2009-08-09 |
div0 | comment fix |
tree | commitdiff |
2009-08-09 |
div0 | make tetris easier to play (better tiles) |
tree | commitdiff |
2009-08-09 |
div0 | add two newlines :P |
tree | commitdiff |
2009-08-09 |
div0 | more gameover time; newline fix |
tree | commitdiff |
2009-08-09 |
div0 | recolor tetris start message |
tree | commitdiff |
2009-08-09 |
div0 | adjust tetris levels to match gameboy tetris better |
tree | commitdiff |
2009-08-09 |
div0 | tetris: no longer switch fonts |
tree | commitdiff |
2009-08-09 |
div0 | allow playing tetris while spectating |
tree | commitdiff |
2009-08-09 |
div0 | working tetris VS mode! |
tree | commitdiff |
2009-08-09 |
div0 | properly clear the centerprint of tetris |
tree | commitdiff |
2009-08-09 |
div0 | partial VS support for tetris; all that's missing is... |
tree | commitdiff |
2009-08-08 |
div0 | -DTETRIS: let konami code start tetris |
tree | commitdiff |
2009-08-08 |
div0 | impluse cleanup |
tree | commitdiff |
2009-08-08 |
div0 | hehe, make it look better lined up |
tree | commitdiff |
2009-08-08 |
div0 | proper key repeat for tetris |
tree | commitdiff |
2009-08-08 |
div0 | tetris: fix rotation; set impulse from 200 to 100;... |
tree | commitdiff |
2009-08-08 |
div0 | fix seeker->RL |
tree | commitdiff |
2009-08-08 |
mrbougo | add if_client alias, fix cvar hashes (why did it need... |
tree | commitdiff |
2009-08-08 |
div0 | add a weapon_seeker() function that spawns the RL |
tree | commitdiff |
2009-08-08 |
mand1nga | Better fix |
tree | commitdiff |
2009-08-08 |
mand1nga | Fix "controlpoint under attack" sound spam |
tree | commitdiff |
2009-08-07 |
mand1nga | Added jetpack support for bots |
tree | commitdiff |
2009-08-07 |
div0 | also make projectile speed variable :P |
tree | commitdiff |
2009-08-07 |
div0 | weapon force factor |
tree | commitdiff |
2009-08-07 |
div0 | correctly apply friction_on_land to support Nexuiz... |
tree | commitdiff |
2009-08-07 |
div0 | keyhunt: |
tree | commitdiff |
2009-08-06 |
div0 | use the taunt animation for "cmd voice taunt" |
tree | commitdiff |
2009-08-06 |
div0 | cvar check again |
tree | commitdiff |
2009-08-05 |
div0 | properly write the race ents again |
tree | commitdiff |
2009-08-05 |
div0 | fix output to annoy mappers/radiant less |
tree | commitdiff |
2009-08-05 |
div0 | drag box editor in sv_cheats; good for quick and dirty... |
tree | commitdiff |
2009-08-05 |
tzork | FL_NOTARGET for buttons and no expensive classname... |
tree | commitdiff |
2009-08-04 |
div0 | sv_doublejump: match engine |
tree | commitdiff |
2009-08-04 |
div0 | fix bot name selection in campaign |
tree | commitdiff |
2009-08-04 |
mrbougo | fix nexball team counts |
tree | commitdiff |
2009-08-03 |
div0 | credits update |
tree | commitdiff |
2009-08-03 |
mand1nga | Fix bots behavior with g_weapon_stay |
tree | commitdiff |
2009-08-01 |
div0 | nixnex: turn off items triggers |
tree | commitdiff |
2009-08-01 |
mand1nga | Fix compiler warning |
tree | commitdiff |
2009-08-01 |
div0 | make portals solid in a better place |
tree | commitdiff |
2009-08-01 |
div0 | solid portals - "almost done". Remaining issue: player... |
tree | commitdiff |
2009-08-01 |
div0 | porto code cleanup; preparation for solid portals |
tree | commitdiff |
2009-07-31 |
mand1nga | Prevent players from joining after the match ended... |
tree | commitdiff |
2009-07-30 |
mand1nga | Bots: Detection of enemies by looking through transpare... |
tree | commitdiff |
2009-07-30 |
div0 | next attempt: make projectiles SOLID_CORPSE so they... |
tree | commitdiff |
2009-07-29 |
div0 | add a comment |
tree | commitdiff |
2009-07-29 |
div0 | do not set a movetype for spectators... |
tree | commitdiff |
2009-07-29 |
div0 | make projectiles SOLID_TRIGGER for a test |
tree | commitdiff |
2009-07-29 |
div0 | try to fixa speccer bug |
tree | commitdiff |
2009-07-28 |
mand1nga | Don't shoot at buttons |
tree | commitdiff |
2009-07-27 |
mand1nga | Fixed a bug that was making bots stop executing command... |
tree | commitdiff |
