2009-02-03 |
div0 | add a new cheat "impulse 404"; some CSQC refactorings... |
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2009-01-31 |
div0 | fix some uses of the flags field; should fix turret... |
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2009-01-29 |
div0 | make all assignments to SendEntity go through Net_LinkE... |
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2009-01-19 |
div0 | fix menu layout (make it more consistent); remove anoth... |
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2009-01-19 |
div0 | move some weapon precache stuff to where it belongs... |
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2009-01-18 |
div0 | csqc casings |
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2009-01-18 |
div0 | client projectiles: use a better way to find the trace... |
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2009-01-17 |
div0 | now all projectile hit effects are clientside |
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2009-01-17 |
div0 | make crylink no longer use an impact sound and effect... |
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2009-01-17 |
div0 | moved gibbing from server to client |
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2009-01-15 |
div0 | handle RL, Seeker and Electro projectiles completely... |
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2009-01-15 |
div0 | some centerprint fixes by victim |
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2009-01-08 |
div0 | delay taunts by 1 second |
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2009-01-06 |
div0 | autotaunts by MirceaKitsune (using cl_autotaunt cvar) |
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2008-12-17 |
div0 | bigger head shot area, hope this helps |
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2008-12-15 |
div0 | friendly fire/team damage/mirror damage change; warning... |
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2008-12-13 |
div0 | make head shot a hit type too |
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2008-12-03 |
div0 | hook: apply the hook bomb damage over time (FIXME check... |
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2008-11-27 |
div0 | breakable: add support for causing damage, and playing... |
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2008-11-23 |
div0 | new mutator: g_touchexplode (spawn explosion where... |
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2008-11-16 |
div0 | possibly fix hurttrigger message2, someone try it |
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2008-11-06 |
div0 | fix the sound madness once and for all: change ogg... |
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2008-11-06 |
div0 | fix some announcers |
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2008-11-01 |
div0 | fix logic of gravity bomb |
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2008-11-01 |
div0 | nullify gravity bomb on team mates |
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2008-10-30 |
div0 | allow team mates to cut off the hook too |
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2008-10-27 |
div0 | account for the case that a Damage function may remove... |
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2008-10-27 |
div0 | if a remaining RadiusDamage recursion exists, print... |
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2008-10-16 |
div0 | and 0.1s more again... |
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2008-10-16 |
div0 | play complaint a bit earlier |
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2008-10-16 |
div0 | delay teamkill sound |
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2008-10-16 |
div0 | no change, but some helper macros fro death types |
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2008-10-16 |
div0 | more sounds by tenshihan: male/impressive, male/airshot... |
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2008-10-14 |
div0 | fix antilag 2 |
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2008-10-14 |
div0 | fix minstagib out of ammo |
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2008-10-10 |
div0 | tiny cleanup |
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2008-10-10 |
div0 | support for announcer/male/impressive and announcer... |
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2008-10-10 |
div0 | use g_ctf_personalscore* cvars if g_ctf_win_mode is... |
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2008-10-09 |
div0 | "message2" for hurt triggers |
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2008-10-09 |
div0 | more death types (now weapons know whether the hit... |
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2008-10-01 |
div0 | fix mirror damage |
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2008-09-28 |
div0 | score fix :P |
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2008-09-27 |
div0 | final scoring fix |
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2008-09-27 |
div0 | fix frag counting, hopefully |
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2008-09-27 |
div0 | g_ctf_win_mode: frags do not count |
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2008-09-19 |
div0 | minor tunings: faster and weaker laser, less quad self... |
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2008-09-08 |
div0 | no idea about these portal crashes... added debug code |
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2008-09-03 |
div0 | make the minstagib Nex a separate weapon |
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2008-09-02 |
div0 | fix death messages |
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2008-09-02 |
div0 | more modular weapon system |
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2008-09-02 |
div0 | add a comment "// %weaponaddpoint" at all places that... |
