor fix
2007-10-21 div0taking back my spammy "feature"
2007-10-21 div0typo in console vote screen
2007-10-21 div0text mode vote instructions
2007-10-19 div0UpdateSelectedPlayer in server frames only
2007-10-15 div0merge of Onslaught mode (beware: it still lacks its...
2007-10-10 div0new dprint system
2007-10-10 div0shtest merge
2007-10-07 div0reflect, refract, bestweapon
2007-10-06 div0add bestweapon support using DP_CON_BESTWEAPON
2007-10-02 div0precache... burn, precacher, burn
2007-09-12 div0fix division by zero, add damage value to RadiusDamage...
2007-09-04 div0forgot a DAMAGE_YES
2007-09-01 div0separate refire timers per weapon; kills the "can switc...
2007-08-23 div0fixed spawnshield
2007-08-11 div0sv_defaultplayercolors no longer depends on sv_defaultc...
2007-08-10 div0new colors, new noobs
2007-08-09 div0update dpextensions; most recent maps checking
2007-07-13 div0fix pain_finished bug
2007-07-07 div0impulse 77
2007-07-06 div0- sv_clmovement_waitforinput 4 now after many requests
2007-07-04 div0IP banning!
2007-06-19 div0cl_handicap (PLEASE TEST)
2007-06-19 div0autoskill
2007-05-29 div0KH sounds now separate
2007-05-28 div0merge jumppad fix
2007-05-28 div0remove EF_FULLBRIGHT from first person view; add misc...
2007-05-25 div0more logging for keyhunt
2007-05-23 esteelmerged from trunk: 2677-2679 (tzorks hook, larger hook...
2007-05-23 div0leileilol's projectiles; separate spawn sound; separate...
2007-05-23 esteelforget to precache the new spawn sound
2007-05-23 esteelmade g_spawnsound use a own spawn sound (copied telepor...
2007-05-22 div0move shotgun smoke forward
2007-05-22 div0new randompos, play2team functions;
2007-05-22 div0r_shadow_realtime_world_dlightshadows is dead! Long...
2007-05-19 div0keyhunt effect fixes; optional prevention of gametype...
2007-05-19 div0keyhunt effect fteqcc bug fix
2007-05-18 div0silvercity waypoints on map edges;
2007-05-17 div0cfg fixup; removed dprints; slime/lava sound only for...
2007-05-14 div0sv_jumpvelocity; typo fixes in maps/*.txt
2007-05-13 esteelgive a nice little indication when a jumppad was activated
2007-05-11 div0merge not classname check
2007-05-09 div0revert accidentally broken basement; keyhunt fixes...
2007-05-08 div0"K" in eventlog is a dropped key
2007-05-07 div0Morphed's new key :)
2007-05-06 m0rfarMade spawn sound optional, on by default. The ladder...
2007-05-06 div0removed second seta sv_precacheplayermodels in default.cfg
2007-05-05 div0make minplayers only check active players; gib eye...
2007-05-05 div0don't need this ^3
2007-05-04 div0optional precaching; r_picmipworld
2007-05-04 div0kh scoring fix; removed period from message
2007-05-03 div0cheat fixes
2007-05-03 div0various minor fixes
2007-05-03 div0don't try to open defaultmodel every frame; keyhunt...
2007-05-02 div0trunk/branch merge:
2007-05-02 div0- New game mode: Key Hunt
2007-05-01 esteelfunc_bob can also damage players now if dmg/dmgtime...
2007-04-28 kadaverjackoops, rockets only need to turn when they got damaged...
2007-04-28 kadaverjack- always turn missiles in direction of flight
2007-04-25 div0yet another autoscreenshot fix
2007-04-25 div0improved redirection system; remove netname workaround
2007-04-25 div0remove workaround for broken strdecolorize
2007-04-25 div0fix jumppad sound for bots
2007-04-23 kadaverjackadded target_teleporter support
2007-04-21 kadaverjack- changed newlines string to #define and added even...
2007-04-21 kadaverjackreset the flag's angles when carried
2007-04-20 div0hit sound fix again
2007-04-20 div0deleted ent files not needed any more; now using all...
2007-04-20 div0spawnpoints drop on g_spawnpoints_autodrop; merged...
2007-04-20 div0The Big Merge:
2007-04-20 div0fix: bots following carried flags, bot waypoints being...
2007-04-18 div0capture time with 2 decimals
2007-04-18 kadaverjackmerged from trunk: r2327, r2333 & r2335
2007-04-18 div0EF_LOWPRECISION whereever needed
2007-04-17 div0gamecommand support;
2007-04-14 div0What was I smoking... old clients have the broken viewz...
2007-04-14 div0fixed zoom factor to match current engines
2007-04-14 div0teams_matter check fixed
2007-04-13 div0damn, this function again. THIS IS DEBUG CODE...
2007-04-13 div0waypoint sprites system
2007-04-11 div0NO MORE TDEATH :)
2007-04-08 div0more hook updates; less dlight
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