2009-07-26 |
div0 | s/animinfo/framegroups/ |
tree | commitdiff |
2009-07-26 |
mand1nga | Disable bunnyhop when attacking with the rifle, makes... |
tree | commitdiff |
2009-07-25 |
div0 | restructure voice script code a little |
tree | commitdiff |
2009-07-25 |
div0 | fix some typo |
tree | commitdiff |
2009-07-25 |
div0 | voice script: - in front of duration means adding no... |
tree | commitdiff |
2009-07-25 |
mand1nga | Complete the return of item evaluation ai to t_items.qc |
tree | commitdiff |
2009-07-25 |
div0 | slightly better headshot box |
tree | commitdiff |
2009-07-25 |
mand1nga | Fix unreachable code |
tree | commitdiff |
2009-07-25 |
div0 | fix bot AI item decisions |
tree | commitdiff |
2009-07-25 |
mand1nga | Made bots stop fighting in vain while being dragged :P |
tree | commitdiff |
2009-07-25 |
mand1nga | Fixed bots getting stuck on ladders |
tree | commitdiff |
2009-07-25 |
mand1nga | Fixed a bug preventing the execution of the first comma... |
tree | commitdiff |
2009-07-25 |
mand1nga | Fix quite OBVIOUS bug preventing the execution of indiv... |
tree | commitdiff |
2009-07-23 |
div0 | undo the most stupid change to RadiusDamage EVER |
tree | commitdiff |
2009-07-23 |
mand1nga | Don't track accuracy stats during warmup stage |
tree | commitdiff |
2009-07-20 |
mand1nga | Fix warning |
tree | commitdiff |
2009-07-20 |
div0 | continue --seeker |
tree | commitdiff |
2009-07-20 |
div0 | [11:57:02] <@LordHavoc> div0: or just remove the seeker... |
tree | commitdiff |
2009-07-20 |
div0 | race campaign level: fix qualifying status |
tree | commitdiff |
2009-07-19 |
div0 | race: fix stupid typo :P |
tree | commitdiff |
2009-07-19 |
div0 | fix ANYPOINT selection |
tree | commitdiff |
2009-07-18 |
mand1nga | Fix accuracy stats (#400) |
tree | commitdiff |
2009-07-17 |
div0 | fix a sudden death bug |
tree | commitdiff |
2009-07-17 |
div0 | a stupid fix for a stupid bug breaking race |
tree | commitdiff |
2009-07-17 |
div0 | split racerecord/ctsrecord DB fields |
tree | commitdiff |
2009-07-16 |
div0 | remove an accidentally committed debug change to g_trig... |
tree | commitdiff |
2009-07-16 |
div0 | fix race penalties |
tree | commitdiff |
2009-07-15 |
div0 | this really should not change anything, but apparently... |
tree | commitdiff |
2009-07-15 |
m0rfar | accuracy stats spec fix |
tree | commitdiff |
2009-07-15 |
mrbougo | woops, forgot to add that for nexball |
tree | commitdiff |
2009-07-15 |
div0 | race: when time limit ends, do not stop the race, but... |
tree | commitdiff |
2009-07-13 |
div0 | remove model forcing feature until further notice,... |
tree | commitdiff |
2009-07-13 |
div0 | do not randomly order players who have completed no... |
tree | commitdiff |
2009-07-13 |
div0 | fix :recordset: eventlog lines |
tree | commitdiff |
2009-07-12 |
div0 | fix typo |
tree | commitdiff |
2009-07-12 |
div0 | fix campaign + race, I think |
tree | commitdiff |
2009-07-12 |
div0 | do not apply kill delay in qualifying (race/cts) rounds |
tree | commitdiff |
2009-07-12 |
div0 | bye bye "Race", hello "CTS" and "Race" (in mapinfo... |
tree | commitdiff |
2009-07-11 |
div0 | fix "randomly stuck at spawn" bug |
tree | commitdiff |
2009-07-11 |
div0 | more penalty time fixes |
tree | commitdiff |
2009-07-11 |
div0 | experimental race penalty time system (entity fields... |
tree | commitdiff |
2009-07-10 |
div0 | fix odd warning |
tree | commitdiff |
2009-07-10 |
div0 | reload fixes |
tree | commitdiff |
2009-07-10 |
div0 | make sure bullet counter is never > amount nails |
tree | commitdiff |
2009-07-10 |
div0 | rifle bullet counter indicator |
tree | commitdiff |
2009-07-10 |
div0 | rifle: invert the meaning of the bulletcounter field |
tree | commitdiff |
2009-07-10 |
div0 | fix crash in CTF when bots are leaving at end of match |
tree | commitdiff |
2009-07-08 |
div0 | more ons fixes |
tree | commitdiff |
2009-07-08 |
div0 | minor ons sprite fix |
tree | commitdiff |
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