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2008-09-02 |
div0 | huge patch that breaks everything: add a new stat ... |
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2008-08-30 |
div0 | get rid of ServerConsoleEcho workaround; fix a remote... |
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2008-08-11 |
div0 | wanted to handle independent players with OR, not AND |
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2008-08-11 |
div0 | undo that. That's better handled by vcall kick. |
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2008-08-11 |
div0 | make independent player able to shoot normal players... |
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2008-08-11 |
div0 | race: let everyone complete his lap when the race is... |
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2008-08-10 |
div0 | new command "allready" (for vcall/vdo); fix shootable... |
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2008-08-09 |
div0 | forgot this file |
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2008-08-09 |
div0 | add campcheck to race too |
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2008-08-06 |
div0 | reassign the sound channels in a more meaningful way... |
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2008-08-05 |
div0 | two big changes: |
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2008-07-31 |
div0 | fix Arena mode |
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2008-07-28 |
div0 | add score rules for domination (maybe add more stuff... |
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2008-07-26 |
div0 | remove crosshair when not needed; show map name, time... |
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2008-07-26 |
div0 | CTF! |
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2008-07-25 |
div0 | possibly a LMS fix, possibly major screwage |
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2008-07-25 |
div0 | either a total screwup, or LMS support |
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2008-07-25 |
div0 | count deaths right |
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2008-07-25 |
div0 | add much more stuff. REALLY need to initialize the... |
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2008-07-25 |
div0 | some scores updates; route even more through them;... |
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2008-07-24 |
blub0 | CSQC part for the new score system (not really finished... |
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2008-07-24 |
div0 | add TODOs |
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2008-07-21 |
tzork | tZork's turrets, code part (disabled by default, see... |
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2008-07-09 |
div0 | fix ctf bug with flag touching after dead |
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2008-07-06 |
blub0 | Added the capture-counter and changed the CTF scoreboar... |
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2008-07-01 |
div0 | change all function declarations (except builtins and... |
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2008-06-30 |
div0 | use the button macros everywhere |
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2008-06-29 |
savagex | linguistic sugar-coating for sv_gentle |
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2008-06-29 |
savagex | make sv_gentle a global variable, read in the same... |
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2008-04-29 |
div0 | possibly yoda fix? |
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2008-04-10 |
esteel | final fixes for the frag prints? |
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2008-04-10 |
esteel | some fixes for the frag prints |
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2008-04-10 |
esteel | some fixes for the frag prints |
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2008-04-10 |
esteel | adjusted the frag prints to the new announcers. a... |
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2008-03-02 |
lordhavoc | fixed bug where g_vampire healing worked on spawn-shiel... |
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2008-02-23 |
div0 | g_balance_rocketlauncher_detonatedelay -1 is now a... |
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2008-01-30 |
div0 | fix logic in IsDifferentTeam |
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2008-01-25 |
div0 | new entity misc_laser with particle effect misc_laser_beam |
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2008-01-22 |
lordhavoc | changed all te_ effects (except te_bloodshower) to... |
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2008-01-15 |
div0 | fix missing electrobitch |
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2008-01-12 |
div0 | oops, forgot team check for minstagib yoda. Fixed. |
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2008-01-12 |
div0 | - make Yoda harder to get |
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2007-12-12 |
kadaverjack | - changed sv_ready_restart to use a qc based restart... |
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2007-11-15 |
div0 | latch the mutator cvars too |
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2007-11-15 |
div0 | made cvars like g_ctf only be queried once on startup |
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2007-09-12 |
div0 | make RadiusDamage() return damage actually dealt to... |
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2007-08-23 |
div0 | fix spawnshield bug reported by Black Snack (allowed... |
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2007-05-23 |
lordhavoc | cleaned up teamplay damage checks and fixed teamplay... |
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2007-05-18 |
div0 | fix keyhunt friendly fire exploit |
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