]> icculus.org git repositories - divverent/nexuiz.git/history - data/models/player/carni.zym
looking in engine source told me I have to add 1024 to ent.colormap for it to actuall...
[divverent/nexuiz.git] / data / models / player / carni.zym
2006-11-05 savagexback to original carni (now the standing animation...
2006-09-04 m0rfarThe Carni player model was not on the same place as...
2005-11-07 savagexcommit 1.2.1 game media