]> icculus.org git repositories - divverent/nexuiz.git/history - data/models/sprites
reslimed change by Strahlemann
[divverent/nexuiz.git] / data / models / sprites /
2007-05-02 div0- New game mode: Key Hunt
2007-04-13 div0waypoint sprites system
2006-05-30 esteelremoved (moved to attic) all explosion sprites
2006-01-09 lcatlnxfixed rocket explosion
2006-01-07 savagexnew sprites (again)
2006-01-01 savagexswitch some .spr files to .spr2 format
2005-12-29 savagexswitch to memory saving sprites. Several megabytes...
2005-11-11 lcatlnxweaponsounds, defaultmodel, electrocombo, specmode...
2005-11-07 savagexcommit 1.2.1 game media