]> icculus.org git repositories - divverent/nexuiz.git/history - data/models/sprites
r4433 | div0 | 2008-09-09 12:53:06 +0200 (Tue, 09 Sep 2008) | 2 lines
[divverent/nexuiz.git] / data / models / sprites /
2008-08-12 div0- New sounds
2008-06-27 div0merge trunk
2007-11-29 div0trunk->branch merge:
2007-09-04 div0sprite updates merge
2007-05-02 div0- New game mode: Key Hunt
2007-04-13 div0waypoint sprites system
2006-05-30 esteelremoved (moved to attic) all explosion sprites
2006-01-09 lcatlnxfixed rocket explosion
2006-01-07 savagexnew sprites (again)
2006-01-01 savagexswitch some .spr files to .spr2 format
2005-12-29 savagexswitch to memory saving sprites. Several megabytes...
2005-11-11 lcatlnxweaponsounds, defaultmodel, electrocombo, specmode...
2005-11-07 savagexcommit 1.2.1 game media