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2008-08-26 | div0 | CSQC handle func_sparks; more to come later (func_point... | blob | commitdiff | raw |
2008-08-25 | div0 | improve the stupid workaround path for the hook drawing | blob | commitdiff | raw | diff to current |
2008-08-24 | div0 | add green hook beam for non-teamplay | blob | commitdiff | raw | diff to current |
2008-08-24 | div0 | new hook graphics | blob | commitdiff | raw | diff to current |
2008-08-24 | div0 | new hook graphics | blob | commitdiff | raw | diff to current |
2008-08-24 | div0 | use particles/hookbeam only in new engines - looks... | blob | commitdiff | raw | diff to current |
2008-08-24 | div0 | use "particles/hookbeam" for the grappling hook beam... | blob | commitdiff | raw | diff to current |
2008-08-24 | div0 | use less memory :P | blob | commitdiff | raw | diff to current |
2008-08-24 | div0 | jitter-less grappling hook (and currently using a place... | blob | commitdiff | raw | diff to current |