]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/gamec/campaign.c
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[divverent/nexuiz.git] / data / qcsrc / server / gamec / campaign.c
2006-05-25 div0made Campaign_wordwrap common by putting it into campai...
2006-05-18 div0-campaign_mapcfgname[], +campaign_gametype[], +campaign...
2006-05-14 div0campaign games are now pausable
2006-05-14 div0sv_public now zeroed out; g_campaign set in a non-campa...
2006-05-01 div0added "press jump" message
2006-05-01 div0g_balance_teams fixed and defaults to 0 again. If the...
2006-04-30 div0havocbots now play CTF!
2006-04-29 div0Improved handling of winning the last level.
2006-04-29 div0FIRST unset the variable. THEN raise the error.
2006-04-29 div0Redone campaign mode for better integration with the...
2006-04-26 div0Added a basic singleplayer campaign as an example....
2006-04-26 div0Added: a field ".winning" that's true if and only if...