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2006-05-14 | div0 | sv_public now zeroed out; g_campaign set in a non-campa... | blob | commitdiff | raw |
2006-05-01 | div0 | added "press jump" message | blob | commitdiff | raw | diff to current |
2006-05-01 | div0 | g_balance_teams fixed and defaults to 0 again. If the... | blob | commitdiff | raw | diff to current |
2006-04-30 | div0 | havocbots now play CTF! | blob | commitdiff | raw | diff to current |
2006-04-29 | div0 | Improved handling of winning the last level. | blob | commitdiff | raw | diff to current |
2006-04-29 | div0 | FIRST unset the variable. THEN raise the error. | blob | commitdiff | raw | diff to current |
2006-04-29 | div0 | Redone campaign mode for better integration with the... | blob | commitdiff | raw | diff to current |
2006-04-26 | div0 | Added a basic singleplayer campaign as an example.... | blob | commitdiff | raw | diff to current |
2006-04-26 | div0 | Added: a field ".winning" that's true if and only if... | blob | commitdiff | raw | diff to current |