]> icculus.org git repositories - divverent/nexuiz.git/history - data/qcsrc/server/g_casings.qc
"fix" the jumppads by adding a 2-frame delay for doublejumps after hitting a trigger_...
[divverent/nexuiz.git] / data / qcsrc / server / g_casings.qc
2009-09-11 tzorkAlways use setorigin
2009-06-20 div0fix bot_sound_monopoly cvar
2009-03-15 div0fix some casings
2009-03-15 div0handle casings using the "shell" tag; make them go...
2009-01-29 div0make all assignments to SendEntity go through Net_LinkE...
2009-01-22 div0death to g_decors.qc (it no longer does anything anyway)
2009-01-18 div0csqc casings
2008-11-08 div0typo fixes
2008-11-08 div0Tenshihan 4.1.0, better g_casings support. Please test...
2008-11-07 div0use weapons/casing.wav for casings
2008-11-05 div0fixed volume levels
2008-11-01 div0factor out noimpact checks, make ALL projectiles use...
2008-08-06 div0gave some entity channels more descriptive names; add...
2008-08-06 div0reassign the sound channels in a more meaningful way...
2008-08-05 div0two big changes:
2008-07-01 div0change all function declarations (except builtins and...
2007-09-01 div0separate refire timers for each weapon; fixes "faster...
2007-05-04 lordhavocvery major cleanup of precache code, this patch reduced...
2007-04-26 lordhavocchanged all sound names from .ogg to .wav, the engine...
2007-04-18 div0set lowprecision whereever possible
2006-06-12 lordhavocrenamed and moved all gamec/*.[ch] files to *.q[ch]